Files
oak-editor/engine/node/param.h
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

372 lines
5.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_NODEPARAM_H
#define OAK_NODEPARAM_H
#include <QString>
#include "value.h"
namespace olive
{
class Node;
class NodeKeyframe;
enum InputFlag : uint64_t {
/// By default, inputs are keyframable, connectable, and NOT arrays
k_input_flag_normal = 0x0,
k_input_flag_array = 0x1,
k_input_flag_not_keyframable = 0x2,
k_input_flag_not_connectable = 0x4,
k_input_flag_hidden = 0x8,
k_input_flag_ignore_invalidations = 0x10,
k_input_flag_static = k_input_flag_not_keyframable | k_input_flag_not_connectable
};
class InputFlags {
public:
explicit InputFlags()
{
f_ = k_input_flag_normal;
}
explicit InputFlags(uint64_t flags)
{
f_ = flags;
}
InputFlags operator|(const InputFlags &f) const
{
InputFlags i = *this;
i |= f;
return i;
}
InputFlags operator|(const InputFlag &f) const
{
InputFlags i = *this;
i |= f;
return i;
}
InputFlags operator|(const uint64_t &f) const
{
InputFlags i = *this;
i |= f;
return i;
}
InputFlags &operator|=(const InputFlags &f)
{
f_ |= f.f_;
return *this;
}
InputFlags &operator|=(const InputFlag &f)
{
f_ |= f;
return *this;
}
InputFlags &operator|=(const uint64_t &f)
{
f_ |= f;
return *this;
}
InputFlags operator&(const InputFlags &f) const
{
InputFlags i = *this;
i &= f;
return i;
}
InputFlags operator&(const InputFlag &f) const
{
InputFlags i = *this;
i &= f;
return i;
}
InputFlags operator&(const uint64_t &f) const
{
InputFlags i = *this;
i &= f;
return i;
}
InputFlags &operator&=(const InputFlags &f)
{
f_ &= f.f_;
return *this;
}
InputFlags &operator&=(const InputFlag &f)
{
f_ &= f;
return *this;
}
InputFlags &operator&=(const uint64_t &f)
{
f_ &= f;
return *this;
}
InputFlags operator~() const
{
InputFlags i = *this;
i.f_ = ~i.f_;
return i;
}
inline operator bool() const
{
return f_;
}
inline const uint64_t &value() const
{
return f_;
}
private:
uint64_t f_;
};
struct NodeInputPair {
bool operator==(const NodeInputPair &rhs) const
{
return node == rhs.node && input == rhs.input;
}
Node *node;
QString input;
};
/**
* @brief Defines a Node input
*/
class NodeInput {
public:
NodeInput()
{
node_ = nullptr;
element_ = -1;
}
NodeInput(Node *n, const QString &i, int e = -1)
{
node_ = n;
input_ = i;
element_ = e;
}
bool operator==(const NodeInput &rhs) const
{
return node_ == rhs.node_ && input_ == rhs.input_ &&
element_ == rhs.element_;
}
bool operator!=(const NodeInput &rhs) const
{
return !(*this == rhs);
}
bool operator<(const NodeInput &rhs) const
{
if (node_ != rhs.node_) {
return node_ < rhs.node_;
}
if (input_ != rhs.input_) {
return input_ < rhs.input_;
}
return element_ < rhs.element_;
}
Node *node() const
{
return node_;
}
NodeInputPair input_pair() const
{
return { node_, input_ };
}
const QString &input() const
{
return input_;
}
const int &element() const
{
return element_;
}
void set_node(Node *node)
{
node_ = node;
}
void set_input(const QString &input)
{
input_ = input;
}
void set_element(int e)
{
element_ = e;
}
QString name() const;
bool is_valid() const
{
return node_ && !input_.isEmpty() && element_ >= -1;
}
bool is_hidden() const;
bool is_connected() const;
bool is_keyframing() const;
bool is_array() const;
InputFlags get_flags() const;
QString get_input_name() const;
Node *get_connected_output() const;
NodeValue::Type get_data_type() const;
QVariant get_default_value() const;
QStringList get_combo_box_strings() const;
QVariant get_property(const QString &key) const;
QHash<QString, QVariant> get_properties() const;
QVariant get_value_at_time(const Rational &time) const;
NodeKeyframe *get_keyframe_at_time_on_track(const Rational &time,
int track) const;
QVariant get_split_default_value_for_track(int track) const;
int get_array_size() const;
void reset()
{
*this = NodeInput();
}
private:
Node *node_;
QString input_;
int element_;
};
struct InputElementPair {
QString input;
int element;
bool operator<(const InputElementPair &rhs) const
{
if (input != rhs.input) {
return input < rhs.input;
}
return element < rhs.element;
}
bool operator==(const InputElementPair &rhs) const
{
return input == rhs.input && element == rhs.element;
}
bool operator!=(const InputElementPair &rhs) const
{
return !(*this == rhs);
}
};
class NodeKeyframeTrackReference {
public:
NodeKeyframeTrackReference()
{
track_ = -1;
}
NodeKeyframeTrackReference(const NodeInput &input, int track = 0)
{
input_ = input;
track_ = track;
}
bool operator==(const NodeKeyframeTrackReference &rhs) const
{
return input_ == rhs.input_ && track_ == rhs.track_;
}
const NodeInput &input() const
{
return input_;
}
int track() const
{
return track_;
}
bool is_valid() const
{
return input_.is_valid() && track_ >= 0;
}
void reset()
{
*this = NodeKeyframeTrackReference();
}
private:
NodeInput input_;
int track_;
};
uint qHash(const NodeInputPair &i);
uint qHash(const NodeInput &i);
uint qHash(const NodeKeyframeTrackReference &i);
}
Q_DECLARE_METATYPE(olive::NodeInput)
Q_DECLARE_METATYPE(olive::NodeKeyframeTrackReference)
#endif // OAK_NODEPARAM_H