Files
oak-editor/app/node/distort/mask/mask.cpp
T
Mike-Solar bb40b4923e style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to
.clang-tidy) plus scripted passes, per the updated rules now documented
in CONTRIBUTING.md:

- types (class/struct/enum/alias/template params): PascalCase
- functions, variables, members: snake_case (incl. rational -> Rational)
- private/protected members: trailing underscore; static member
  variables likewise (instance_, available_themes_)
- constants and enum values: snake_case (kLinear -> k_linear,
  F32P -> f32p); ALL_CAPS reserved for macros
- macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG ->
  OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE,
  include guards -> OAK_*)
- file names: all lowercase (Current/Plugin/OliveHost/OliveClip/
  OlivePluginInstance -> current/plugin/olivehost/oliveclip/
  oliveplugininstance)
- getters share the member name sans underscore, setters set_foo()
- Qt and third-party (OpenFX) virtual overrides and framework callbacks
  keep their original names (exempt in .clang-tidy)

Manual follow-ups required where automation could not reach:
- string-based QMetaObject/SIGNAL/SLOT references updated to renamed
  methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...)
- macro bodies referencing renamed methods (OLIVE_CONFIG,
  NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*)
- self-shadowing locals renamed where signals/methods became same-named
  (size_changed, worker_count, selected_items, import param, filters)
- third_party OFX member/namespace usages restored (OFX::Host::*,
  _created, _clipPrefsDirty, createInstance, clearPersistentMessage)
- STL protocol aliases restored (const_iterator) with .clang-tidy
  ignore rules; qHash overloads restored

Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
2026-07-19 16:10:54 +08:00

134 lines
4.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "mask.h"
#include "node/filter/blur/blur.h"
namespace olive
{
#define super PolygonGenerator
const QString MaskDistortNode::k_feather_input = QStringLiteral("feather_in");
const QString MaskDistortNode::k_invert_input = QStringLiteral("invert_in");
MaskDistortNode::MaskDistortNode()
{
// Mask should always be (1.0, 1.0, 1.0) for multiply to work correctly
set_input_flag(k_color_input, k_input_flag_hidden);
add_input(k_invert_input, NodeValue::k_boolean, false);
add_input(k_feather_input, NodeValue::k_float, 0.0);
set_input_property(k_feather_input, QStringLiteral("min"), 0.0);
}
ShaderCode MaskDistortNode::get_shader_code(const ShaderRequest &request) const
{
if (request.id == QStringLiteral("mrg")) {
return ShaderCode(FileFunctions::read_file_as_string(
QStringLiteral(":/shaders/multiply.frag")));
} else if (request.id == QStringLiteral("feather")) {
return ShaderCode(FileFunctions::read_file_as_string(
QStringLiteral(":/shaders/blur.frag")));
} else if (request.id == QStringLiteral("invert")) {
return ShaderCode(FileFunctions::read_file_as_string(
QStringLiteral(":/shaders/invertrgba.frag")));
} else {
return super::get_shader_code(request);
}
}
void MaskDistortNode::retranslate()
{
super::retranslate();
set_input_name(k_base_input, tr("Texture"));
set_input_name(k_invert_input, tr("Invert"));
set_input_name(k_feather_input, tr("Feather"));
}
void MaskDistortNode::value(const NodeValueRow &value,
const NodeGlobals &globals,
NodeValueTable *table) const
{
TexturePtr texture = value[k_base_input].to_texture();
VideoParams job_params = texture ? texture->params() : globals.vparams();
NodeValue job(NodeValue::k_texture,
Texture::job(job_params, get_generate_job(value, job_params)),
this);
if (value[k_invert_input].to_bool()) {
ShaderJob invert;
invert.set_shader_id(QStringLiteral("invert"));
invert.insert(QStringLiteral("tex_in"), job);
job.set_value(Texture::job(job_params, invert));
}
if (texture) {
// Push as merge node
ShaderJob merge;
merge.set_shader_id(QStringLiteral("mrg"));
merge.insert(QStringLiteral("tex_a"), value[k_base_input]);
if (value[k_feather_input].to_double() > 0.0) {
// Nest a blur shader in there too
ShaderJob feather;
feather.set_shader_id(QStringLiteral("feather"));
feather.insert(BlurFilterNode::k_texture_input, job);
feather.insert(BlurFilterNode::k_method_input,
NodeValue(NodeValue::k_int,
int(BlurFilterNode::k_gaussian), this));
feather.insert(BlurFilterNode::k_horiz_input,
NodeValue(NodeValue::k_boolean, true, this));
feather.insert(BlurFilterNode::k_vert_input,
NodeValue(NodeValue::k_boolean, true, this));
feather.insert(BlurFilterNode::k_repeat_edge_pixels_input,
NodeValue(NodeValue::k_boolean, true, this));
feather.insert(BlurFilterNode::k_radius_input,
NodeValue(NodeValue::k_float,
value[k_feather_input].to_double(), this));
feather.set_iterations(2, BlurFilterNode::k_texture_input);
feather.insert(QStringLiteral("resolution_in"),
NodeValue(NodeValue::k_vec2,
texture ? texture->virtual_resolution() :
globals.square_resolution(),
this));
merge.insert(QStringLiteral("tex_b"),
NodeValue(NodeValue::k_texture,
Texture::job(job_params, feather), this));
} else {
merge.insert(QStringLiteral("tex_b"), job);
}
table->push(NodeValue::k_texture, Texture::job(job_params, merge), this);
} else {
table->push(job);
}
}
}