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oak-editor/app/widget/viewer/audiowaveformview.h
T
itsmattkc 3ffb2fde1c audiomonitor: use mipmapped waveform
Since we have these now, may as well use them. This should
improve general playback performance since the audio monitor
will be able to iterate far fewer
2021-04-14 15:25:38 +10:00

71 lines
1.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef AUDIOWAVEFORMVIEW_H
#define AUDIOWAVEFORMVIEW_H
#include <QtConcurrent/QtConcurrent>
#include <QWidget>
#include "audio/audiovisualwaveform.h"
#include "render/audioparams.h"
#include "render/audioplaybackcache.h"
#include "widget/timeruler/seekablewidget.h"
namespace olive {
class AudioWaveformView : public SeekableWidget
{
Q_OBJECT
public:
AudioWaveformView(QWidget* parent = nullptr);
//void SetData(const QString& file, const AudioRenderingParams& params);
void SetViewer(AudioPlaybackCache *playback);
const AudioVisualWaveform* waveform() const
{
return &waveform_;
}
protected:
virtual void paintEvent(QPaintEvent* event) override;
private:
void RenderRange(const TimeRange& range);
QThreadPool pool_;
AudioPlaybackCache *playback_;
AudioVisualWaveform waveform_;
QHash<TimeRange, QFutureWatcher<AudioVisualWaveform>*> jobs_;
private slots:
void BackgroundFinished();
};
}
#endif // AUDIOWAVEFORMVIEW_H