Files
oak-editor/app/node/input.cpp
T
itsmattkc ae84067084 reworked NodeInput to accept more than one keyframe "track"
To allow keyframing of each axis of a vector 2/3/4, without simply separating
the inputs for each axis, the NodeInputs need to support more than one keyframe
track with the ability to merge them into a single value when necessary.
2019-12-30 02:12:48 +11:00

641 lines
18 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "input.h"
#include <QVector2D>
#include <QVector3D>
#include <QVector4D>
#include "common/bezier.h"
#include "common/lerp.h"
#include "node.h"
#include "output.h"
#include "inputarray.h"
NodeInput::NodeInput(const QString& id, const DataType &type, const QVariant &default_value) :
NodeParam(id),
data_type_(type),
keyframable_(true),
standard_value_(default_value),
keyframing_(false),
dependent_(true),
has_minimum_(false),
has_maximum_(false)
{
switch (data_type_) {
case kVec2:
keyframes_.resize(2);
break;
case kVec3:
keyframes_.resize(3);
break;
case kVec4:
keyframes_.resize(4);
break;
default:
keyframes_.resize(1);
}
}
bool NodeInput::IsArray()
{
return false;
}
NodeParam::Type NodeInput::type()
{
return kInput;
}
QString NodeInput::name()
{
if (name_.isEmpty()) {
return tr("Input");
}
return NodeParam::name();
}
const NodeParam::DataType &NodeInput::data_type() const
{
return data_type_;
}
NodeOutput *NodeInput::get_connected_output() const
{
if (!edges_.isEmpty()) {
return edges_.first()->output();
}
return nullptr;
}
Node *NodeInput::get_connected_node() const
{
NodeOutput* output = get_connected_output();
if (output != nullptr) {
return output->parentNode();
}
return nullptr;
}
bool NodeInput::type_can_be_interpolated(NodeParam::DataType type)
{
return type == kFloat
|| type == kVec2
|| type == kVec3
|| type == kVec4
|| type == kColor;
}
QVariant NodeInput::get_value_at_time(const rational &time) const
{
switch (data_type_) {
case kVec2:
{
QVariant x = get_value_at_time_for_track(time, 0);
QVariant y = get_value_at_time_for_track(time, 1);
return QVector2D(x.toFloat(), y.toFloat());
}
case kVec3:
{
QVariant x = get_value_at_time_for_track(time, 0);
QVariant y = get_value_at_time_for_track(time, 1);
QVariant z = get_value_at_time_for_track(time, 2);
return QVector3D(x.toFloat(), y.toFloat(), z.toFloat());
}
case kVec4:
{
QVariant x = get_value_at_time_for_track(time, 0);
QVariant y = get_value_at_time_for_track(time, 1);
QVariant z = get_value_at_time_for_track(time, 2);
QVariant w = get_value_at_time_for_track(time, 3);
return QVector4D(x.toFloat(), y.toFloat(), z.toFloat(), w.toFloat());
}
default:
return get_value_at_time_for_track(time, 0);
}
}
QVariant NodeInput::get_value_at_time_for_track(const rational& time, int track) const
{
if (is_using_standard_value()) {
return standard_value_;
}
const QList<NodeKeyframePtr>& key_track = keyframes_.at(track);
if (key_track.first()->time() >= time) {
// This time precedes any keyframe, so we just return the first value
return key_track.first()->value();
}
if (key_track.last()->time() <= time) {
// This time is after any keyframes so we return the last value
return key_track.last()->value();
}
// If we're here, the time must be somewhere in between the keyframes
for (int i=0;i<key_track.size()-1;i++) {
NodeKeyframePtr before = key_track.at(i);
NodeKeyframePtr after = key_track.at(i+1);
if (before->time() == time
|| !type_can_be_interpolated(data_type())
|| (before->time() < time && before->type() == NodeKeyframe::kHold)) {
// Time == keyframe time, so value is precise
return before->value();
} else if (before->time() < time && after->time() > time) {
// We must interpolate between these keyframes
if (before->type() == NodeKeyframe::kBezier && after->type() == NodeKeyframe::kBezier) {
// Perform a cubic bezier with two control points
double t = Bezier::CubicXtoT(time.toDouble(),
before->time().toDouble(),
before->time().toDouble() + before->bezier_control_out().x(),
after->time().toDouble() + after->bezier_control_in().x(),
after->time().toDouble());
