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oak-editor/third_party/openfx/Support/Plugins/Transition/crossFade.cpp
T

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8.1 KiB
C++

#include <stdio.h>
#include "ofxsImageEffect.h"
#include "ofxsMultiThread.h"
#include "../include/ofxsProcessing.H"
#include "../include/ofxsImageBlender.H"
////////////////////////////////////////////////////////////////////////////////
/** @brief The plugin that does our work */
class CrossFadePlugin : public OFX::ImageEffect {
protected :
// do not need to delete these, the ImageEffect is managing them for us
OFX::Clip *dstClip_;
OFX::Clip *fromClip_;
OFX::Clip *toClip_;
OFX::DoubleParam *transition_;
public :
/** @brief ctor */
CrossFadePlugin(OfxImageEffectHandle handle)
: ImageEffect(handle)
, dstClip_(0)
, fromClip_(0)
, toClip_(0)
, transition_(0)
{
dstClip_ = fetchClip(kOfxImageEffectOutputClipName);
fromClip_ = fetchClip(kOfxImageEffectTransitionSourceFromClipName);
toClip_ = fetchClip(kOfxImageEffectTransitionSourceToClipName);
transition_ = fetchDoubleParam("Transition");
}
/* Override the render */
virtual void render(const OFX::RenderArguments &args);
/* override is identity */
virtual bool isIdentity(const OFX::IsIdentityArguments &args, OFX::Clip * &identityClip, double &identityTime);
/* set up and run a processor */
void
setupAndProcess(OFX::ImageBlenderBase &, const OFX::RenderArguments &args);
};
////////////////////////////////////////////////////////////////////////////////
/** @brief render for the filter */
////////////////////////////////////////////////////////////////////////////////
// basic plugin render function, just a skelington to instantiate templates from
// make sure components are sane
static void
checkComponents(const OFX::Image &src,
OFX::BitDepthEnum dstBitDepth,
OFX::PixelComponentEnum dstComponents)
{
OFX::BitDepthEnum srcBitDepth = src.getPixelDepth();
OFX::PixelComponentEnum srcComponents = src.getPixelComponents();
// see if they have the same depths and bytes and all
if(srcBitDepth != dstBitDepth || srcComponents != dstComponents)
throw int(1); // HACK!! need to throw an sensible exception here!
}
/* set up and run a processor */
void
CrossFadePlugin::setupAndProcess(OFX::ImageBlenderBase &processor, const OFX::RenderArguments &args)
{
// get a dst image
std::unique_ptr<OFX::Image> dst(dstClip_->fetchImage(args.time));
OFX::BitDepthEnum dstBitDepth = dst->getPixelDepth();
OFX::PixelComponentEnum dstComponents = dst->getPixelComponents();
// fetch the two source images
std::unique_ptr<OFX::Image> fromImg(fromClip_->fetchImage(args.time));
std::unique_ptr<OFX::Image> toImg(toClip_->fetchImage(args.time));
// make sure bit depths are sane
if(fromImg.get()) checkComponents(*fromImg, dstBitDepth, dstComponents);
if(toImg.get()) checkComponents(*toImg, dstBitDepth, dstComponents);
// get the transition value
float blend = (float)transition_->getValueAtTime(args.time);
// set the images
processor.setDstImg(dst.get());
processor.setFromImg(fromImg.get());
processor.setToImg(toImg.get());
// set the render window
processor.setRenderWindow(args.renderWindow);
// set the scales
processor.setBlend(blend);
// Call the base class process member, this will call the derived templated process code
processor.process();
}
// the overridden render function
void
CrossFadePlugin::render(const OFX::RenderArguments &args)
{
// instantiate the render code based on the pixel depth of the dst clip
OFX::BitDepthEnum dstBitDepth = dstClip_->getPixelDepth();
OFX::PixelComponentEnum dstComponents = dstClip_->getPixelComponents();
// do the rendering
if(dstComponents == OFX::ePixelComponentRGBA) {
switch(dstBitDepth) {
case OFX::eBitDepthUByte : {
OFX::ImageBlender<unsigned char, 4> fred(*this);
setupAndProcess(fred, args);
}
break;
case OFX::eBitDepthUShort : {
OFX::ImageBlender<unsigned short, 4> fred(*this);
setupAndProcess(fred, args);
}
break;
case OFX::eBitDepthFloat : {
OFX::ImageBlender<float, 4> fred(*this);
setupAndProcess(fred, args);
}
break;
default :
OFX::throwSuiteStatusException(kOfxStatErrUnsupported);
}
}
else {
switch(dstBitDepth) {
case OFX::eBitDepthUByte : {
OFX::ImageBlender<unsigned char, 1> fred(*this);
setupAndProcess(fred, args);
}
break;
case OFX::eBitDepthUShort : {
OFX::ImageBlender<unsigned short, 1> fred(*this);
setupAndProcess(fred, args);
}
break;
case OFX::eBitDepthFloat : {
OFX::ImageBlender<float, 1> fred(*this);
setupAndProcess(fred, args);
}
break;
default :
OFX::throwSuiteStatusException(kOfxStatErrUnsupported);
}
} // switch
}
// overridden is identity
bool
CrossFadePlugin::isIdentity(const OFX::IsIdentityArguments &args, OFX::Clip * &identityClip, double &identityTime)
{
// get the transition value
float blend = (float)transition_->getValueAtTime(args.time);
identityTime = args.time;
// at the start?
