Files
oak-editor/app/widget/timelinewidget/tool/tool.h
T
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00

117 lines
2.8 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_TIMELINETOOL_H
#define OAK_TIMELINETOOL_H
#include <QDragLeaveEvent>
#include "widget/timelinewidget/view/timelineviewghostitem.h"
#include "widget/timelinewidget/view/timelineviewmouseevent.h"
namespace olive
{
class TimelineWidget;
class TimelineTool {
public:
TimelineTool(TimelineWidget *parent);
virtual ~TimelineTool();
virtual void mouse_press(TimelineViewMouseEvent *)
{
}
virtual void mouse_move(TimelineViewMouseEvent *)
{
}
virtual void mouse_release(TimelineViewMouseEvent *)
{
}
virtual void mouse_double_click(TimelineViewMouseEvent *)
{
}
virtual void hover_move(TimelineViewMouseEvent *)
{
}
virtual void drag_enter(TimelineViewMouseEvent *)
{
}
virtual void drag_move(TimelineViewMouseEvent *)
{
}
virtual void drag_leave(QDragLeaveEvent *)
{
}
virtual void drag_drop(TimelineViewMouseEvent *)
{
}
TimelineWidget *parent();
Sequence *sequence();
static Timeline::MovementMode
flip_trim_mode(const Timeline::MovementMode &trim_mode);
static Rational snap_movement_to_timebase(const Rational &start,
Rational movement,
const Rational &timebase);
protected:
/**
* @brief Validates Ghosts that are moving horizontally (time-based)
*
* Validation is the process of ensuring that whatever movements the user is making are "valid" and "legal". This
* function's validation ensures that no Ghost's in point ends up in a negative timecode.
*/
Rational validate_time_movement(Rational movement);
/**
* @brief Validates Ghosts that are moving vertically (track-based)
*
* This function's validation ensures that no Ghost's track ends up in a negative (non-existent) track.
*/
int validate_track_movement(int movement,
const QVector<TimelineViewGhostItem *> &ghosts);
void get_ghost_data(Rational *earliest_point, Rational *latest_point);
void insert_gaps_at_ghost_destination(void *command);
std::vector<Rational> snap_points_;
bool dragging_;
TimelineCoordinate drag_start_;
static const int k_default_distance_from_output;
private:
TimelineWidget *parent_;
};
}
#endif // OAK_TIMELINETOOL_H