Files
oak-editor/app/dialog/preferences/keysequenceeditor.h
T
Mike-Solar bb40b4923e style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to
.clang-tidy) plus scripted passes, per the updated rules now documented
in CONTRIBUTING.md:

- types (class/struct/enum/alias/template params): PascalCase
- functions, variables, members: snake_case (incl. rational -> Rational)
- private/protected members: trailing underscore; static member
  variables likewise (instance_, available_themes_)
- constants and enum values: snake_case (kLinear -> k_linear,
  F32P -> f32p); ALL_CAPS reserved for macros
- macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG ->
  OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE,
  include guards -> OAK_*)
- file names: all lowercase (Current/Plugin/OliveHost/OliveClip/
  OlivePluginInstance -> current/plugin/olivehost/oliveclip/
  oliveplugininstance)
- getters share the member name sans underscore, setters set_foo()
- Qt and third-party (OpenFX) virtual overrides and framework callbacks
  keep their original names (exempt in .clang-tidy)

Manual follow-ups required where automation could not reach:
- string-based QMetaObject/SIGNAL/SLOT references updated to renamed
  methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...)
- macro bodies referencing renamed methods (OLIVE_CONFIG,
  NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*)
- self-shadowing locals renamed where signals/methods became same-named
  (size_changed, worker_count, selected_items, import param, filters)
- third_party OFX member/namespace usages restored (OFX::Host::*,
  _created, _clipPrefsDirty, createInstance, clearPersistentMessage)
- STL protocol aliases restored (const_iterator) with .clang-tidy
  ignore rules; qHash overloads restored

Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
2026-07-19 16:10:54 +08:00

115 lines
3.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_KEYSEQUENCEEDITOR_H
#define OAK_KEYSEQUENCEEDITOR_H
#include <QKeySequenceEdit>
#include "common/debug.h"
namespace olive
{
/**
* @brief The KeySequenceEditor class
*
* Simple derived class of QKeySequenceEdit that attaches to a QAction and provides functions for transferring
* keyboard shortcuts to and from it.
*/
class KeySequenceEditor : public QKeySequenceEdit {
Q_OBJECT
public:
/**
* @brief KeySequenceEditor Constructor
*
* @param parent
*
* QWidget parent.
*
* @param a
*
* The QAction to link to. This cannot be changed throughout the lifetime of a KeySequenceEditor.
*/
KeySequenceEditor(QWidget *parent, QAction *a);
/**
* @brief Sets the attached QAction's shortcut to the shortcut entered in this field.
*
* This is not done automatically in case the user cancels out of the Preferences dialog, in which case the
* expectation is that the changes made will not be saved. Therefore, this needs to be triggered manually when
* PreferencesDialog saves.
*/
void set_action_shortcut();
/**
* @brief Set this shortcut back to the QAction's default shortcut
*
* Each QAction contains the default shortcut in its `property("default")` and can be used to restore the default
* "hard-coded" shortcut with this function.
*
* This function does not save the default shortcut back into the QAction, it simply loads the default shortcut from
* the QAction into this edit field. To save it into the QAction, it's necessary to call set_action_shortcut() after
* calling this function.
*/
void reset_to_default();
/**
* @brief Return attached QAction's unique ID
*
* Each of Olive's menu actions has a unique string ID (that, unlike the text, is not translated) for matching with
* an external shortcut configuration file. The ID is stored in the QAction's `property("id")`. This function returns
* that ID.
*
* @return
*
* The QAction's unique ID.
*/
QString action_name();
/**
* @brief Serialize this shortcut entry into a string that can be saved to a file
*
* @return
*
* A string serialization of this shortcut. The format is "[ID]\t[SEQUENCE]" where [ID] is the attached QAction's
* unique identifier and [SEQUENCE] is the current keyboard shortcut in the field (NOT necessarily the shortcut in
* the QAction). If the entered shortcut is the same as the QAction's default shortcut, the return value is empty
* because a default shortcut does not need to be saved to a file.
*/
QString export_shortcut();
protected:
virtual void keyPressEvent(QKeyEvent *e) override;
virtual void keyReleaseEvent(QKeyEvent *e) override;
private:
/**
* @brief Internal reference to the linked QAction
*/
QAction *action_;
};
}
#endif // OAK_KEYSEQUENCEEDITOR_H