Files
oak-editor/effects/internal/crossdissolvetransition.h
T

13 lines
354 B
C++

#ifndef CROSSDISSOLVETRANSITION_H
#define CROSSDISSOLVETRANSITION_H
#include "project/transition.h"
class CrossDissolveTransition : public Transition {
public:
CrossDissolveTransition(Clip* c, Clip* s, const EffectMeta* em);
void process_coords(double timecode, GLTextureCoords &, int data);
};
#endif // CROSSDISSOLVETRANSITION_H