Move the pure-header utilities shared by app/ and engine/ out of engine/common/ into a new shared/include/oakutil/ layer (define, lerp, decibel, digit, range, crashpadutils, autoscroll, qtutils, filefunctions declarations, and a trimmed xmlutils exposing a CancelAtom-free void* overload). engine/common/ keeps forwarding headers so internal include paths are unchanged; app/ now includes oakutil/* directly. engine/node/project.h gains an explicit NodeGroup forward declaration previously obtained transitively through the old xmlutils.h.
231 lines
7.3 KiB
C++
231 lines
7.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2026 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "vectorscope.h"
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#include <QPainter>
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#include <QtMath>
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#include "oakutil/qtutils.h"
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#include "oakutil/filefunctions.h"
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#include "oakengine/color.h"
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#include "oakengine/display.h"
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namespace olive
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{
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#define super ScopeBase
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VectorscopeScope::VectorscopeScope(QWidget *parent)
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: super(parent)
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{
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}
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ScopeShaderCode VectorscopeScope::generate_shader_code()
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{
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return ScopeShaderCode{
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FileFunctions::read_file_as_string(":/shaders/rgbvectorscope.frag"),
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FileFunctions::read_file_as_string(":/shaders/rgbvectorscope.vert")};
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}
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void VectorscopeScope::draw_scope(void *managed_tex, void *pipeline)
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{
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float vectorscope_scale = 0.80f;
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float vectorscope_gain = 1.45f;
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float vectorscope_point_radius = 1.75f;
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float vectorscope_intensity = 0.035f;
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float vectorscope_sample_grid = 28.0f;
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double luma_coeffs[3] = { 0.0f, 0.0f, 0.0f };
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oakengine_color_manager_default_luma_coefs(color_manager(), luma_coeffs);
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oak_shader_uniform uniforms[7];
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uniforms[0] = {"viewport", 1,
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{static_cast<float>(width()), static_cast<float>(height()),
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0.0f, 0.0f}};
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uniforms[1] = {"luma_coeffs", 3,
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{static_cast<float>(luma_coeffs[0]),
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static_cast<float>(luma_coeffs[1]),
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static_cast<float>(luma_coeffs[2]), 0.0f}};
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uniforms[2] = {"vectorscope_scale", 0,
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{vectorscope_scale, 0.0f, 0.0f, 0.0f}};
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uniforms[3] = {"vectorscope_gain", 0,
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{vectorscope_gain, 0.0f, 0.0f, 0.0f}};
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uniforms[4] = {"vectorscope_point_radius", 0,
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{vectorscope_point_radius, 0.0f, 0.0f, 0.0f}};
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uniforms[5] = {"vectorscope_intensity", 0,
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{vectorscope_intensity, 0.0f, 0.0f, 0.0f}};
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uniforms[6] = {"vectorscope_sample_grid", 0,
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{vectorscope_sample_grid, 0.0f, 0.0f, 0.0f}};
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oak_video_params vp = get_viewport_params();
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oakengine_display_renderer_blit_shader_uniforms(
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renderer(), pipeline, managed_tex, uniforms, 7, nullptr, &vp);
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QPainter p(paint_device());
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QFont font = p.font();
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font.setPixelSize(10);
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QFontMetrics font_metrics = QFontMetrics(font);
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p.setCompositionMode(QPainter::CompositionMode_Plus);
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p.setPen(QColor(0, 153, 0));
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p.setFont(font);
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float scope_size = qMin(width(), height()) * vectorscope_scale;
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QPointF center(width() * 0.5, height() * 0.5);
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float radius = scope_size * 0.5;
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p.drawEllipse(center, radius, radius);
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p.drawLine(QPointF(center.x() - radius, center.y()),
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QPointF(center.x() + radius, center.y()));
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p.drawLine(QPointF(center.x(), center.y() - radius),
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QPointF(center.x(), center.y() + radius));
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struct Target {
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const char *label;
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float angle;
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};
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const Target targets[] = {
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{ "R", 0.0f }, { "Mg", 60.0f }, { "B", 120.0f },
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{ "Cy", 180.0f }, { "G", 240.0f }, { "Yl", 300.0f },
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};
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const float label_radius = radius + 12.0f;
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const float marker_radius = radius * 0.72f;
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constexpr float k_pi = 3.14159265358979323846f;
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for (const Target &target : targets) {
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float radians = target.angle * k_pi / 180.0f;
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QPointF direction(qCos(radians), -qSin(radians));
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QPointF marker = center + direction * marker_radius;
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QPointF label_pos = center + direction * label_radius;
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QString label = QString::fromUtf8(target.label);
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p.drawEllipse(marker, 3.0, 3.0);
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p.drawText(label_pos.x() -
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QtUtils::q_font_metrics_width(font_metrics, label) * 0.5,
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label_pos.y() + font_metrics.capHeight() * 0.5, label);
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}
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}
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void VectorscopeScope::draw_scope_software(QPainter &p, const QImage &image)
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{
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const float vectorscope_scale = 0.80f;
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const float vectorscope_gain = 1.45f;
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const float vectorscope_intensity = 0.035f;
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QImage buf(width(), height(), QImage::Format_ARGB32_Premultiplied);
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buf.fill(Qt::transparent);
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double luma_coeffs[3] = { 0.0, 0.0, 0.0 };
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oakengine_color_manager_default_luma_coefs(color_manager(), luma_coeffs);
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const int src_w = image.width();
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const int src_h = image.height();
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// Limit analysis resolution to keep CPU usage reasonable.
