There were a lot of issues that arose from trying to make GUI changes from another thread (even though we ran those functions in the right thread). Now we store layout information until the end of the load and make the changes then. This works much better from both a business logic and user experience perspective. Also prevents multiple sequences from taking focus during load and starting a render job.
182 lines
4.4 KiB
C++
182 lines
4.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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#include "mainwindowlayoutinfo.h"
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#include "panel/panelmanager.h"
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#include "panel/audiomonitor/audiomonitor.h"
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#include "panel/curve/curve.h"
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#include "panel/node/node.h"
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#include "panel/param/param.h"
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#include "panel/project/project.h"
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#include "panel/scope/scope.h"
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#include "panel/table/table.h"
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#include "panel/taskmanager/taskmanager.h"
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#include "panel/timeline/timeline.h"
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#include "panel/tool/tool.h"
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#include "panel/footageviewer/footageviewer.h"
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#include "panel/sequenceviewer/sequenceviewer.h"
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#include "panel/pixelsampler/pixelsamplerpanel.h"
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#include "project/project.h"
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#ifdef Q_OS_WINDOWS
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#include <shobjidl.h>
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#endif
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OLIVE_NAMESPACE_ENTER
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/**
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* @brief Olive's main window responsible for docking widgets and the main menu bar.
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*/
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class MainWindow : public QMainWindow {
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Q_OBJECT
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public:
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MainWindow(QWidget *parent = nullptr);
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virtual ~MainWindow() override;
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void LoadLayout(const MainWindowLayoutInfo &info);
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MainWindowLayoutInfo SaveLayout() const;
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void OpenSequence(Sequence* sequence, bool enable_focus = true);
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void CloseSequence(Sequence* sequence);
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bool IsSequenceOpen(Sequence* sequence) const;
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void FolderOpen(Project* p, Item* i, bool floating);
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ScopePanel* AppendScopePanel();
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CurvePanel* AppendCurvePanel();
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enum ProgressStatus {
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kProgressNone,
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kProgressShow,
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kProgressError
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};
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/**
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* @brief Where applicable, show progress on an operating system level
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*
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* * For Windows, this is shown as progress in the taskbar.
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* * For macOS, this is shown as progress in the dock.
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*/
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void SetApplicationProgressStatus(ProgressStatus status);
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/**
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* @brief If SetApplicationProgressStatus is set to kShowProgress, set the value with this
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*
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* Expects a percentage (0-100 inclusive).
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*/
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void SetApplicationProgressValue(int value);
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public slots:
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void ProjectOpen(Project *p);
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void ProjectClose(Project* p);
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void SetFullscreen(bool fullscreen);
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void ToggleMaximizedPanel();
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void SetDefaultLayout();
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protected:
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virtual void showEvent(QShowEvent* e) override;
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virtual void closeEvent(QCloseEvent* e) override;
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#ifdef Q_OS_WINDOWS
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virtual bool nativeEvent(const QByteArray &eventType, void *message, long *result) override;
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#endif
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private:
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TimelinePanel* AppendTimelinePanel();
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ProjectPanel* AppendProjectPanel();
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template <typename T>
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T* AppendPanelInternal(QList<T*>& list);
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template <typename T>
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T* AppendFloatingPanelInternal(QList<T*>& list);
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template<typename T>
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void SetUniquePanelID(T* panel, const QList<T*>& list);
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void RemoveTimelinePanel(TimelinePanel *panel);
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void RemoveProjectPanel(ProjectPanel* panel);
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void TimelineFocused(ViewerOutput *viewer);
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QByteArray premaximized_state_;
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// Standard panels
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NodePanel* node_panel_;
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ParamPanel* param_panel_;
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SequenceViewerPanel* sequence_viewer_panel_;
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FootageViewerPanel* footage_viewer_panel_;
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QList<ProjectPanel*> project_panels_;
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QList<ProjectPanel*> folder_panels_;
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ToolPanel* tool_panel_;
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QList<TimelinePanel*> timeline_panels_;
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AudioMonitorPanel* audio_monitor_panel_;
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TaskManagerPanel* task_man_panel_;
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QList<CurvePanel*> curve_panels_;
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PixelSamplerPanel* pixel_sampler_panel_;
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QList<ScopePanel*> scope_panels_;
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NodeTablePanel* table_panel_;
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#ifdef Q_OS_WINDOWS
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unsigned int taskbar_btn_id_;
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ITaskbarList3* taskbar_interface_;
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#endif
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private slots:
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void FocusedPanelChanged(PanelWidget* panel);
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void UpdateTitle();
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void TimelineCloseRequested();
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void ProjectCloseRequested();
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void FloatingPanelCloseRequested();
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void StatusBarDoubleClicked();
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#ifdef Q_OS_LINUX
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void ShowNouveauWarning();
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#endif
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};
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OLIVE_NAMESPACE_EXIT
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#endif
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