158 lines
3.7 KiB
C++
158 lines
3.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "media.h"
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#include <QDebug>
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#include <QOpenGLPixelTransferOptions>
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#include "project/item/footage/footage.h"
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// FIXME: Test code only
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#include "decoder/ffmpeg/ffmpegdecoder.h"
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#include "node/processor/renderer/renderer.h"
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#include "render/pixelservice.h"
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#include "render/gl/shadergenerators.h"
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#include "render/gl/functions.h"
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// End test code
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MediaInput::MediaInput() :
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//ocio_shader_(nullptr),
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decoder_(nullptr)
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{
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footage_input_ = new NodeInput("footage_in");
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footage_input_->add_data_input(NodeInput::kFootage);
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AddParameter(footage_input_);
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matrix_input_ = new NodeInput("matrix_in");
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matrix_input_->add_data_input(NodeInput::kMatrix);
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AddParameter(matrix_input_);
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texture_output_ = new NodeOutput("tex_out");
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texture_output_->set_data_type(NodeOutput::kTexture);
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AddParameter(texture_output_);
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}
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QString MediaInput::Name()
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{
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return tr("Media");
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}
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QString MediaInput::id()
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{
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return "org.olivevideoeditor.Olive.mediainput";
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}
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QString MediaInput::Category()
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{
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return tr("Input");
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}
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QString MediaInput::Description()
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{
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return tr("Import a footage stream.");
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}
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void MediaInput::Release()
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{
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texture_.Destroy();
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decoder_ = nullptr;
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}
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NodeOutput *MediaInput::texture_output()
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{
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return texture_output_;
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}
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void MediaInput::SetFootage(Footage *f)
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{
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footage_input_->set_value(PtrToValue(f));
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}
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void MediaInput::Process()
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{
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// Set default texture to no texture
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texture_output_->set_value(0);
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// Find the current Renderer instance
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RenderInstance* renderer = RendererProcessor::CurrentInstance();
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// If nothing is available, don't return a texture
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if (renderer == nullptr) {
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return;
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}
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// Get currently selected Footage
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Footage* footage = ValueToPtr<Footage>(footage_input_->get_value());
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// If no footage is selected, return nothing
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if (footage == nullptr) {
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return;
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}
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// Otherwise try to get frame of footage from decoder
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// Determine which decoder to use
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if (decoder_ == nullptr
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&& (decoder_ = Decoder::CreateFromID(footage->decoder())) == nullptr) {
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return;
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}
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if (decoder_->stream() == nullptr) {
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// FIXME: Hardcoded stream 0
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decoder_->set_stream(footage->stream(0));
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}
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// Get frame from Decoder
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FramePtr frame = decoder_->Retrieve(time());
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if (frame == nullptr) {
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return;
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}
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/*renderer->buffer()->Upload(frame->data());
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texture_output_->set_value(renderer->buffer()->texture());*/
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// Convert the frame to the Renderer format
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// frame = PixelService::ConvertPixelFormat(frame, olive::PIX_FMT_RGBA16F);
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// Convert the frame to the Renderer color space
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//color_service_.ConvertFrame(frame);
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// Upload this frame to the GPU
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/*if (buffer_.IsCreated()) {
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buffer_.Upload(frame->data());
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} else {
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buffer_.Create(QOpenGLContext::currentContext(),
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static_cast<olive::PixelFormat>(frame->format()),
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frame->width(),
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frame->height(),
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frame->data());
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}*/
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// Draw according to matrix
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// BLIT
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//texture_output_->set_value(tex_buf_.texture());
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// End test code
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}
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