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const int step_x = qMax(1, src_w / 256);
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const int step_y = qMax(1, src_h / 256);
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float scope_size = qMin(width(), height()) * vectorscope_scale;
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QPointF center(width() * 0.5, height() * 0.5);
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float radius = scope_size * 0.5;
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for (int sy = 0; sy < src_h; sy += step_y) {
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const uchar *src_line = image.constScanLine(sy);
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for (int sx = 0; sx < src_w; sx += step_x) {
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const uchar *src = src_line + sx * 4;
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float r = src[0] / 255.0f;
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float g = src[1] / 255.0f;
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float b = src[2] / 255.0f;
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float y =
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r * luma_coeffs[0] + g * luma_coeffs[1] + b * luma_coeffs[2];
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float cb = (b - y) / qMax(2.0f * (1.0f - luma_coeffs[2]), 0.0001f);
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float cr = (r - y) / qMax(2.0f * (1.0f - luma_coeffs[0]), 0.0001f);
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QPointF point = center + QPointF(cr * vectorscope_gain * radius,
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-cb * vectorscope_gain * radius);
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int px = qRound(point.x());
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int py = qRound(point.y());
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if (px < 0 || px >= width() || py < 0 || py >= height()) {
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continue;
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}
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QRgb *dst_line = reinterpret_cast<QRgb *>(buf.scanLine(py));
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QRgb cur = dst_line[px];
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int add = qRound(255.0f * vectorscope_intensity);
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int nr = qMin(255, qRed(cur) + int(r * add));
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int ng = qMin(255, qGreen(cur) + int(g * add));
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int nb = qMin(255, qBlue(cur) + int(b * add));
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int na = qMax(qMax(nr, ng), nb);
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dst_line[px] = qRgba(nr, ng, nb, na);
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}
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}
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p.setCompositionMode(QPainter::CompositionMode_Plus);
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p.drawImage(0, 0, buf);
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// Draw overlay (circle, cross-hairs, targets)
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QFont font = p.font();
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font.setPixelSize(10);
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QFontMetrics font_metrics = QFontMetrics(font);
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p.setCompositionMode(QPainter::CompositionMode_SourceOver);
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p.setPen(QColor(0, 153, 0));
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p.setFont(font);
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p.drawEllipse(center, radius, radius);
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p.drawLine(QPointF(center.x() - radius, center.y()),
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QPointF(center.x() + radius, center.y()));
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p.drawLine(QPointF(center.x(), center.y() - radius),
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QPointF(center.x(), center.y() + radius));
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struct Target {
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const char *label;
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float angle;
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};
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const Target targets[] = {
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{ "R", 0.0f }, { "Mg", 60.0f }, { "B", 120.0f },
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{ "Cy", 180.0f }, { "G", 240.0f }, { "Yl", 300.0f },
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};
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const float label_radius = radius + 12.0f;
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const float marker_radius = radius * 0.72f;
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constexpr float k_pi = 3.14159265358979323846f;
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for (const Target &target : targets) {
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float radians = target.angle * k_pi / 180.0f;
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QPointF direction(qCos(radians), -qSin(radians));
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QPointF marker = center + direction * marker_radius;
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QPointF label_pos = center + direction * label_radius;
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QString label = QString::fromUtf8(target.label);
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p.drawEllipse(marker, 3.0, 3.0);
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p.drawText(label_pos.x() -
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QtUtils::q_font_metrics_width(font_metrics, label) * 0.5,
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label_pos.y() + font_metrics.capHeight() * 0.5, label);
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}
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}
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}
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