Files
oak-editor/app/widget/timelinewidget/tool/tool.h
T
itsmattkc c41047ab02 timeline: reorganized undo commands
Split commands between several files rather than having them all in two monolithic ones.
2021-07-16 01:38:20 -07:00

95 lines
2.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef TIMELINETOOL_H
#define TIMELINETOOL_H
#include <QDragLeaveEvent>
#include "common/rational.h"
#include "widget/nodeview/nodeviewundo.h"
#include "widget/timelinewidget/view/timelineviewghostitem.h"
#include "widget/timelinewidget/view/timelineviewmouseevent.h"
namespace olive {
class TimelineWidget;
class TimelineTool
{
public:
TimelineTool(TimelineWidget* parent);
virtual ~TimelineTool();
virtual void MousePress(TimelineViewMouseEvent *){}
virtual void MouseMove(TimelineViewMouseEvent *){}
virtual void MouseRelease(TimelineViewMouseEvent *){}
virtual void MouseDoubleClick(TimelineViewMouseEvent *){}
virtual void HoverMove(TimelineViewMouseEvent *){}
virtual void DragEnter(TimelineViewMouseEvent *){}
virtual void DragMove(TimelineViewMouseEvent *){}
virtual void DragLeave(QDragLeaveEvent *){}
virtual void DragDrop(TimelineViewMouseEvent *){}
TimelineWidget* parent();
Sequence* sequence();
static Timeline::MovementMode FlipTrimMode(const Timeline::MovementMode& trim_mode);
static rational SnapMovementToTimebase(const rational& start, rational movement, const rational& timebase);
protected:
/**
* @brief Validates Ghosts that are moving horizontally (time-based)
*
* Validation is the process of ensuring that whatever movements the user is making are "valid" and "legal". This
* function's validation ensures that no Ghost's in point ends up in a negative timecode.
*/
rational ValidateTimeMovement(rational movement);
/**
* @brief Validates Ghosts that are moving vertically (track-based)
*
* This function's validation ensures that no Ghost's track ends up in a negative (non-existent) track.
*/
int ValidateTrackMovement(int movement, const QVector<TimelineViewGhostItem *> &ghosts);
void GetGhostData(rational *earliest_point, rational *latest_point);
void InsertGapsAtGhostDestination(MultiUndoCommand* command);
QVector<rational> snap_points_;
bool dragging_;
TimelineCoordinate drag_start_;
private:
TimelineWidget* parent_;
};
}
#endif // TIMELINETOOL_H