double y = Bezier::CubicTtoY(before->value().toDouble(),
before->value().toDouble() + before->bezier_control_out().y(),
after->value().toDouble() + after->bezier_control_in().y(),
after->value().toDouble(),
t);
return y;
} else if (before->type() == NodeKeyframe::kBezier || after->type() == NodeKeyframe::kBezier) {
// Perform a quadratic bezier with only one control point
QPointF control_point;
double control_point_time;
double control_point_value;
if (before->type() == NodeKeyframe::kBezier) {
control_point = before->bezier_control_out();
control_point_time = before->time().toDouble() + control_point.x();
control_point_value = before->value().toDouble() + control_point.y();
} else {
control_point = after->bezier_control_in();
control_point_time = after->time().toDouble() + control_point.x();
control_point_value = after->value().toDouble() + control_point.y();
}
// Generate T from time values - used to determine bezier progress
double t = Bezier::QuadraticXtoT(time.toDouble(), before->time().toDouble(), control_point_time, after->time().toDouble());
// Generate value using T
double y = Bezier::QuadraticTtoY(before->value().toDouble(), control_point_value, after->value().toDouble(), t);
return y;
} else {
// To have arrived here, the keyframes must both be linear
qreal period_progress = (time.toDouble() - before->time().toDouble()) / (after->time().toDouble() - before->time().toDouble());
QVariant interpolated_value;
switch (data_type()) {
case kFloat:
interpolated_value = lerp(before->value().toDouble(), after->value().toDouble(), period_progress);
break;
case kVec2:
interpolated_value = lerp(before->value().value<QVector2D>(), after->value().value<QVector2D>(), static_cast<float>(period_progress));
break;
case kVec3:
interpolated_value = lerp(before->value().value<QVector3D>(), after->value().value<QVector3D>(), static_cast<float>(period_progress));
break;
case kVec4:
interpolated_value = lerp(before->value().value<QVector4D>(), after->value().value<QVector4D>(), static_cast<float>(period_progress));
break;
default:
interpolated_value = before->value();
}
return interpolated_value;
}
}
}
return standard_value_;
}
QList<NodeKeyframePtr> NodeInput::get_keyframe_at_time(const rational &time) const
{
QList<NodeKeyframePtr> keys;
if (!is_using_standard_value()) {
for (int i=0;i<keyframes_.size();i++) {
keys.append(get_keyframe_at_time_on_track(time, i));
}
}
return keys;
}
NodeKeyframePtr NodeInput::get_keyframe_at_time_on_track(const rational &time, int track) const
{
if (!is_using_standard_value()) {
foreach (NodeKeyframePtr key, keyframes_.at(track)) {
if (key->time() == time) {
return key;
}
}
}
return nullptr;
}
NodeKeyframePtr NodeInput::get_closest_keyframe_to_time(const rational &time, int track) const
{
if (is_using_standard_value()) {
return nullptr;
}
const QList<NodeKeyframePtr>& key_track = keyframes_.at(track);
if (time <= key_track.first()->time()) {
return key_track.first();
}
if (time >= key_track.last()->time()) {
return key_track.last();
}
for (int i=1;i<key_track.size();i++) {
NodeKeyframePtr prev_key = key_track.at(i-1);
NodeKeyframePtr next_key = key_track.at(i);
if (prev_key->time() <= time && next_key->time() >= time) {
// Return whichever is closer
rational prev_diff = time - prev_key->time();
rational next_diff = next_key->time() - time;
if (next_diff < prev_diff) {
return next_key;
} else {
return prev_key;
}
}
}
return nullptr;
}
NodeKeyframe::Type NodeInput::get_best_keyframe_type_for_time(const rational &time, int track) const
{
NodeKeyframePtr closest_key = get_closest_keyframe_to_time(time, track);
if (closest_key) {
return closest_key->type();
}
return NodeKeyframe::kDefaultType;
}
void NodeInput::insert_keyframe(NodeKeyframePtr key)
{
Q_ASSERT(is_keyframable() || keyframes_.isEmpty());
insert_keyframe_internal(key);
connect(key.get(), &NodeKeyframe::TimeChanged, this, &NodeInput::KeyframeTimeChanged);
connect(key.get(), &NodeKeyframe::ValueChanged, this, &NodeInput::KeyframeValueChanged);
