New app/playback/playbackcontroller.{h,cpp}: a lazily created
process-wide singleton whose set_playhead() forwards to
oakengine_viewer_set_playhead and re-broadcasts playhead_changed as a
plain Qt signal. Every app-side oakengine_viewer_set_playhead call site
(17 across viewer, timelinewidget, timelineview, import tool,
timebasedwidget, keyframecontrol, export dialog, mainwindow) now goes
through it.
Migrate the first four playhead subscribers off the raw C event
subscription / EngineEventBridge to the controller signal:
- TimeBasedView (issue 1)
- NodeParamViewWidgetBridge (issue 2)
- NodeParamViewKeyframeControl (issue 3)
- NodeParamViewConnectedLabel (issue 4)
Each stores a QMetaObject::Connection filtered on its viewer node and
disconnects on teardown; the viewer_sub_ members are gone. Plan docs
mark issues 0c and 1-4 as done.
Closes #30, closes #31, closes #32, closes #51, closes #52.
home, title, heroImage, heroText, heroFullScreen, tagline, actions, features, footer
| home | title | heroImage | heroText | heroFullScreen | tagline | actions | features | footer | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| true | Oak Video Editor | /images/oak-icon.png | Oak Video Editor | false | A modern, open-source, non-linear editor with a focus on speed and clarity. |
|
|
Copyright © Oak Video Editor |
About Oak
Oak Video Editor is a renamed fork of Olive, focused on delivering a polished, creator-friendly editing experience. This site hosts build notes, project file references, and test plans for contributors.
Quick Start
- Build from source on Windows, macOS, or Linux using the Build guide.
- Learn how project data is stored in the Project File Reference.
- Keep releases solid by following the Test Plan.