Files
oak-editor/app/node/input.cpp
T
itsmattkc c62b59965e updated nodes for new input structure
Since all NodeInputs will generally only need their data type and default
value set once, we place it all into the constructor for cleaner and easier
to manage code.
2019-12-26 16:29:56 +11:00

520 lines
14 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "input.h"
#include "common/lerp.h"
#include "node.h"
#include "output.h"
#include "inputarray.h"
NodeInput::NodeInput(const QString& id, const DataType &type, const QVariant &default_value) :
NodeParam(id),
data_type_(type),
keyframable_(true),
keyframing_(false),
dependent_(true),
has_minimum_(false),
has_maximum_(false)
{
// Have at least one keyframe/value active at any time
insert_keyframe(std::make_shared<NodeKeyframe>(0, default_value, NodeKeyframe::kLinear));
}
bool NodeInput::IsArray()
{
return false;
}
NodeParam::Type NodeInput::type()
{
return kInput;
}
QString NodeInput::name()
{
if (name_.isEmpty()) {
return tr("Input");
}
return NodeParam::name();
}
const NodeParam::DataType &NodeInput::data_type() const
{
return data_type_;
}
NodeOutput *NodeInput::get_connected_output() const
{
if (!edges_.isEmpty()) {
return edges_.first()->output();
}
return nullptr;
}
Node *NodeInput::get_connected_node() const
{
NodeOutput* output = get_connected_output();
if (output != nullptr) {
return output->parentNode();
}
return nullptr;
}
QVariant NodeInput::get_value_at_time(const rational &time) const
{
if (is_keyframing()) {
if (keyframes_.first()->time() >= time) {
// This time precedes any keyframe, so we just return the first value
return keyframes_.first()->value();
}
if (keyframes_.last()->time() <= time) {
// This time is after any keyframes so we return the last value
return keyframes_.last()->value();
}
// If we're here, the time must be somewhere in between the keyframes
for (int i=0;i<keyframes_.size()-1;i++) {
NodeKeyframePtr before = keyframes_.at(i);
NodeKeyframePtr after = keyframes_.at(i+1);
if (before->time() == time
|| data_type() != kFloat // FIXME: Expand this to other types that can be interpolated
|| (before->time() < time && before->type() == NodeKeyframe::kHold)) {
// Time == keyframe time, so value is precise
return before->value();
} else if (before->time() < time && after->time() > time) {
// We must interpolate between these keyframes
if (before->type() == NodeKeyframe::kBezier && after->type() == NodeKeyframe::kBezier) {
// FIXME: Perform a cubic bezier interpolation
} else if (before->type() == NodeKeyframe::kLinear && after->type() == NodeKeyframe::kBezier) {
// FIXME: Perform a quadratic bezier interpolation with anchors from the AFTER keyframe
} else if (before->type() == NodeKeyframe::kLinear && after->type() == NodeKeyframe::kBezier) {
// FIXME: Perform a quadratic bezier interpolation with anchors from the BEFORE keyframe
} else {
// To have arrived here, the keyframes must both be linear
qreal period_progress = (time.toDouble() - before->time().toDouble()) / (after->time().toDouble() - before->time().toDouble());
qreal interpolated_value = lerp(before->value().toDouble(), after->value().toDouble(), period_progress);
return interpolated_value;
}
}
}
}
return keyframes_.first()->value();
}
NodeKeyframePtr NodeInput::get_keyframe_at_time(const rational &time) const
{
if (!is_keyframing()) {
return nullptr;
}
foreach (NodeKeyframePtr key, keyframes_) {
if (key->time() == time) {
return key;
}
}
return nullptr;
}
NodeKeyframePtr NodeInput::get_closest_keyframe_to_time(const rational &time) const
{
if (!is_keyframing()) {
return nullptr;
}
if (time <= keyframes_.first()->time()) {
return keyframes_.first();
}
if (time >= keyframes_.last()->time()) {
return keyframes_.last();
}
for (int i=1;i<keyframes_.size();i++) {
NodeKeyframePtr prev_key = keyframes_.at(i-1);
NodeKeyframePtr next_key = keyframes_.at(i);
if (prev_key->time() <= time && next_key->time() >= time) {
// Return whichever is closer
rational prev_diff = time - prev_key->time();
rational next_diff = next_key->time() - time;
if (next_diff < prev_diff) {
return next_key;
} else {
return prev_key;
}
}
}
return nullptr;
}
