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b88045fbcece304f6efd435f9d7b00ffb278e84d
oak-editor
/
effects
T
History
itsmattkc
1685fa3a5d
#475
and some clip pointer changes
2019-02-28 01:54:04 -08:00
..
internal
#475
and some clip pointer changes
2019-02-28 01:54:04 -08:00
boxblur.frag
optimized blurs
2019-01-30 11:19:30 +11:00
boxblur.xml
optimized blurs
2019-01-30 11:19:30 +11:00
bulge.frag
…
bulge.xml
…
chromakey.frag
further progress on better blending
2019-01-26 23:34:58 +11:00
chromakey.xml
…
chromaticaberration.frag
…
chromaticaberration.xml
…
colorcorrection.frag
…
colorcorrection.xml
…
colorsel.frag
Premultiply alpha + GLSL1.1
2019-01-30 00:30:38 -02:00
colorsel.xml
0-100 thresholds + invert checkboxes
2019-01-25 09:13:24 -02:00
common.frag
…
common.vert
…
crop.frag
made crop premultiply compliant
2019-01-28 23:28:47 +11:00
crop.xml
…
crossstitch.frag
…
crossstitch.xml
…
directionalblur.frag
…
directionalblur.xml
…
dropshadow.xml.disabled
…
emboss.frag
pulled emboss effect
2019-02-21 00:31:26 -08:00
emboss.xml
pulled emboss effect
2019-02-21 00:31:26 -08:00
findedges.frag
…
findedges.xml.disabled
…
fisheye.frag
…
fisheye.xml
…
flip.frag
…
flip.xml
…
gaussianblur.frag
optimized blurs
2019-01-30 11:19:30 +11:00
gaussianblur.xml
optimized blurs
2019-01-30 11:19:30 +11:00
huesatbri.frag
…
huesatbri.xml
…
invert.frag
…
invert.xml
…
lumakey.frag
Premultiply alpha + GLSL1.1
2019-01-30 00:30:38 -02:00
lumakey.xml
0-100 thresholds + invert checkboxes
2019-01-25 09:13:24 -02:00
noise.frag
…
noise.xml
…
pixelate.frag
…
pixelate.xml
…
posterize.frag
…
posterize.xml
…
radialblur.frag
…
radialblur.xml
…
README
…
ripple.frag
…
ripple.xml
…
sphere.frag
…
sphere.xml
…
swirl.frag
…
swirl.xml
…
tile.frag
made tile effect more like sphere effect
2019-01-22 20:57:13 +11:00
tile.xml
made tile effect more like sphere effect
2019-01-22 20:57:13 +11:00
toonify.frag
…
toonify.xml
…
vignette.frag
…
vignette.xml
…
volumetriclight.frag
…
volumetriclight.xml
…
wave.frag
…
wave.xml
…
README
Place this folder in the runtime folder of Olive.
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