Single-lib cleanup: the per-crate src/bridge/ and src/ffi.rs layers are gone (oakundo/oakcommon/oaknode/oaktimeline/oakcodec/oakaudio/ oakrender/oaktask/oakplugin/oakstorage); cross-crate calls are plain Rust, CHandle marshalling shrinks to the oakengine boundary, and tests call the Rust APIs directly (pure C-ABI wrapper tests removed where the domain layer already covers the behavior). exporter.h family implemented: oakengine_export_render (CLI contract), oakengine_export_render_with_params (was a stub), last_error and progress callback; synchronous path reuses task_create_export + start_sync. Fixes on the way: oaktask video ticket self-deadlock, audio params dropped on the export path, codec encoder AAC slicing and H.264 time base. Real-mp4 tests cover both entry points, progress and the illegal-argument matrix. Also: oakstorage session maps null project handles to None (version- info path), configstore test double literal 3.14 -> 3.15 (clippy PI lint), oakaudio output callback scratch buffer + env-aware P1 test, cli media round-trip test uses a generated 16-frame clip (no more minute-long debug runs).
363 lines
12 KiB
Rust
363 lines
12 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! Polygon generator (C++ `src/node/src/generator/polygon/polygon.{h,cpp}`,
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//! `olive::PolygonGenerator`). Extends the C++ `GeneratorWithMerge`
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//! base (see [`super::generatorwithmerge`]).
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use crate::factory::NodeMeta;
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use crate::node::{Category, NodeBehavior, NodeCore};
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/// Points array input id (C++ `k_points_input`). Type: bezier; flags:
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/// array. The C++ constructor resizes the array to 5 and sets split
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/// standard values to form a default pentagon: `(0, -135)`,
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/// `(135, -45)`, `(90, 120)`, `(-90, 120)`, `(-135, -45)`.
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pub const POINTS_INPUT: &str = "points_in";
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/// Color input id (C++ `k_color_input`). Type: color; default
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/// `(1.0, 1.0, 1.0)` (opaque white).
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pub const COLOR_INPUT: &str = "color_in";
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/// Polygon generator node.
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///
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/// The C++ members `poly_gizmo_` (PathGizmo), `gizmo_position_handles_`,
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/// `gizmo_bezier_handles_` and `gizmo_bezier_lines_` are GUI gizmo
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/// pointers with no Rust equivalent here; gizmos are tracked in
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/// `NodeCore::gizmos`, so they are omitted.
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pub struct PolygonGenerator;
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/// Fragment shader for the `"rgb"` shader id (C++ loads
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/// `:/shaders/rgb.frag` in `get_shader_code`), recoloring the rasterized
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/// polygon mask with the color input. Text copied verbatim from
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/// `engine/shaders/rgb.frag`.
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const RGB_SHADER_FRAG: &str = r#"// Input texture
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uniform sampler2D texture_in;
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// Input texture coordinate
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in vec2 ove_texcoord;
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out vec4 frag_color;
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// Input color
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uniform vec4 color_in;
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void main() {
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vec4 color = texture(texture_in, ove_texcoord);
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color.rgb = color_in.rgb * color.a;
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frag_color = color;
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}
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"#;
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impl PolygonGenerator {
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/// Fragment shader for the `"rgb"` request (C++
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/// `get_shader_code()` `"rgb"` branch).
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fn rgb_shader_frag() -> &'static str {
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RGB_SHADER_FRAG
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}
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}
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impl NodeBehavior for PolygonGenerator {
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/// Human-readable name (C++ `name()`).
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fn name(&self) -> &str {
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"Polygon"
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}
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/// Stable type id (C++ `id()`).
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fn type_id(&self) -> &str {
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"org.olivevideoeditor.Olive.polygon"
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}
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/// Categories (C++ `category()`).
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fn categories(&self) -> &[Category] {
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&[Category::Generator]
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}
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/// Description (C++ `description()`).
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fn description(&self) -> &str {
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"Generate a 2D polygon of any amount of points."
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}
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/// Localized input names (C++ `retranslate()`): the merge-base name
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/// (`base_in` "Base") plus `points_in` -> "Points" and `color_in`
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/// -> "Color".
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fn input_name<'a>(&self, id: &'a str) -> &'a str {
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match id {
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super::generatorwithmerge::BASE_INPUT => "Base",
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POINTS_INPUT => "Points",
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COLOR_INPUT => "Color",
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_ => id,
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}
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}
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/// Evaluate outputs (C++ `value()`): wraps the generate job
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/// (rasterized at u8 pixel format, then recolored by an `"rgb"`
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/// shader job sampling it as `texture_in` with `color_in`) in a
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/// texture at the sequence video params and pushes it through
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/// `push_mergable_job` (merged over `base_in` when connected).
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///
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/// The Rust model has no generate/shader-job payloads: the deferred
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/// job chain (rasterize -> `"rgb"` recolor -> optional `"mrg"`
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/// alpha-over) is resolved by the renderer seam, so a null texture
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/// handle marks "renderer must produce this texture"
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/// (`// CPP-PARITY: polygon.cpp` `value()`).
