EngineCore (new app/coreengine.{h,cpp}) owns every engine-safe part of
the old Core singleton: CoreParams, lifecycle of the engine managers,
UndoStack, tool/snapping/timecode state, locale, autorecovery, recent
projects, footage filters, clipboard, project registry, type
declarations, and the proxy toggle. UI dependencies are inverted
through hooks instead: status-bar/cache-full signals and std::function
handlers for image-sequence confirmation, footage relink, OTIO import,
project save/close and layout load (same pattern as
Config::ErrorHandler).
Core (app/) now derives from EngineCore and keeps only UI behavior:
the main window, dialogs, panel heuristics, import/export flows and
project lifecycle presentation. Its public API is unchanged (all
inherited), and Core::instance() covariantly static_casts the engine
singleton. The render worker constructs EngineCore directly, making it
the first binary that no longer needs the UI side of Core.
~25 engine call sites move from core.h to coreengine.h; a dozen more
drop a vestigial core.h include (gaining direct includes for symbols
they were borrowing transitively). Full gtest suite green (1986 tests,
0 failures).
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/*
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* Oak Video Editor - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "paraminstance.h"
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#include "coreengine.h"
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#include "oliveplugininstance.h"
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namespace olive
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{
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namespace plugin
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{
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void submit_undo_command(const std::shared_ptr<PluginNode> &node,
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UndoCommand *command, const QString &label)
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{
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if (!command) {
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return;
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}
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if (node) {
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auto *instance = node->getPluginInstance();
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auto *olive_instance = dynamic_cast<OlivePluginInstance *>(instance);
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if (olive_instance) {
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olive_instance->submit_undo_command(command, label);
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return;
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}
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}
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if (!is_gui_thread()) {
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command->redo_now();
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delete command;
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return;
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}
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EngineCore::instance()->undo_stack()->push(command, label);
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}
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}
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}
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