void NodeInput::insert_keyframe(NodeKeyframePtr key)
{
insert_keyframe_internal(key);
connect(key.get(), &NodeKeyframe::TimeChanged, this, &NodeInput::KeyframeTimeChanged);
connect(key.get(), &NodeKeyframe::ValueChanged, this, &NodeInput::KeyframeValueChanged);
emit KeyframeAdded(key);
}
void NodeInput::remove_keyframe(NodeKeyframePtr key)
{
Q_ASSERT(keyframes_.size() > 1);
disconnect(key.get(), &NodeKeyframe::TimeChanged, this, &NodeInput::KeyframeTimeChanged);
disconnect(key.get(), &NodeKeyframe::ValueChanged, this, &NodeInput::KeyframeValueChanged);
keyframes_.removeOne(key);
emit KeyframeRemoved(key);
}
void NodeInput::KeyframeTimeChanged()
{
NodeKeyframe* key = static_cast<NodeKeyframe*>(sender());
int keyframe_index = FindIndexOfKeyframeFromRawPtr(key);
Q_ASSERT(keyframe_index > -1);
if ((keyframe_index > 0 && keyframes_.at(keyframe_index - 1)->time() > key->time())
|| (keyframe_index < keyframes_.size() - 1 && keyframes_.at(keyframe_index + 1)->time() < key->time())) {
// This keyframe needs resorting, store it and remove it from the list
NodeKeyframePtr key_shared_ptr = keyframes_.at(keyframe_index);
keyframes_.removeAt(keyframe_index);
// Automatically insertion sort
insert_keyframe_internal(key_shared_ptr);
}
}
void NodeInput::KeyframeValueChanged()
{
//NodeKeyframe* key = static_cast<NodeKeyframe*>(sender());
//int keyframe_index = FindIndexOfKeyframeFromRawPtr(key);
// FIXME: Finish this partial stub
emit ValueChanged(RATIONAL_MIN, RATIONAL_MAX);
}
int NodeInput::FindIndexOfKeyframeFromRawPtr(NodeKeyframe *raw_ptr) const
{
for (int i=0;i<keyframes_.size();i++) {
if (keyframes_.at(i).get() == raw_ptr) {
return i;
}
}
return -1;
}
void NodeInput::insert_keyframe_internal(NodeKeyframePtr key)
{
for (int i=0;i<keyframes_.size();i++) {
NodeKeyframePtr compare = keyframes_.at(i);
// Ensure we aren't trying to insert two keyframes at the same time
Q_ASSERT(compare->time() != key->time());
if (compare->time() > key->time()) {
keyframes_.insert(i, key);
return;
}
}
keyframes_.append(key);
}
bool NodeInput::has_keyframe_at_time(const rational &time) const
{
// If we aren't keyframing, there definitely isn't a keyframe at a given time
if (!is_keyframing()) {
return false;
}
// Loop through keyframes to see if any match
foreach (NodeKeyframePtr key, keyframes_) {
if (key->time() == time) {
return true;
}
}
// None match
return false;
}
/*void NodeInput::set_default_value(const QVariant &value)
{
if (parentNode() != nullptr)
parentNode()->LockUserInput();
set_is_keyframing(false);
keyframes_.clear();
keyframes_.append(NodeKeyframe(0, value, NodeKeyframe::kLinear));
if (parentNode() != nullptr)
parentNode()->UnlockUserInput();
emit ValueChanged(RATIONAL_MIN, RATIONAL_MAX);
// We set up these variables in advance (see end of function)
bool signal_vc = false;
TimeRange signal_vc_range;
if (is_keyframing()) {
// Insert value into the keyframe list chronologically
if (keyframes_.first().time() > time) {
// Store this away for the ValueChanged signal we emit later
rational existing_first_key = keyframes_.first().time();
// Insert at the beginning
keyframes_.prepend(NodeKeyframe(time, value, keyframes_.first().type()));
// Value has changed since the earliest point up until the ex-first keyframe (since the frames
// interpolating between the key we're adding and the key that existed are changing too)
signal_vc = true;
signal_vc_range = TimeRange(RATIONAL_MIN, existing_first_key);
} else if (keyframes_.first().time() == time) {
// Replace first value
keyframes_.first().set_value(value);
// Value has changed since the earliest point up until the keyframe we just changed
signal_vc = true;
signal_vc_range = TimeRange(RATIONAL_MIN, time);
} else if (keyframes_.last().time() < time) {
// Store this away for the ValueChanged signal we emit later
rational existing_last_key = keyframes_.last().time();
// Append at the end
keyframes_.append(NodeKeyframe(time, value, keyframes_.last().type()));
// Value has changed since the ex-last point up until the latest possible point (since the frames
// interpolating between the key we're adding and the key that existed are changing too)
signal_vc = true;
