Single mechanical restructure commit: - root Cargo.toml = oakapp bin + workspace; one cargo build produces oakapp, oak-cli, oak-worker, liboakengine.dylib - app/rust/src -> src/ (app at repo root, no rust/ nesting) - src/<mod>/rust -> crates/oak<mod>; src/oakcore-rs -> crates/oakcore; src/bindings/oakotio -> crates/oakotio; src/engine/rust -> crates/oakengine (keeps cdylib+staticlib+rlib) - public C headers include/<mod>/ -> crates/oakengine/include/<mod>/ - OFX SDK headers vendored into crates/oakplugin/ofx/ (HostSupport gone) - legacy deleted: old src/ C++ modules, engine/, core/, ffmpeg_bridge/, app/ (Qt), cli/worker C++, root CMakeLists, third_party/KDDockWidgets submodule, otio-install, all build-* output (~40GB) - oakstorage kept but excluded from the workspace (skeleton w/ todos); gpui excluded (own workspace) - verified: cargo build green, cargo test --workspace 1845/0 (with the documented OCIO_RS_* env override for the homebrew OCIO)
297 lines
8.8 KiB
Rust
297 lines
8.8 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
|
|
// Copyright (C) 2026 Oak Team
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
//! Flip distort effect (C++
|
|
//! `src/node/src/distort/flip/flipdistortnode.{h,cpp}`,
|
|
//! `olive::FlipDistortNode`).
|
|
|
|
use crate::factory::NodeMeta;
|
|
use crate::node::{Category, NodeBehavior, NodeCore};
|
|
|
|
/// Texture input id (C++ `k_texture_input`). Type: texture; flags:
|
|
/// not-keyframable; this is the node's effect input.
|
|
pub const TEXTURE_INPUT: &str = "tex_in";
|
|
|
|
/// Horizontal flip input id (C++ `k_horizontal_input`). Type: bool;
|
|
/// default `false`.
|
|
pub const HORIZONTAL_INPUT: &str = "horiz_in";
|
|
|
|
/// Vertical flip input id (C++ `k_vertical_input`). Type: bool;
|
|
/// default `false`.
|
|
pub const VERTICAL_INPUT: &str = "vert_in";
|
|
|
|
/// Flip distort node. Mirrors the image horizontally and/or vertically.
|
|
/// Has no own member fields in C++ (state lives in the `Node` inputs).
|
|
pub struct FlipDistortNode;
|
|
|
|
/// Fragment shader (C++ loads the `:/shaders/flip.frag` resource in
|
|
/// `get_shader_code`). Text copied verbatim from
|
|
/// `engine/shaders/flip.frag`.
|
|
const SHADER_FRAG: &str = r#"uniform sampler2D tex_in;
|
|
uniform bool horiz_in;
|
|
uniform bool vert_in;
|
|
|
|
in vec2 ove_texcoord;
|
|
out vec4 frag_color;
|
|
|
|
void main(void) {
|
|
if (!horiz_in && !vert_in) {
|
|
frag_color = texture(tex_in, ove_texcoord);
|
|
return;
|
|
}
|
|
|
|
vec2 new_coord = ove_texcoord;
|
|
|
|
if (horiz_in) new_coord.x = 1.0 - new_coord.x;
|
|
if (vert_in) new_coord.y = 1.0 - new_coord.y;
|
|
|
|
frag_color = texture(tex_in, new_coord);
|
|
}
|
|
"#;
|
|
|
|
impl FlipDistortNode {
|
|
/// Fragment shader (C++ `get_shader_code()`; the request id is
|
|
/// ignored, this is the only shader).
|
|
fn shader_frag() -> &'static str {
|
|
SHADER_FRAG
|
|
}
|
|
}
|
|
|
|
impl NodeBehavior for FlipDistortNode {
|
|
/// Human-readable name (C++ `name()`).
|
|
fn name(&self) -> &str {
|
|
"Flip"
|
|
}
|
|
|
|
/// Stable type id (C++ `id()`).
|
|
fn type_id(&self) -> &str {
|
|
"org.olivevideoeditor.Olive.flip"
|
|
}
|
|
|
|
/// Categories (C++ `category()`).
|
|
fn categories(&self) -> &[Category] {
|
|
&[Category::Distort]
|
|
}
|
|
|
|
/// Description (C++ `description()`).
|
|
fn description(&self) -> &str {
|
|
"Flips an image horizontally or vertically"
|
|
}
|
|
|
|
/// Localized input names (C++ `retranslate()`): `tex_in` ->
|
|
/// "Input", `horiz_in` -> "Horizontal", `vert_in` -> "Vertical".
