Files
oak-editor/app/widget/projectexplorer/projectviewmodel.h
T
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00

192 lines
5.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_VIEWMODEL_H
#define OAK_VIEWMODEL_H
#include <QAbstractItemModel>
#include <QHash>
#include "engineeventbridge.h"
#include "oakutil/oaknode.h"
namespace olive
{
/**
* @brief An adapter that interprets the data in a Project into a Qt item model for usage in ViewModel Views.
*
* Assuming a Project is currently "open" (i.e. the Project is connected to a ProjectExplorer/ProjectPanel through
* a ProjectViewModel), it may be better to make modifications (e.g. additions/removals/renames) through the
* ProjectViewModel so that the views can be efficiently and correctly updated. ProjectViewModel contains several
* "wrapper" functions for Project and Item functions that also signal any connected views to update accordingly.
*
* Engine access goes through the oak:: C++ wrapper layer (oakutil/oaknode.h),
* which re-wraps the engine's pure C ABI into object form.
*/
class ProjectViewModel : public QAbstractItemModel {
Q_OBJECT
public:
enum ColumnType {
/// Media name
k_name,
/// Media duration
k_duration,
/// Media rate (frame rate for video, sample rate for audio)
k_rate,
/// Last modified time (for footage/files)
k_last_modified,
/// Creation time (for footage/files)
k_created_time,
/// Count
k_column_count
};
static const int k_inner_text_role = Qt::UserRole + 1;
/**
* @brief ProjectViewModel Constructor
*
* @param parent
* Parent object for memory handling
*/
ProjectViewModel(QObject *parent);
/**
* @brief Get currently active project
*
* @return
*
* Currently active project or a null handle if there is none
*/
oak::Project project() const;
/**
* @brief Set the project to adapt
*
* Any views attached to this model will get updated by this function.
*
* @param p
*
* Project to adapt, can be set to null to "close" the project (will show an empty model that cannot be modified)
*/
void set_project(oak::Project p);
/** Compulsory Qt QAbstractItemModel overrides */
virtual QModelIndex
index(int row, int column,
const QModelIndex &parent = QModelIndex()) const override;
virtual QModelIndex parent(const QModelIndex &child) const override;
virtual int
rowCount(const QModelIndex &parent = QModelIndex()) const override;
virtual int
columnCount(const QModelIndex &parent = QModelIndex()) const override;
virtual QVariant data(const QModelIndex &index,
int role = Qt::DisplayRole) const override;
/** Optional Qt QAbstractItemModel overrides */
virtual QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const override;
virtual bool
hasChildren(const QModelIndex &parent = QModelIndex()) const override;
virtual bool setData(const QModelIndex &index, const QVariant &value,
int role = Qt::EditRole) override;
virtual bool canFetchMore(const QModelIndex &parent) const override;
/** Drag and drop support */
virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
virtual QStringList mimeTypes() const override;
virtual QMimeData *mimeData(const QModelIndexList &indexes) const override;
virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action,
int row, int column,
const QModelIndex &parent) override;
/**
* @brief Convenience function for creating QModelIndexes from an Item object
*/
QModelIndex create_index_from_item(oak::Node item, int column = 0);
private:
/**
* @brief Retrieve the index of `item` in its parent
*
* This function will return the index of a specified item in its parent according to whichever sorting algorithm
* is currently active.
*
* @return
*
* Index of the specified item, or -1 if the item is root (in which case it has no parent).
*/
int index_of_child(oak::Node item) const;
/**
* @brief Retrieves the Item object from a given index
*
* A convenience function for retrieving Item objects. If the index is not valid, this returns the root Item.
*/
oak::Node get_item_object_from_index(const QModelIndex &index) const;
/**
* @brief Check if an Item is a parent of a Child
*
* Checks entire "parent hierarchy" of `child` to see if `parent` is one of its parents.
*/
bool item_is_parent_of_child(oak::Node parent, oak::Node child) const;
void connect_item(oak::Node n);
void disconnect_item(oak::Node n);
/**
* @brief Wire the bridge's folder signals to our handlers.
*
* Must be re-run every time bridge_ is recreated (set_project), since
* Qt connections belong to the old bridge instance.
*/
void connect_bridge_signals();
void folder_begin_insert_item(oak::Node folder, oak::Node n, int insert_index);
void folder_end_insert_item();
void folder_begin_remove_item(oak::Node folder, oak::Node n, int child_index);
void folder_end_remove_item();
oak::Project project_;
EngineEventBridge *bridge_;
QHash<oak::Node, int64_t> label_changed_subs_;
private slots:
void item_renamed(OakEngineNode *source);
};
}
#endif // OAK_VIEWMODEL_H