Files
oak-editor/engine/render/previewautocacher.h
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

245 lines
6.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_AUTOCACHER_H
#define OAK_AUTOCACHER_H
#include <QtConcurrent/QtConcurrent>
#include "config/config.h"
#include "node/color/colormanager/colormanager.h"
#include "node/group/group.h"
#include "node/node.h"
#include "node/output/viewer/viewer.h"
#include "node/project.h"
#include "render/projectcopier.h"
#include "render/renderjobtracker.h"
#include "render/renderticket.h"
namespace olive
{
/**
* @brief Manager for dynamically caching a sequence in the background
*
* Intended to be used with a Viewer to dynamically cache parts of a sequence based on the playhead.
*/
class PreviewAutoCacher : public QObject {
Q_OBJECT
public:
PreviewAutoCacher(QObject *parent = nullptr);
virtual ~PreviewAutoCacher() override;
RenderTicketPtr get_single_frame(ViewerOutput *viewer, const Rational &t,
bool dry = false);
RenderTicketPtr get_single_frame(Node *n, ViewerOutput *viewer,
const Rational &t, bool dry = false);
RenderTicketPtr get_range_of_audio(ViewerOutput *viewer, TimeRange range);
void clear_single_frame_renders();
void clear_single_frame_renders_that_arent_running();
/**
* @brief Set the viewer node to auto-cache
*/
void set_project(Project *project);
/**
* @brief Force a certain range to be cached
*
* Usually, PreviewAutoCacher caches a user-defined range around the playhead, however there are
* times they may want certain non-playhead-related time ranges to be cached (i.e. entire sequence
* or in/out range), so that can be set here.
*/
void force_cache_range(ViewerOutput *context, const TimeRange &range);
/**
* @brief Updates the range of frames to auto-cache
*/
void set_playhead(const Rational &playhead);
/**
* @brief Call cancel on all currently running video tasks
*
* Signalling cancel to a video task indicates that we're no longer interested in its end result.
* This does not end all video tasks immediately, the RenderManager will do what it can to speed
* up finishing the task. The RenderManager will also return "no result", which can be checked
* with watcher->HasResult.
*/
void cancel_video_tasks(bool and_wait_for_them_to_finish = false);
void cancel_audio_tasks(bool and_wait_for_them_to_finish = false);
bool is_rendering_custom_range() const;
void set_renders_paused(bool e);
void set_thumbnails_paused(bool e);
void set_multicam_node(MultiCamNode *n)
{
multicam_ = n;
}
void set_ignore_cache_requests(bool e)
{
ignore_cache_requests_ = e;
}
public slots:
void set_display_color_processor(ColorProcessorPtr processor)
{
display_color_processor_ = processor;
}
signals:
void stop_cache_proxy_tasks();
void signal_cache_proxy_task_progress(double d);
private:
void try_render();
RenderTicketWatcher *render_frame(Node *node, ViewerOutput *context,
const Rational &time, PlaybackCache *cache,
bool dry);
RenderTicketPtr render_audio(Node *node, ViewerOutput *context,
const TimeRange &range, PlaybackCache *cache);
void connect_to_node_cache(Node *node);
void disconnect_from_node_cache(Node *node);
void cancel_queued_single_frame_render();
void start_caching_range(const TimeRange &range, TimeRangeList *range_list,
RenderJobTracker *tracker);
void start_caching_video_range(ViewerOutput *context, PlaybackCache *cache,
const TimeRange &range);
void start_caching_audio_range(ViewerOutput *context, PlaybackCache *cache,
const TimeRange &range);
void video_invalidated_from_node(ViewerOutput *context, PlaybackCache *cache,
const olive::TimeRange &range);
void audio_invalidated_from_node(ViewerOutput *context, PlaybackCache *cache,
const olive::TimeRange &range);
Project *project_;
ProjectCopier *copier_;
TimeRange cache_range_;
bool use_custom_range_;
TimeRange custom_autocache_range_;
bool pause_renders_;
bool pause_thumbnails_;
RenderTicketPtr single_frame_render_;
QMap<RenderTicketWatcher *, QVector<RenderTicketPtr>>
video_immediate_passthroughs_;
QTimer delayed_requeue_timer_;
JobTime last_conform_task_;
QVector<RenderTicketWatcher *> running_video_tasks_;
QVector<RenderTicketWatcher *> running_audio_tasks_;
ColorManager *copied_color_manager_;
struct VideoJob {
Node *node;
ViewerOutput *context;
PlaybackCache *cache;
TimeRange range;
TimeRangeListFrameIterator iterator;
};
struct VideoCacheData {
RenderJobTracker job_tracker;
};
struct AudioJob {
Node *node;
ViewerOutput *context;
PlaybackCache *cache;
TimeRange range;
};
struct AudioCacheData {
RenderJobTracker job_tracker;
TimeRangeList needs_conform;
ViewerOutput *context = nullptr;
};
std::list<VideoJob> pending_video_jobs_;
std::list<AudioJob> pending_audio_jobs_;
QHash<PlaybackCache *, VideoCacheData> video_cache_data_;
QHash<PlaybackCache *, AudioCacheData> audio_cache_data_;
ColorProcessorPtr display_color_processor_;
MultiCamNode *multicam_;
bool ignore_cache_requests_;
private slots:
/**
* @brief Handler for when the NodeGraph reports a video change over a certain time range
*/
void video_invalidated_from_cache(ViewerOutput *context,
const olive::TimeRange &range);
/**
* @brief Handler for when the NodeGraph reports a audio change over a certain time range
*/
void audio_invalidated_from_cache(ViewerOutput *context,
const olive::TimeRange &range);
void cancel_for_cache();
/**
* @brief Handler for when the RenderManager has returned rendered audio
*/
void audio_rendered();
/**
* @brief Handler for when the RenderManager has returned rendered video frames
*/
void video_rendered();
/**
* @brief Generic function called whenever the frames to render need to be (re)queued
*/
//void RequeueFrames();
void conform_finished();
void cache_proxy_task_cancelled();
};
}
#endif // OAK_AUTOCACHER_H