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fn value(
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&self,
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core: &NodeCore,
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inputs: &crate::value::NodeValueRow,
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time: oakcore_rs::Rational,
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table: &mut crate::value::NodeValueTable,
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) {
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let _ = (core, time);
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super::generatorwithmerge::GeneratorWithMerge::push_mergable_job(
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inputs,
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crate::handle::CHandle::null(),
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table,
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);
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}
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/// Direct frame generation (C++ `generate_frame()`): clears the RGBA
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/// buffer to transparent, builds a closed cubic path through the
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/// bezier points (each segment from the previous point's control
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/// point 2 through the next point's control point 1 to the next
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/// point, closing back to the first), and fills it via the
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/// facade-installed path-fill backend with divider/pixel-aspect
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/// scaling and center translation; without a backend the frame is
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/// left empty (warned once).
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///
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/// The Rust `frame` is an opaque [`crate::handle::CHandle`]
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/// whose bytes cannot be touched, and this crate has no path-fill
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/// backend — so neither the clear nor the fill is representable here
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/// (`// CPP-PARITY: polygon.cpp` `generate_frame`). The path building
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/// itself (C++ `generate_path`/`add_point_to_path`) operates on the
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/// C++ `PainterPath` GUI type, which also has no Rust counterpart.
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fn generate_frame(
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&self,
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core: &NodeCore,
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frame: &mut crate::handle::CHandle,
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time: oakcore_rs::Rational,
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) {
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let _ = (core, frame, time);
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}
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/// Gizmo layout (C++ `update_gizmo_positions()`): resolution comes
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/// from the base texture's virtual resolution or the square
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/// resolution; grows/shrinks the per-point position handles and the
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/// 2-per-point bezier handles/lines to the point count, wires new
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/// handles to the corresponding `points_in` tracks (position:
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/// tracks 0/1; bezier: tracks 2/3 and 4/5, circle-shaped and
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/// smaller), and places every handle/line at point + half
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/// resolution.
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///
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/// The resolution comes from the texture's virtual resolution or the
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/// globals' square resolution (neither available here), and the
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/// per-point/bezier handle placements have no storage in [`Gizmo`] —
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/// not representable (`// CPP-PARITY: polygon.cpp`
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/// `update_gizmo_positions`).
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fn gizmo_update(&self, core: &NodeCore, row: &crate::value::NodeValueRow) {
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let _ = (core, row);
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}
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/// Gizmo drag (C++ `gizmo_drag_move()`): dragging the path gizmo
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/// itself is a no-op (C++ FIXME: drag all points); dragging any
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/// other gizmo offsets its x/y input draggers by the drag delta
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/// from their start values.
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///
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/// The draggers hold per-drag start values and write keyframe tracks,
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/// neither of which the Rust data model carries — not representable
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/// (`// CPP-PARITY: polygon.cpp` `gizmo_drag_move`).
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fn gizmo_drag(&mut self, core: &mut NodeCore, start: bool, x: f64, y: f64, modifiers: u32) {
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let _ = (core, start, x, y, modifiers);
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}
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/// Shader code request (C++ `get_shader_code()`): `"rgb"` returns
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/// the recolor fragment shader; any other request falls through to
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/// the merge base (`"mrg"` -> alpha-over shader, else empty).
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fn shader_code(&self, request: &str) -> Option<String> {
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match request {
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"rgb" => Some(Self::rgb_shader_frag().to_string()),
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"mrg" => Some(super::generatorwithmerge::merge_shader_frag().to_string()),
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_ => None,
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}
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}
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/// Deep copy (C++ `copy()`).
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fn duplicate(&self, _core: &NodeCore) -> Option<Box<dyn NodeBehavior>> {
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Some(Box::new(PolygonGenerator))
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}
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}
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/// Constructor (C++ `PolygonGenerator::PolygonGenerator()`): on top of
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/// the `GeneratorWithMerge` constructor (which adds `base_in`), adds
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/// the `points_in` bezier array and `color_in`, resizes the array to
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/// the default pentagon documented on [`POINTS_INPUT`], and creates the
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/// path gizmo.
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///
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/// C++ declares `points_in` as `k_bezier` (6 tracks per element: the
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/// point and two control points); the crate has no bezier value type, so
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/// [`ValueType::Vec4`] substitutes and only the position tracks (0/1)
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/// are carried by the standard values below — the control-point tracks
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/// default to zero and are dropped (`// CPP-PARITY: polygon.cpp`
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/// constructor).
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pub fn create() -> (NodeCore, Box<dyn NodeBehavior>) {
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let mut core = NodeCore::new();
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// GeneratorWithMerge constructor: `base_in` texture input, made the
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// effect input, video-effect flag.
