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oak-editor/crates/oak-worker/Cargo.toml
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render: translate node GLSL shaders to WGSL and run them as wgpu passes
2026-08-27 07:07:09 +08:00

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TOML

# Oak - Non-Linear Video Editor
# Copyright (C) 2026 Oak Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
[package]
name = "oak-worker"
version.workspace = true
edition = "2021"
description = "Oak Video Editor headless render worker process (Rust)"
license = "GPL-3.0-or-later"
[[bin]]
name = "oak-worker"
path = "src/main.rs"
[dependencies]
serde = { version = "1", features = ["derive"] }
serde_json = "1"
# POSIX shm_open/ftruncate/mmap/munmap/shm_unlink for the shared-memory
# frame-slot transport (the oakrender::ipc shim above). libc also powers
# the SIGSEGV crash hook (OAK_WORKER_CRASH_ON_TICKET) used by the crash-
# isolation integration tests.
libc = "0.2"
# M15 S1: real per-process rendering — the worker loads the project graph
# itself (oaknode::serializer) and runs nodes through the plugin runtime
# (oakplugin::node_factory::install_render_executor wires the CPU render
# executor). oakcodec/ocio-rs/ffmpeg arrive transitively through
# oaknode/oakplugin — the same single-lib unification the engine uses.
oak-core = { path = "../oak-core" }
oak-node = { path = "../oak-node" }
oak-plugin = { path = "../oak-plugin" }
# M14 R2 / M15 S1: oak-worker is a PURE module-crate consumer — the
# worker runtime (src/worker.rs) lives in this binary and calls the oak*
# rlibs directly. oakrender supplies the render backend, the CPU
# evaluation path and the shared ipc protocol (src/ipc.rs is a shim
# re-exporting oakrender::ipc). No liboakengine dylib, no C ABI, no
# build.rs link step.
oak-render = { path = "../oak-render" }
[dev-dependencies]
# oakcodec's test-media generator (`testmedia::write_test_clip`) for the
# graph-mode procpool integration tests — self-contained generated clips
# instead of repo fixtures. oakcodec already links in transitively via
# oaknode; this re-entry makes it nameable from the test binary.
oak-codec = { path = "../oak-codec" }