signal_vc_range = TimeRange(existing_last_key, RATIONAL_MAX);
} else if (keyframes_.last().time() == time) {
// Replace last value
keyframes_.last().set_value(value);
// Value has changed from this point until the latest possible point
signal_vc = true;
signal_vc_range = TimeRange(time, RATIONAL_MAX);
} else {
for (int i=0;i<keyframes_.size()-1;i++) {
NodeKeyframe& before = keyframes_[i];
NodeKeyframe& after = keyframes_[i+1];
if (before.time() == time) {
// Found exact match, replace it
before.set_value(value);
// Values have changed since the last keyframe and the next one
signal_vc = true;
signal_vc_range = TimeRange(keyframes_.at(i-1).time(), keyframes_.at(i+1).time());
break;
} else if (before.time() < time && after.time() > time) {
// Insert value in between these two keyframes
keyframes_.insert(i+1, NodeKeyframe(time, value, before.type()));
// Values have changed since the last keyframe and the next one
signal_vc = true;
signal_vc_range = TimeRange(before.time(), after.time());
break;
}
}
}
} else {
keyframes_.first().set_value(value);
// Values have changed for all times since the value is static
signal_vc = true;
signal_vc_range = TimeRange(RATIONAL_MIN, RATIONAL_MAX);
}
if (parentNode() != nullptr)
parentNode()->UnlockUserInput();
// We make sure this signal is emitted AFTER we've unlocked the node in case this leads to a tangent where something
// tries to relock this node before it's unlocked here
if (signal_vc)
emit ValueChanged(signal_vc_range.in(), signal_vc_range.out());
}*/
/*void NodeInput::set_keyframe_data(const QList<NodeKeyframe> keyframes)
{
keyframes_ = keyframes;
}
void NodeInput::insert_keyframe(const NodeKeyframe &key)
{
Q_ASSERT(is_keyframing());
for (int i=0;i<keyframes_.size();i++) {
const NodeKeyframe& compare = keyframes_.at(i);
// Try to order the keyframe by time
if (compare.time() == key.time()) {
emit KeyframeRemoved(compare);
keyframes_.replace(i, key);
emit KeyframeAdded(key);
return;
} else if (compare.time() > key.time()) {
keyframes_.insert(i, key);
emit KeyframeAdded(key);
return;
}
}
keyframes_.append(key);
emit KeyframeAdded(key);
}
void NodeInput::remove_keyframe_at_time(const rational &time)
{
for (int i=0;i<keyframes_.size();i++) {
if (keyframes_.at(i).time() == time) {
emit KeyframeRemoved(keyframes_.at(i));
keyframes_.removeAt(i);
break;
}
}
}*/
bool NodeInput::is_keyframing() const
{
return keyframing_;
}
void NodeInput::set_is_keyframing(bool k)
{
keyframing_ = k;
emit KeyframeEnableChanged(keyframing_);
}
bool NodeInput::is_keyframable() const
{
return keyframable_;
}
void NodeInput::set_override_value(const QVariant &value)
{
Q_ASSERT(!is_keyframable());
keyframes_.first()->set_value(value);
}
const QList<NodeKeyframePtr> &NodeInput::keyframes() const
{
return keyframes_;
}
void NodeInput::set_is_keyframable(bool k)
{
keyframable_ = k;
}
const QVariant &NodeInput::minimum() const
{
return minimum_;
}
bool NodeInput::has_minimum() const
{
return has_minimum_;
}
void NodeInput::set_minimum(const QVariant &min)
{
minimum_ = min;
has_minimum_ = true;
}
const QVariant &NodeInput::maximum() const
{
return maximum_;
}
bool NodeInput::has_maximum() const
{
return has_maximum_;
}
void NodeInput::set_maximum(const QVariant &max)
{
maximum_ = max;
has_maximum_ = true;
}
void NodeInput::CopyValues(NodeInput *source, NodeInput *dest, bool include_connections, bool lock_connections)
{
Q_ASSERT(source->id() == dest->id());
// Copy values
dest->keyframes_ = source->keyframes_;
// Copy keyframing state
dest->set_is_keyframing(source->is_keyframing());
// Copy connections
if (include_connections && source->get_connected_output() != nullptr) {
ConnectEdge(source->get_connected_output(), dest, lock_connections);
}
// If these inputs are an array, copy the subparams too
if (dest->IsArray()) {
NodeInputArray* src_array = static_cast<NodeInputArray*>(source);
NodeInputArray* dst_array = static_cast<NodeInputArray*>(dest);
dst_array->SetSize(src_array->GetSize(), lock_connections);
for (int i=0;i<dst_array->GetSize();i++) {
CopyValues(src_array->At(i), dst_array->At(i), include_connections);
}
}
emit dest->ValueChanged(RATIONAL_MIN, RATIONAL_MAX);
}