Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
164 lines
4.3 KiB
C++
164 lines
4.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_SUMSAMPLES_H
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#define OAK_SUMSAMPLES_H
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#include <olive/core/core.h>
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#include <QPainter>
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#include <QVector>
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namespace olive
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{
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using namespace core;
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/**
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* @brief A buffer of data used to store a visual representation of audio
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*
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* This differs from a SampleBuffer as the data in an AudioVisualWaveform has been reduced
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* significantly and optimized for visual display.
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*/
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class AudioVisualWaveform {
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public:
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AudioVisualWaveform();
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struct SamplePerChannel {
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float min;
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float max;
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};
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using Sample = std::vector<SamplePerChannel>;
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int channel_count() const
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{
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return channels_;
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}
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void set_channel_count(int channels)
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{
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channels_ = channels;
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}
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const Rational &length() const
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{
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return length_;
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}
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/**
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* @brief Writes samples into the visual waveform buffer
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*
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* Starting at `start`, writes samples over anything in the buffer, expanding it if necessary.
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*/
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void overwrite_samples(const SampleBuffer &samples, int sample_rate,
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const Rational &start = 0);
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/**
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* @brief Replaces sums at a certain range in this visual waveform
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*
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* @param sums
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*
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* The sums to write over our current ones with.
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*
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* @param dest
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*
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* Where in this visual waveform these sums should START being written to.
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*
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* @param offset
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*
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* Where in the `sums` parameter this should start reading from. Defaults to 0.
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*
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* @param length
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*
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* Maximum length of `sums` to overwrite with.
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*/
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void overwrite_sums(const AudioVisualWaveform &sums, const Rational &dest,
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const Rational &offset = 0, const Rational &length = 0);
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void overwrite_silence(const Rational &start, const Rational &length);
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void trim_in(Rational length);
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AudioVisualWaveform mid(const Rational &offset) const;
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AudioVisualWaveform mid(const Rational &offset,
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const Rational &length) const;
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void resize(const Rational &length);
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void trim_range(const Rational &in, const Rational &length);
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Sample get_summary_from_time(const Rational &start,
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const Rational &length) const;
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static Sample sum_samples(const SampleBuffer &samples, size_t start_index,
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size_t length);
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static Sample re_sum_samples(const SamplePerChannel *samples,
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size_t nb_samples, int nb_channels);
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static void draw_sample(QPainter *painter, const Sample &sample, int x,
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int y, int height, bool rectified);
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static void draw_waveform(QPainter *painter, const QRect &rect,
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const double &scale,
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const AudioVisualWaveform &samples,
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const Rational &start_time);
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// Must be a power of 2
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static const Rational k_minimum_sample_rate;
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static const Rational k_maximum_sample_rate;
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private:
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void overwrite_samples_from_buffer(const SampleBuffer &samples,
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int sample_rate, const Rational &start,
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double target_rate, Sample &data,
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size_t &start_index,
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size_t &samples_length);
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void overwrite_samples_from_mipmap(const Sample &input,
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double input_sample_rate,
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size_t &input_start, size_t &input_length,
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const Rational &start, double output_rate,
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Sample &output_data);
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size_t time_to_samples(const Rational &time, double sample_rate) const;
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size_t time_to_samples(const double &time, double sample_rate) const;
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std::map<Rational, Sample>::const_iterator
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get_mipmap_for_scale(double scale) const;
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void validate_virtual_start(const Rational &new_start);
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Rational virtual_start_;
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int channels_;
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std::map<Rational, Sample> mipmapped_data_;
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Rational length_;
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};
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}
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Q_DECLARE_METATYPE(olive::AudioVisualWaveform)
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#endif // OAK_SUMSAMPLES_H
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