Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
106 lines
3.1 KiB
C++
106 lines
3.1 KiB
C++
/*
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* Oak Video Editor - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OAK_OLIVE_HOST_H
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#define OAK_OLIVE_HOST_H
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#include "node/plugins/plugin.h"
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#include "ofxhHost.h"
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#include "ofxhImageEffectAPI.h"
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#include "ofxCore.h"
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#include "ofxhImageEffect.h"
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#include <QVariant>
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#include <cstdint>
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#include <QString>
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#include <QMap>
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#include <any>
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#include <list>
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#include <memory>
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#include <qlist.h>
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namespace olive
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{
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namespace plugin
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{
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enum class HostMessageType { error, warning, message };
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struct HostPersistentMessage {
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HostMessageType type;
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QString message;
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};
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void load_plugins(QString path);
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class OliveHost : public OFX::Host::ImageEffect::Host {
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public:
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OliveHost();
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~OliveHost() override;
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void destroy_instance(OFX::Host::ImageEffect::Instance *instance);
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bool pluginSupported(OFX::Host::ImageEffect::ImageEffectPlugin *plugin,
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std::string &reason) const override
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{
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if (!plugin) {
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reason = "null plugin";
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return false;
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}
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if (plugin->getContexts().empty()) {
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reason = "no supported contexts (describe failed)";
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return false;
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}
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return true;
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};
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OFX::Host::ImageEffect::Instance *
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newInstance(void *client_data,
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OFX::Host::ImageEffect::ImageEffectPlugin *plugin,
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OFX::Host::ImageEffect::Descriptor &desc,
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const std::string &context) override;
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std::shared_ptr<OFX::Host::ImageEffect::Descriptor>
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makeDescriptor(OFX::Host::ImageEffect::ImageEffectPlugin *plugin) override;
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std::shared_ptr<OFX::Host::ImageEffect::Descriptor>
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makeDescriptor(const OFX::Host::ImageEffect::Descriptor &root_context,
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OFX::Host::ImageEffect::ImageEffectPlugin *plugin) override;
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std::shared_ptr<OFX::Host::ImageEffect::Descriptor>
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makeDescriptor(const std::string &bundle_path,
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OFX::Host::ImageEffect::ImageEffectPlugin *plugin) override;
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/// vmessage
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virtual OfxStatus vmessage(const char *type, const char *id,
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const char *format, va_list args);
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/// vmessage
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virtual OfxStatus setPersistentMessage(const char *type, const char *id,
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const char *format, va_list args);
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/// vmessage
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virtual OfxStatus clearPersistentMessage();
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#ifdef OFX_SUPPORTS_OPENGLRENDER
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/// @see OfxImageEffectOpenGLRenderSuiteV1.flushResources()
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virtual OfxStatus flushOpenGLResources() const
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{
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return kOfxStatFailed;
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};
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#endif
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private:
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QList<std::shared_ptr<OFX::Host::ImageEffect::Descriptor>> descriptors_;
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QList<std::shared_ptr<OFX::Host::ImageEffect::Instance>> instances_;
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QList<HostPersistentMessage> persistent_messages_;
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};
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}
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}
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#endif
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