Files
oak-editor/app/node/block/block.cpp
T
itsmattkc bc0f01d9a3 make nodes more const friendly and prepare their functions for stateless work
Since the nodes won't be holding any rendering data themselves in this system,
we may as well enforce some level of non-write access by setting all the
functions to const. They were already const-friendly, they just weren't
labelled as such.
2019-12-04 20:10:42 +11:00

231 lines
4.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "block.h"
#include <QDebug>
Block::Block() :
previous_(nullptr),
next_(nullptr)
{
block_output_ = new NodeOutput("this_out");
AddParameter(block_output_);
buffer_output_ = new NodeOutput("buffer_out");
AddParameter(buffer_output_);
}
QString Block::Category() const
{
return tr("Block");
}
const rational &Block::in() const
{
return in_point_;
}
const rational &Block::out() const
{
return out_point_;
}
void Block::set_in(const rational &in)
{
in_point_ = in;
}
void Block::set_out(const rational &out)
{
out_point_ = out;
}
const rational& Block::length() const
{
return length_;
}
void Block::set_length(const rational &length)
{
Q_ASSERT(length > 0);
if (length == length_) {
return;
}
LockUserInput();
length_ = length;
UnlockUserInput();
emit LengthChanged(length_);
}
void Block::set_length_and_media_in(const rational &length)
{
// Calculate media_in adjustment
set_media_in(media_in_ + (length_ - length));
// Set the length
set_length(length);
}
Block *Block::previous()
{
return previous_;
}
Block *Block::next()
{
return next_;
}
void Block::set_previous(Block *previous)
{
previous_ = previous;
}
void Block::set_next(Block *next)
{
next_ = next;
}
NodeOutput *Block::buffer_output() const
{
return buffer_output_;
}
NodeOutput *Block::block_output() const
{
return block_output_;
}
const rational &Block::media_in() const
{
return media_in_;
}
void Block::set_media_in(const rational &media_in)
{
bool changed = false;
LockUserInput();
if (media_in_ != media_in) {
media_in_ = media_in;
changed = true;
}
UnlockUserInput();
if (changed) {
// Signal that this clips contents have changed
SendInvalidateCache(in(), out());
}
}
const QString &Block::block_name() const
{
return block_name_;
}
void Block::set_block_name(const QString &name)
{
block_name_ = name;
}
rational Block::SequenceToMediaTime(const rational &sequence_time) const
{
// These constants are not considered "values" per se, so we don't modify them
if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
return sequence_time;
}
return sequence_time - in() + media_in();
}
rational Block::MediaToSequenceTime(const rational &media_time) const
{
// These constants are not considered "values" per se, so we don't modify them
if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
return media_time;
}
return media_time - media_in() + in();
}
void Block::CopyParameters(const Block *source, Block *dest)
{
dest->set_block_name(source->block_name());
dest->set_length(source->length());
dest->set_media_in(source->media_in());
}
void Block::Link(Block *a, Block *b)
{
if (a == b || a == nullptr || b == nullptr) {
return;
}
// Assume both clips are already linked since Link() and Unlink() should be the only entry points to this array
if (a->linked_clips_.contains(b)) {
return;
}
a->linked_clips_.append(b);
b->linked_clips_.append(a);
}
void Block::Link(QList<Block *> blocks)
{
foreach (Block* a, blocks) {
foreach (Block* b, blocks) {
Link(a, b);
}
}
}
void Block::Unlink(Block *a, Block *b)
{
a->linked_clips_.removeOne(b);
b->linked_clips_.removeOne(a);
}
bool Block::AreLinked(Block *a, Block *b)
{
return a->linked_clips_.contains(b);
}
const QVector<Block*> &Block::linked_clips()
{
return linked_clips_;
}
bool Block::HasLinks()
{
return !linked_clips_.isEmpty();
}
bool Block::IsBlock() const
{
return true;
}