if(blend <= 0.0) {
identityClip = fromClip_;
identityTime = args.time;
return true;
}
// at the end?
if(blend >= 1.0) {
identityClip = toClip_;
identityTime = args.time;
return true;
}
// nope, identity we isnt
return false;
}
mDeclarePluginFactory(CrossFadeExamplePluginFactory, {}, {});
using namespace OFX;
void CrossFadeExamplePluginFactory::describe(OFX::ImageEffectDescriptor &desc)
{
// basic labels
desc.setLabels("Cross Fade", "Cross Fade", "Cross Fade");
desc.setPluginGrouping("OFX Example (Support)");
// Say we are a transition context
desc.addSupportedContext(eContextTransition);
desc.addSupportedContext(eContextGeneral);
// Add supported pixel depths
desc.addSupportedBitDepth(eBitDepthUByte);
desc.addSupportedBitDepth(eBitDepthUShort);
desc.addSupportedBitDepth(eBitDepthFloat);
// set a few flags
desc.setSingleInstance(false);
desc.setHostFrameThreading(false);
desc.setSupportsMultiResolution(true);
desc.setSupportsTiles(true);
desc.setTemporalClipAccess(false);
desc.setRenderTwiceAlways(false);
desc.setSupportsMultipleClipPARs(false);
}
void CrossFadeExamplePluginFactory::describeInContext(OFX::ImageEffectDescriptor &desc, ContextEnum /*context*/)
{
// we are a transition, so define the sourceFrom input clip
ClipDescriptor *fromClip = desc.defineClip(kOfxImageEffectTransitionSourceFromClipName);
fromClip->addSupportedComponent(ePixelComponentRGBA);
fromClip->addSupportedComponent(ePixelComponentAlpha);
fromClip->setTemporalClipAccess(false);
fromClip->setSupportsTiles(true);
// we are a transition, so define the sourceTo input clip
ClipDescriptor *toClip = desc.defineClip(kOfxImageEffectTransitionSourceToClipName);
toClip->addSupportedComponent(ePixelComponentRGBA);
toClip->addSupportedComponent(ePixelComponentAlpha);
toClip->setTemporalClipAccess(false);
toClip->setSupportsTiles(true);
// create the mandated output clip
ClipDescriptor *dstClip = desc.defineClip(kOfxImageEffectOutputClipName);
dstClip->addSupportedComponent(ePixelComponentRGBA);
dstClip->addSupportedComponent(ePixelComponentAlpha);
dstClip->setSupportsTiles(true);
// Define the mandated "Transition" param, note that we don't do anything with this other than.
// describe it. It is not a true param but how the host indicates to the plug-in how far through
// the transition it is. It appears on no plug-in side UI, it is purely the hosts to manage.
DoubleParamDescriptor *param = desc.defineDoubleParam("Transition");
(void)param;
}
ImageEffect* CrossFadeExamplePluginFactory::createInstance(OfxImageEffectHandle handle, ContextEnum /*context*/)
{
return new CrossFadePlugin(handle);
}
namespace OFX
{
namespace Plugin
{
void getPluginIDs(OFX::PluginFactoryArray &ids)
{
static CrossFadeExamplePluginFactory p("net.sf.openfx.crossFade", 1, 0);
ids.push_back(&p);
}
}
}