Files
oak-editor/engine/node/keyframe.h
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

240 lines
5.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_NODEKEYFRAME_H
#define OAK_NODEKEYFRAME_H
#include <memory>
#include <QPointF>
#include <QVariant>
#include "node/param.h"
namespace olive
{
class Node;
/**
* @brief A point of data to be used at a certain time and interpolated with other data
*/
class NodeKeyframe : public QObject {
Q_OBJECT
public:
/**
* @brief Methods of interpolation to use with this keyframe
*/
enum Type { k_invalid = -1, k_linear, k_hold, k_bezier };
/**
* @brief The two types of bezier handles that are available on bezier keyframes
*/
enum BezierType { k_in_handle, k_out_handle };
static const Type k_default_type;
/**
* @brief NodeKeyframe Constructor
*/
NodeKeyframe(const Rational &time, const QVariant &value, Type type,
int track, int element, const QString &input,
QObject *parent = nullptr);
NodeKeyframe();
virtual ~NodeKeyframe() override;
NodeKeyframe *copy(int element, QObject *parent = nullptr) const;
NodeKeyframe *copy(QObject *parent = nullptr) const;
Node *parent() const;
const QString &input() const
{
return input_;
}
void set_input(const QString &input)
{
input_ = input;
}
NodeKeyframeTrackReference key_track_ref() const
{
return NodeKeyframeTrackReference(
NodeInput(parent(), input(), element()), track());
}
/**
* @brief The time this keyframe is set at
*/
const Rational &time() const;
void set_time(const Rational &time);
/**
* @brief The value of this keyframe (i.e. the value to use at this keyframe's time)
*/
const QVariant &value() const;
void set_value(const QVariant &value);
/**
* @brief The method of interpolation to use with this keyframe
*/
const Type &type() const;
void set_type(const Type &type);
void set_type_no_bezier_adj(const Type &type);
/**
* @brief For bezier interpolation, the control point leading into this keyframe
*/
const QPointF &bezier_control_in() const;
void set_bezier_control_in(const QPointF &control);
/**
* @brief For bezier interpolation, the control point leading out of this keyframe
*/
const QPointF &bezier_control_out() const;
void set_bezier_control_out(const QPointF &control);
/**
* @brief Returns a known good bezier that should be used in actual animation
*
* While users can move the bezier controls wherever they want, we have to limit their usage
* internally to prevent a situation where the animation overlaps (i.e. there can only be one Y
* value for any given X in the bezier line). This returns a value that is known good.
*/
QPointF valid_bezier_control_in() const;
QPointF valid_bezier_control_out() const;
/**
* @brief Convenience functions for retrieving/setting bezier handle information with a BezierType
*/
const QPointF &bezier_control(BezierType type) const;
void set_bezier_control(BezierType type, const QPointF &control);
/**
* @brief The track that this keyframe belongs to
*
* For the majority of keyfreames, this will be 0, but for some types, such as kVec2, this will be 0 for X keyframes
* and 1 for Y keyframes, etc.
*/
int track() const
{
return track_;
}
void set_track(int t)
{
track_ = t;
}
int element() const
{
return element_;
}
void set_element(int e)
{
element_ = e;
}
/**
* @brief Convenience function for getting the opposite handle type (e.g. kInHandle <-> kOutHandle)
*/
static BezierType get_opposing_bezier_type(BezierType type);
NodeKeyframe *previous() const
{
return previous_;
}
void set_previous(NodeKeyframe *keyframe)
{
previous_ = keyframe;
}
NodeKeyframe *next() const
{
return next_;
}
void set_next(NodeKeyframe *keyframe)
{
next_ = keyframe;
}
bool has_sibling_at_time(const Rational &t) const;
bool load(QXmlStreamReader *reader, NodeValue::Type data_type);
void save(QXmlStreamWriter *writer, NodeValue::Type data_type) const;
signals:
/**
* @brief Signal emitted when this keyframe's time is changed
*/
void time_changed(const Rational &time);
/**
* @brief Signal emitted when this keyframe's value is changed
*/
void value_changed(const QVariant &value);
/**
* @brief Signal emitted when this keyframe's value is changed
*/
void type_changed(const Type &type);
/**
* @brief Signal emitted when this keyframe's bezier in control point is changed
*/
void bezier_control_in_changed(const QPointF &d);
/**
* @brief Signal emitted when this keyframe's bezier out control point is changed
*/
void bezier_control_out_changed(const QPointF &d);
private:
Rational time_;
QVariant value_;
Type type_;
QPointF bezier_control_in_;
QPointF bezier_control_out_;
QString input_;
int track_;
int element_;
NodeKeyframe *previous_;
NodeKeyframe *next_;
};
using NodeKeyframeTrack = QVector<NodeKeyframe *>;
}
Q_DECLARE_METATYPE(olive::NodeKeyframe::Type)
#endif // OAK_NODEKEYFRAME_H