EngineCore (new app/coreengine.{h,cpp}) owns every engine-safe part of
the old Core singleton: CoreParams, lifecycle of the engine managers,
UndoStack, tool/snapping/timecode state, locale, autorecovery, recent
projects, footage filters, clipboard, project registry, type
declarations, and the proxy toggle. UI dependencies are inverted
through hooks instead: status-bar/cache-full signals and std::function
handlers for image-sequence confirmation, footage relink, OTIO import,
project save/close and layout load (same pattern as
Config::ErrorHandler).
Core (app/) now derives from EngineCore and keeps only UI behavior:
the main window, dialogs, panel heuristics, import/export flows and
project lifecycle presentation. Its public API is unchanged (all
inherited), and Core::instance() covariantly static_casts the engine
singleton. The render worker constructs EngineCore directly, making it
the first binary that no longer needs the UI side of Core.
~25 engine call sites move from core.h to coreengine.h; a dozen more
drop a vestigial core.h include (gaining direct includes for symbols
they were borrowing transitively). Full gtest suite green (1986 tests,
0 failures).
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "text.h"
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#include "coreengine.h"
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#include "undo/undocommand.h"
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namespace olive
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{
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TextGizmo::TextGizmo(QObject *parent)
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: NodeGizmo{ parent }
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, valign_(Qt::AlignTop)
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{
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}
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void TextGizmo::set_rect(const QRectF &r)
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{
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rect_ = r;
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emit rect_changed(rect_);
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}
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void TextGizmo::update_input_html(const QString &s, const Rational &time)
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{
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if (input_.is_valid()) {
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MultiUndoCommand *command = new MultiUndoCommand();
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Node::set_value_at_time(input_.input(), time, s, input_.track(), command,
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true);
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EngineCore::instance()->undo_stack()->push(command, tr("Edit Text"));
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}
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}
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void TextGizmo::set_vertical_alignment(Qt::Alignment va)
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{
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valign_ = va;
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emit vertical_alignment_changed(valign_);
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}
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}
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