Previous iteration used some "magic code" that added clips automatically to the timeline. This was functional but ultimately outside of the undo commands' control meaning nodes could be infinitely added and abandoned. This makes the add process part of the undo command which means it's all undoable as the user would expect.
84 lines
1.9 KiB
C++
84 lines
1.9 KiB
C++
/***
|
|
|
|
Olive - Non-Linear Video Editor
|
|
Copyright (C) 2019 Olive Team
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
***/
|
|
|
|
#include "graph.h"
|
|
|
|
NodeGraph::NodeGraph()
|
|
{
|
|
|
|
}
|
|
|
|
void NodeGraph::Clear()
|
|
{
|
|
foreach (Node* node, node_children_) {
|
|
delete node;
|
|
}
|
|
node_children_.clear();
|
|
}
|
|
|
|
void NodeGraph::AddNode(Node *node)
|
|
{
|
|
if (ContainsNode(node)) {
|
|
return;
|
|
}
|
|
|
|
node->setParent(this);
|
|
|
|
connect(node, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SIGNAL(EdgeAdded(NodeEdgePtr)));
|
|
connect(node, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SIGNAL(EdgeRemoved(NodeEdgePtr)));
|
|
|
|
node_children_.append(node);
|
|
|
|
emit NodeAdded(node);
|
|
}
|
|
|
|
void NodeGraph::TakeNode(Node *node, QObject* new_parent)
|
|
{
|
|
if (!ContainsNode(node)) {
|
|
return;
|
|
}
|
|
|
|
if (!node->CanBeDeleted()) {
|
|
qWarning() << "Tried to delete a Node that's been flagged as not deletable";
|
|
return;
|
|
}
|
|
|
|
node->DisconnectAll();
|
|
|
|
disconnect(node, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SIGNAL(EdgeAdded(NodeEdgePtr)));
|
|
disconnect(node, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SIGNAL(EdgeRemoved(NodeEdgePtr)));
|
|
|
|
node->setParent(new_parent);
|
|
|
|
node_children_.removeAll(node);
|
|
|
|
emit NodeRemoved(node);
|
|
}
|
|
|
|
const QList<Node *> &NodeGraph::nodes()
|
|
{
|
|
return node_children_;
|
|
}
|
|
|
|
bool NodeGraph::ContainsNode(Node *n)
|
|
{
|
|
return (n->parent() == this);
|
|
}
|