There were a lot of issues that arose from trying to make GUI changes from another thread (even though we ran those functions in the right thread). Now we store layout information until the end of the load and make the changes then. This works much better from both a business logic and user experience perspective. Also prevents multiple sequences from taking focus during load and starting a render job.
188 lines
4.4 KiB
C++
188 lines
4.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "project.h"
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#include <QDir>
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#include <QFileInfo>
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#include "common/xmlutils.h"
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#include "core.h"
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#include "dialog/progress/progress.h"
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#include "window/mainwindow/mainwindow.h"
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OLIVE_NAMESPACE_ENTER
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Project::Project() :
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is_modified_(false),
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autorecovery_saved_(true)
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{
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root_.set_project(this);
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}
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void Project::Load(QXmlStreamReader *reader, MainWindowLayoutInfo* layout, const QAtomicInt* cancelled)
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{
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XMLNodeData xml_node_data;
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while (XMLReadNextStartElement(reader)) {
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if (reader->name() == QStringLiteral("folder")) {
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// Assume this folder is our root
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root_.Load(reader, xml_node_data, cancelled);
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} else if (reader->name() == QStringLiteral("colormanagement")) {
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// Read color management info
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while (XMLReadNextStartElement(reader)) {
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if (reader->name() == QStringLiteral("config")) {
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color_manager_.SetConfig(reader->readElementText());
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} else if (reader->name() == QStringLiteral("default")) {
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color_manager_.SetDefaultInputColorSpace(reader->readElementText());
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} else {
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reader->skipCurrentElement();
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}
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}
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} else if (reader->name() == QStringLiteral("layout")) {
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// Since the main window's functions have to occur in the GUI thread (and we're likely
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// loading in a secondary thread), we load all necessary data into a separate struct so we
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// can continue loading and queue it with the main window so it can handle the data
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// appropriately in its own thread.
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*layout = MainWindowLayoutInfo::fromXml(reader, xml_node_data);
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} else {
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reader->skipCurrentElement();
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}
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}
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foreach (const XMLNodeData::FootageConnection& con, xml_node_data.footage_connections) {
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if (con.footage) {
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con.input->set_standard_value(QVariant::fromValue(xml_node_data.footage_ptrs.value(con.footage)));
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}
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}
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}
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void Project::Save(QXmlStreamWriter *writer) const
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{
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writer->writeStartElement("project");
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writer->writeTextElement("url", filename_);
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root_.Save(writer);
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writer->writeStartElement("colormanagement");
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writer->writeTextElement("config", color_manager_.GetConfigFilename());
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writer->writeTextElement("default", color_manager_.GetDefaultInputColorSpace());
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writer->writeEndElement(); // colormanagement
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// Save main window project layout
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MainWindowLayoutInfo main_window_info = Core::instance()->main_window()->SaveLayout();
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main_window_info.toXml(writer);
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writer->writeEndElement(); // project
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}
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Folder *Project::root()
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{
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return &root_;
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}
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QString Project::name() const
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{
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if (filename_.isEmpty()) {
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return tr("(untitled)");
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} else {
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return QFileInfo(filename_).completeBaseName();
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}
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}
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const QString &Project::filename() const
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{
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return filename_;
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}
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QString Project::pretty_filename() const
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{
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QString fn = filename();
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if (fn.isEmpty()) {
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return tr("(untitled)");
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} else {
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return fn;
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}
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}
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void Project::set_filename(const QString &s)
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{
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filename_ = s;
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#ifdef Q_OS_WINDOWS
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// Prevents filenames
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filename_.replace('/', '\\');
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#endif
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emit NameChanged();
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}
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ColorManager *Project::color_manager()
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{
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return &color_manager_;
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}
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QList<ItemPtr> Project::get_items_of_type(Item::Type type) const
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{
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return root_.get_children_of_type(type, true);
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}
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bool Project::is_modified() const
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{
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return is_modified_;
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}
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void Project::set_modified(bool e)
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{
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is_modified_ = e;
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autorecovery_saved_ = !e;
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emit ModifiedChanged(is_modified_);
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}
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bool Project::has_autorecovery_been_saved() const
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{
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return autorecovery_saved_;
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}
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void Project::set_autorecovery_saved(bool e)
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{
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autorecovery_saved_ = e;
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}
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bool Project::is_new() const
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{
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return !is_modified_ && filename_.isEmpty();
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}
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OLIVE_NAMESPACE_EXIT
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