|
|
fn input_name<'a>(&self, id: &'a str) -> &'a str {
|
|
match id {
|
|
TEXTURE_INPUT => "Input",
|
|
HORIZONTAL_INPUT => "Horizontal",
|
|
VERTICAL_INPUT => "Vertical",
|
|
_ => id,
|
|
}
|
|
}
|
|
|
|
/// Evaluate outputs (C++ `value()`): no texture -> push nothing;
|
|
/// either flip flag set -> shader job over the whole value row;
|
|
/// neither set -> pass-through push of the input texture unchanged.
|
|
fn value(
|
|
&self,
|
|
core: &NodeCore,
|
|
inputs: &crate::value::NodeValueRow,
|
|
time: oakcore_rs::Rational,
|
|
table: &mut crate::value::NodeValueTable,
|
|
) {
|
|
let tex = match inputs.get(TEXTURE_INPUT) {
|
|
Some(tex @ crate::value::NodeValue::Texture(_)) => tex.clone(),
|
|
_ => return,
|
|
};
|
|
|
|
let horiz = match inputs.get(HORIZONTAL_INPUT) {
|
|
Some(v) => v.to_double() != 0.0,
|
|
None => core.value_at_time(HORIZONTAL_INPUT, -1, time).to_double() != 0.0,
|
|
};
|
|
let vert = match inputs.get(VERTICAL_INPUT) {
|
|
Some(v) => v.to_double() != 0.0,
|
|
None => core.value_at_time(VERTICAL_INPUT, -1, time).to_double() != 0.0,
|
|
};
|
|
|
|
if horiz || vert {
|
|
// C++ pushes `tex->to_job(ShaderJob(value))` (the whole row as
|
|
// job values); the Rust model defers the job to the renderer
|
|
// seam, so a null handle marks "renderer must produce this
|
|
// texture" (`// CPP-PARITY: flipdistortnode.cpp` value()).
|
|
table.push(
|
|
crate::value::ValueType::Texture,
|
|
crate::value::NodeValue::Texture(crate::handle::CHandle::null()),
|
|
None,
|
|
);
|
|
} else {
|
|
table.push(crate::value::ValueType::Texture, tex, None);
|
|
}
|
|
}
|
|
|
|
/// Shader code request (C++ `get_shader_code()`): ignores the
|
|
/// request id and always returns the flip fragment shader.
|
|
fn shader_code(&self, _request: &str) -> Option<String> {
|
|
Some(Self::shader_frag().to_string())
|
|
}
|
|
|
|
/// Deep copy (C++ `copy()`).
|
|
fn duplicate(&self, _core: &NodeCore) -> Option<Box<dyn NodeBehavior>> {
|
|
Some(Box::new(FlipDistortNode))
|
|
}
|
|
}
|
|
|
|
/// Constructor (C++ `FlipDistortNode::FlipDistortNode()`): adds
|
|
/// `tex_in`, `horiz_in` and `vert_in` with the defaults and flags
|
|
/// documented on the constants, sets the video-effect flag and the
|
|
/// effect input.
|
|
pub fn create() -> (NodeCore, Box<dyn NodeBehavior>) {
|
|
let mut core = NodeCore::new();
|
|
|
|
let mut tex = crate::input::Input::new(
|
|
TEXTURE_INPUT,
|
|
crate::value::ValueType::Texture,
|
|
crate::value::NodeValue::None,
|
|
);
|
|
tex.flags |= crate::input::flags::NOT_KEYFRAMABLE;
|
|
core.add_input(tex);
|
|
|
|
core.add_input(crate::input::Input::new(
|
|
HORIZONTAL_INPUT,
|
|
crate::value::ValueType::Boolean,
|
|
crate::value::NodeValue::Boolean(false),
|
|
));
|
|
core.add_input(crate::input::Input::new(
|
|
VERTICAL_INPUT,
|
|
crate::value::ValueType::Boolean,
|
|
crate::value::NodeValue::Boolean(false),
|
|
));
|
|
|
|
core.flags |= crate::node::flags::VIDEO_EFFECT;
|
|
core.effect_input = TEXTURE_INPUT.to_string();
|
|
|
|
(core, Box::new(FlipDistortNode))
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
use crate::node::NodeBehavior;
|
|
use crate::value::{NodeValue, NodeValueTable, ValueType};
|
|
use oakcore_rs::Rational;
|
|
|
|
fn tex() -> NodeValue {
|
|
NodeValue::Texture(crate::handle::CHandle::null())
|
|
}
|
|
|
|
