Files
oak-editor/app/node/generator/shape/shapenode.cpp
T
itsmattkc c0d8ff403f nodes: rework so that jobs can be completely deferred
Big optimization requiring a lot of refactoring.
2022-09-24 18:44:59 -07:00

105 lines
2.8 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "shapenode.h"
namespace olive {
#define super ShapeNodeBase
QString ShapeNode::kTypeInput = QStringLiteral("type_in");
QString ShapeNode::kRadiusInput = QStringLiteral("radius_in");
ShapeNode::ShapeNode()
{
PrependInput(kTypeInput, NodeValue::kCombo);
AddInput(kRadiusInput, NodeValue::kFloat, 20.0);
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
}
QString ShapeNode::Name() const
{
return tr("Shape");
}
QString ShapeNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.shape");
}
QVector<Node::CategoryID> ShapeNode::Category() const
{
return {kCategoryGenerator};
}
QString ShapeNode::Description() const
{
return tr("Generate a 2D primitive shape.");
}
void ShapeNode::Retranslate()
{
super::Retranslate();
SetInputName(kTypeInput, tr("Type"));
SetInputName(kRadiusInput, tr("Radius"));
// Coordinate with Type enum
SetComboBoxStrings(kTypeInput, {tr("Rectangle"), tr("Ellipse"), tr("Rounded Rectangle")});
}
ShaderCode ShapeNode::GetShaderCode(const ShaderRequest &request) const
{
if (request.id == QStringLiteral("shape")) {
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/shape.frag")));
} else {
return super::GetShaderCode(request);
}
}
void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
{
TexturePtr base = value[kBaseInput].toTexture();
ShaderJob job(value);
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, base ? base->virtual_resolution() : globals.square_resolution(), this));
job.SetShaderID(QStringLiteral("shape"));
PushMergableJob(value, Texture::Job(base ? base->params() : globals.vparams(), job), table);
}
void ShapeNode::InputValueChangedEvent(const QString &input, int element)
{
if (input == kTypeInput) {
InputFlags i = GetInputFlags(kRadiusInput);
if (GetStandardValue(kTypeInput).toInt() == kRoundedRectangle) {
i &= InputFlag(~kInputFlagHidden);
} else {
i |= kInputFlagHidden;
}
SetInputFlags(kRadiusInput, i);
}
super::InputValueChangedEvent(input, element);
}
}