Files
oak-editor/app/config/config.h
T
Mike-Solar bff06e00e5 refactor: split Core into EngineCore (engine) and Core (UI)
EngineCore (new app/coreengine.{h,cpp}) owns every engine-safe part of
the old Core singleton: CoreParams, lifecycle of the engine managers,
UndoStack, tool/snapping/timecode state, locale, autorecovery, recent
projects, footage filters, clipboard, project registry, type
declarations, and the proxy toggle. UI dependencies are inverted
through hooks instead: status-bar/cache-full signals and std::function
handlers for image-sequence confirmation, footage relink, OTIO import,
project save/close and layout load (same pattern as
Config::ErrorHandler).

Core (app/) now derives from EngineCore and keeps only UI behavior:
the main window, dialogs, panel heuristics, import/export flows and
project lifecycle presentation. Its public API is unchanged (all
inherited), and Core::instance() covariantly static_casts the engine
singleton. The render worker constructs EngineCore directly, making it
the first binary that no longer needs the UI side of Core.

~25 engine call sites move from core.h to coreengine.h; a dozen more
drop a vestigial core.h include (gaining direct includes for symbols
they were borrowing transitively). Full gtest suite green (1986 tests,
0 failures).
2026-07-20 01:38:42 +08:00

96 lines
2.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_CONFIG_H
#define OAK_CONFIG_H
#include <QMap>
#include <QString>
#include <QVariant>
#include "node/value.h"
namespace olive
{
#define OAK_CONFIG(x) Config::current()[QStringLiteral(x)]
#define OAK_CONFIG_STR(x) Config::current()[x]
class Config {
public:
static Config &current();
void set_defaults();
static void load();
static void save();
/**
* @brief Handler for configuration errors that should be shown to the user
*
* The engine layer cannot show dialogs itself. The UI registers a
* handler (e.g. QMessageBox-based) at startup; without one, errors go
* to the log instead.
*/
using ErrorHandler = void (*)(const QString &title,
const QString &message);
static void set_error_handler(ErrorHandler handler);
/**
* @brief Report an error through the registered error handler
*
* Public so engine-layer code (e.g. EngineCore) can surface errors to
* the user without depending on the UI itself.
*/
static void report_error(const QString &title, const QString &message);
QVariant operator[](const QString &) const;
QVariant &operator[](const QString &);
NodeValue::Type get_config_entry_type(const QString &key) const;
private:
Config();
struct ConfigEntry {
NodeValue::Type type;
QVariant data;
};
void set_entry_internal(const QString &key, NodeValue::Type type,
const QVariant &data);
QMap<QString, ConfigEntry> config_map_;
static Config current_config;
static ErrorHandler error_handler_;
static QString get_config_file_path();
};
}
#endif // OAK_CONFIG_H