#[test]
|
|
fn input_names() {
|
|
let n = FlipDistortNode;
|
|
assert_eq!(n.input_name(TEXTURE_INPUT), "Input");
|
|
assert_eq!(n.input_name(HORIZONTAL_INPUT), "Horizontal");
|
|
assert_eq!(n.input_name(VERTICAL_INPUT), "Vertical");
|
|
assert_eq!(n.input_name("other_in"), "other_in");
|
|
}
|
|
|
|
#[test]
|
|
fn create_wires_inputs_and_flags() {
|
|
let (core, behavior) = create();
|
|
assert_eq!(behavior.type_id(), "org.olivevideoeditor.Olive.flip");
|
|
assert_eq!(
|
|
core.get_input(HORIZONTAL_INPUT).unwrap().default,
|
|
NodeValue::Boolean(false)
|
|
);
|
|
assert_eq!(
|
|
core.get_input(VERTICAL_INPUT).unwrap().default,
|
|
NodeValue::Boolean(false)
|
|
);
|
|
assert_eq!(core.effect_input, TEXTURE_INPUT);
|
|
assert_ne!(core.flags & crate::node::flags::VIDEO_EFFECT, 0);
|
|
}
|
|
|
|
#[test]
|
|
fn value_no_texture_pushes_nothing() {
|
|
let (core, behavior) = create();
|
|
let mut table = NodeValueTable::default();
|
|
behavior.value(
|
|
&core,
|
|
&crate::value::NodeValueRow::default(),
|
|
Rational::new(0, 1),
|
|
&mut table,
|
|
);
|
|
assert!(table.is_empty());
|
|
}
|
|
|
|
#[test]
|
|
fn value_no_flip_passes_texture_through() {
|
|
let (mut core, behavior) = create();
|
|
core.set_standard_value(HORIZONTAL_INPUT, -1, NodeValue::Boolean(false));
|
|
core.set_standard_value(VERTICAL_INPUT, -1, NodeValue::Boolean(false));
|
|
let tex = tex();
|
|
let inputs = crate::value::NodeValueRow::from([(TEXTURE_INPUT.to_string(), tex.clone())]);
|
|
let mut table = NodeValueTable::default();
|
|
behavior.value(&core, &inputs, Rational::new(0, 1), &mut table);
|
|
assert_eq!(table.get(ValueType::Texture), Some(&tex));
|
|
}
|
|
|
|
#[test]
|
|
fn value_flip_pushes_deferred_job() {
|
|
let (mut core, behavior) = create();
|
|
core.set_standard_value(VERTICAL_INPUT, -1, NodeValue::Boolean(true));
|
|
let inputs = crate::value::NodeValueRow::from([(TEXTURE_INPUT.to_string(), tex())]);
|
|
let mut table = NodeValueTable::default();
|
|
behavior.value(&core, &inputs, Rational::new(0, 1), &mut table);
|
|
assert!(table.get(ValueType::Texture).is_some());
|
|
}
|
|
|
|
#[test]
|
|
fn value_connected_horizontal_flip_pushes_deferred_job() {
|
|
let (core, behavior) = create();
|
|
let inputs = crate::value::NodeValueRow::from([
|
|
(TEXTURE_INPUT.to_string(), tex()),
|
|
(HORIZONTAL_INPUT.to_string(), NodeValue::Boolean(true)),
|
|
]);
|
|
let mut table = NodeValueTable::default();
|
|
behavior.value(&core, &inputs, Rational::new(0, 1), &mut table);
|
|
assert!(table.get(ValueType::Texture).is_some());
|
|
}
|
|
|
|
#[test]
|
|
fn shader_code_returns_flip_shader() {
|
|
let n = FlipDistortNode;
|
|
let code = n.shader_code("anything").unwrap();
|
|
assert!(code.contains("uniform sampler2D tex_in;"));
|
|
assert!(code.contains("if (horiz_in) new_coord.x = 1.0 - new_coord.x;"));
|
|
}
|
|
|
|
#[test]
|
|
fn duplicate_clones() {
|
|
let (core, behavior) = create();
|
|
let dup = behavior.duplicate(&core).unwrap();
|
|
assert_eq!(dup.name(), "Flip");
|
|
}
|
|
}
|
|
|
|
/// Register this node type (C++ factory entry for
|
|
/// `org.olivevideoeditor.Olive.flip`).
|
|
pub fn register(meta: &mut Vec<NodeMeta>) {
|
|
meta.push(NodeMeta {
|
|
type_id: "org.olivevideoeditor.Olive.flip",
|
|
name: "Flip",
|
|
categories: &[Category::Distort],
|
|
create,
|
|
});
|
|
}
|