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let mut base = crate::input::Input::new(
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super::generatorwithmerge::BASE_INPUT,
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crate::value::ValueType::Texture,
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crate::value::NodeValue::None,
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);
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base.flags |= crate::input::flags::NOT_KEYFRAMABLE;
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core.add_input(base);
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let mut points = crate::input::Input::new(
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POINTS_INPUT,
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crate::value::ValueType::Vec4,
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crate::value::NodeValue::Vec4([0.0, 0.0, 0.0, 0.0]),
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);
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points.flags |= crate::input::flags::ARRAY;
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points.array_size = 5;
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core.add_input(points);
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let color = crate::input::Input::new(
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COLOR_INPUT,
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crate::value::ValueType::Color,
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crate::value::NodeValue::Color([1.0, 1.0, 1.0, 1.0]),
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);
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core.add_input(color);
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// The Default Pentagon(tm): element standard values (position tracks
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// only — the bezier control-point tracks are not representable).
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let pentagon: [(f64, f64); 5] = [
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(0.0, -135.0),
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(135.0, -45.0),
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(90.0, 120.0),
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(-90.0, 120.0),
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(-135.0, -45.0),
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];
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for (i, (x, y)) in pentagon.iter().enumerate() {
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core.set_standard_value(
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POINTS_INPUT,
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i as i32,
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crate::value::NodeValue::Vec4([*x, *y, 0.0, 0.0]),
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);
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}
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core.flags |= crate::node::flags::VIDEO_EFFECT;
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core.effect_input = super::generatorwithmerge::BASE_INPUT.to_string();
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(core, Box::new(PolygonGenerator))
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::node::NodeBehavior;
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use crate::value::{NodeValue, NodeValueTable, ValueType};
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use oakcore_rs::Rational;
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#[test]
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fn input_names() {
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let n = PolygonGenerator;
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assert_eq!(
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n.input_name(super::super::generatorwithmerge::BASE_INPUT),
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"Base"
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);
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assert_eq!(n.input_name(POINTS_INPUT), "Points");
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assert_eq!(n.input_name(COLOR_INPUT), "Color");
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}
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#[test]
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fn create_wires_inputs_and_flags() {
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let (core, behavior) = create();
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assert_eq!(behavior.type_id(), "org.olivevideoeditor.Olive.polygon");
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let points = core.get_input(POINTS_INPUT).unwrap();
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assert_eq!(points.array_size, 5);
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assert_ne!(points.flags & crate::input::flags::ARRAY, 0);
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// Default pentagon element values (position tracks).
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assert_eq!(
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core.standard_value(POINTS_INPUT, 0),
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NodeValue::Vec4([0.0, -135.0, 0.0, 0.0])
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);
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assert_eq!(
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core.standard_value(POINTS_INPUT, 4),
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NodeValue::Vec4([-135.0, -45.0, 0.0, 0.0])
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);
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assert_eq!(
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core.get_input(COLOR_INPUT).unwrap().default,
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NodeValue::Color([1.0, 1.0, 1.0, 1.0])
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);
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assert_eq!(
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core.effect_input,
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super::super::generatorwithmerge::BASE_INPUT
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);
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assert_ne!(core.flags & crate::node::flags::VIDEO_EFFECT, 0);
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}
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#[test]
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fn value_pushes_deferred_job() {
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let (core, behavior) = create();
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let mut table = NodeValueTable::default();
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behavior.value(
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&core,
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&crate::value::NodeValueRow::default(),
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Rational::new(0, 1),
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&mut table,
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);
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assert!(table.get(ValueType::Texture).is_some());
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}
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#[test]
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fn value_with_base_merges() {
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let (core, behavior) = create();
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let inputs = crate::value::NodeValueRow::from([(
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super::super::generatorwithmerge::BASE_INPUT.to_string(),
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NodeValue::Texture(crate::handle::CHandle::null()),
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)]);
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let mut table = NodeValueTable::default();
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behavior.value(&core, &inputs, Rational::new(0, 1), &mut table);
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assert!(table.get(ValueType::Texture).is_some());
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}
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#[test]
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fn shader_code_dispatches() {
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let n = PolygonGenerator;
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let rgb = n.shader_code("rgb").unwrap();
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assert!(rgb.contains("color.rgb = color_in.rgb * color.a;"));
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let mrg = n.shader_code("mrg").unwrap();
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assert!(mrg.contains("base_col *= 1.0 - blend_col.a;"));
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assert!(n.shader_code("other").is_none());
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}
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#[test]
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fn duplicate_clones() {
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let (core, behavior) = create();
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let dup = behavior.duplicate(&core).unwrap();
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assert_eq!(dup.name(), "Polygon");
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}
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}
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/// Register this node type (C++ factory entry for
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/// `org.olivevideoeditor.Olive.polygon`).
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pub fn register(meta: &mut Vec<NodeMeta>) {
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meta.push(NodeMeta {
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type_id: "org.olivevideoeditor.Olive.polygon",
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name: "Polygon",
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categories: &[Category::Generator],
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create,
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});
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}
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