Files
oak-editor/effects/fields/boolfield.h
T
2019-03-13 16:55:49 +11:00

26 lines
604 B
C++

#ifndef BOOLFIELD_H
#define BOOLFIELD_H
#include "../effectfield.h"
class BoolField : public EffectField
{
Q_OBJECT
public:
BoolField(EffectRow* parent, const QString& id);
bool GetBoolAt(double timecode);
virtual QWidget* CreateWidget() override;
virtual void UpdateWidgetValue(QWidget* widget, double timecode) override;
virtual QVariant ConvertStringToValue(const QString& s) override;
virtual QString ConvertValueToString(const QVariant& v) override;
signals:
void Toggled(bool);
private slots:
void UpdateFromWidget(bool b);
};
#endif // BOOLFIELD_H