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oak-editor/dialogs/texteditdialog.h
T
2019-03-25 12:43:23 +11:00

180 lines
5.9 KiB
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef TEXTEDITDIALOG_H
#define TEXTEDITDIALOG_H
#include <QDialog>
#include <QPlainTextEdit>
#include <QFontComboBox>
#include "ui/labelslider.h"
#include "ui/colorbutton.h"
/**
* @brief The TextEditDialog class
*
* A separate window for editing text. This window can be resized arbitrarily and also provides a toolbar for rich text
* editing (if rich text is enabled). This dialog can be run from anywhere. Once the dialog has closed (i.e. returned
* from exec() ), the text entered into it can be retrieved using get_string().
*
* TODO: Add a live signal for updating the calling function.
*/
class TextEditDialog : public QDialog {
Q_OBJECT
public:
/**
* @brief TextEditDialog Constructor
*
* @param parent
*
* QWidget parent. Usually MainWindow.
*
* @param s
*
* The starting string when the dialog opens. It'll be read as rich text HTML or plain text based on the `rich_text`
* parameter (which defaults to rich text HTML). It can also be left empty to start blank.
*
* @param rich_text
*
* Set the editing mode of the editor. If TRUE, the dialog will interpret the string in `s` as rich text HTML and also
* return rich text HTML through get_string(). It'll also show a toolbar with rich text options (i.e. font, italic,
* underline, size, etc.) If FALSE, the dialog will run in plain text mode interpreting the string in `s` as plain
* text and returning plain text through get_string(). It also will not show the rich text editing toolbar.
*/
TextEditDialog(QWidget* parent = nullptr, const QString& s = nullptr, bool rich_text = true);
/**
* @brief Retrieve the current text in the dialog
*
* This function can be called after the user has accepted the dialog (i.e. made changes and clicked OK).
* This will return either plain text or rich text (HTML) depending on the mode it's running in (rich/plain text mode
* is set in the constructor). The value this returns only gets updated when the user clicks OK so it cannot be
* used to retrieve live text updates from the dialog.
*
* @return
*
* The text entered once the user accepted this dialog.
*/
const QString& get_string();
private slots:
/**
* @brief Override of accept() to store the entered text string so it can be retrieved by get_string().
*/
virtual void accept() override;
/**
* @brief Slot for the font_weight combobox to set the font weight based on its data value
*
* @param i
*
* Index of the font_weight to retrieve the desired font weight from
*/
void SetFontWeight(int i);
/**
* @brief Slot for text alignment buttons to set alignment based on their properties
*
* Intended slot for left_align_button, center_align_button, right_align_button, and justify_align_button. Pulls
* from their property("a") value which should be a member of the Qt::Alignment enum.
*/
void SetAlignmentFromProperty();
/**
* @brief Slot for when the text edit widget's cursor moves so the rich text toolbar can stay up to date
*
* In rich text mode, different parts of a text document can be formatted in different ways. As the user moves
* around the text, the UI buttons should be consistent with whatever text is currently selected. This slot should
* therefore be connected to QTextEdit::cursorPositionChanged() and will change the "checked" state of the formatting
* buttons and current index of the comboboxes to match the currently selected text.
*/
void UpdateUIFromTextCursor();
private:
/**
* @brief Internal rich text mode value
*
* This is set in the constructor and cannot be changed during the lifetime of this dialog.
*/
bool rich_text_;
/**
* @brief Internal storage of text entered, saved when the user clicks OK
*/
QString result_str;
/**
* @brief Main text editing widget
*/
QTextEdit* textEdit;
/**
* @brief Toggle button for setting the italic state of the currently selected text
*/
QPushButton* italic_button;
/**
* @brief Toggle button for setting the underlined state of the currently selected text
*/
QPushButton* underline_button;
/**
* @brief ComboBox for the list of font families that the selected text can be set to
*/
QFontComboBox* font_list;
/**
* @brief ComboBox for the list of font weights that the selected text can be set to
*/
QComboBox* font_weight;
/**
* @brief A slider to set the current font size
*/
LabelSlider* font_size;
/**
* @brief A color selector for setting the current text color
*/
ColorButton* font_color;
/**
* @brief Button for setting the current text row(s) to left alignment
*/
QPushButton* left_align_button;
/**
* @brief Button for setting the current text row(s) to center alignment
*/
QPushButton* center_align_button;
/**
* @brief Button for setting the current text row(s) to right alignment
*/
QPushButton* right_align_button;
/**
* @brief Button for setting the current text row(s) to justified alignment
*/
QPushButton* justify_align_button;
};
#endif // TEXTEDITDIALOG_H