connect(key.get(), &NodeKeyframe::TypeChanged, this, &NodeInput::KeyframeTypeChanged);
connect(key.get(), &NodeKeyframe::BezierControlInChanged, this, &NodeInput::KeyframeBezierInChanged);
connect(key.get(), &NodeKeyframe::BezierControlOutChanged, this, &NodeInput::KeyframeBezierOutChanged);
emit KeyframeAdded(key);
emit_range_affected_by_keyframe(key.get());
}
void NodeInput::remove_keyframe(NodeKeyframePtr key)
{
Q_ASSERT(is_keyframable() && keyframes_.size() > 1);
TimeRange time_affected = get_range_affected_by_keyframe(key.get());
disconnect(key.get(), &NodeKeyframe::TimeChanged, this, &NodeInput::KeyframeTimeChanged);
disconnect(key.get(), &NodeKeyframe::ValueChanged, this, &NodeInput::KeyframeValueChanged);
disconnect(key.get(), &NodeKeyframe::TypeChanged, this, &NodeInput::KeyframeTypeChanged);
disconnect(key.get(), &NodeKeyframe::BezierControlInChanged, this, &NodeInput::KeyframeBezierInChanged);
disconnect(key.get(), &NodeKeyframe::BezierControlOutChanged, this, &NodeInput::KeyframeBezierOutChanged);
keyframes_[key->track()].removeOne(key);
emit KeyframeRemoved(key);
emit_time_range(time_affected);
}
void NodeInput::KeyframeTimeChanged()
{
NodeKeyframe* key = static_cast<NodeKeyframe*>(sender());
int keyframe_index = FindIndexOfKeyframeFromRawPtr(key);
Q_ASSERT(keyframe_index > -1);
TimeRange original_range = get_range_around_index(keyframe_index, key->track());
if (!(original_range.in() < key->time() && original_range.out() > key->time())) {
// This keyframe needs resorting, store it and remove it from the list
NodeKeyframePtr key_shared_ptr = keyframes_.at(key->track()).at(keyframe_index);
keyframes_.removeAt(keyframe_index);
// Automatically insertion sort
insert_keyframe_internal(key_shared_ptr);
// Invalidate new area that the keyframe has been moved to
emit_time_range(get_range_around_index(FindIndexOfKeyframeFromRawPtr(key), key->track()));
}
// Invalidate entire area surrounding the keyframe (either where it currently is, or where it used to be before it
// was resorted in the if block above)
emit_time_range(original_range);
}
void NodeInput::KeyframeValueChanged()
{
emit_range_affected_by_keyframe(static_cast<NodeKeyframe*>(sender()));
}
void NodeInput::KeyframeTypeChanged()
{
NodeKeyframe* key = static_cast<NodeKeyframe*>(sender());
int keyframe_index = FindIndexOfKeyframeFromRawPtr(key);
if (keyframes_.size() <= 1) {
// If there are no other frames, the interpolation won't do anything
return;
}
// Invalidate entire range
emit_time_range(get_range_around_index(keyframe_index, key->track()));
}
void NodeInput::KeyframeBezierInChanged()
{
NodeKeyframe* key = static_cast<NodeKeyframe*>(sender());
int keyframe_index = FindIndexOfKeyframeFromRawPtr(key);
rational start = RATIONAL_MIN;
rational end = key->time();
if (keyframe_index > 0) {
start = keyframes_.at(key->track()).at(keyframe_index - 1)->time();
}
emit ValueChanged(start, end);
}
void NodeInput::KeyframeBezierOutChanged()
{
NodeKeyframe* key = static_cast<NodeKeyframe*>(sender());
int keyframe_index = FindIndexOfKeyframeFromRawPtr(key);
rational start = key->time();
rational end = RATIONAL_MAX;
if (keyframe_index < keyframes_.size() - 1) {
end = keyframes_.at(key->track()).at(keyframe_index + 1)->time();
}
emit ValueChanged(start, end);
}
int NodeInput::FindIndexOfKeyframeFromRawPtr(NodeKeyframe *raw_ptr) const
{
for (int i=0;i<keyframes_.size();i++) {
if (keyframes_.at(raw_ptr->track()).at(i).get() == raw_ptr) {
return i;
}
}
return -1;
}
void NodeInput::insert_keyframe_internal(NodeKeyframePtr key)
{
QList<NodeKeyframePtr>& key_track = keyframes_[key->track()];
for (int i=0;i<key_track.size();i++) {
NodeKeyframePtr compare = key_track.at(i);
// Ensure we aren't trying to insert two keyframes at the same time
Q_ASSERT(compare->time() != key->time());
if (compare->time() > key->time()) {
key_track.insert(i, key);
return;
}
}
key_track.append(key);
}
bool NodeInput::is_using_standard_value() const
{
return (!is_keyframing() || keyframes_.isEmpty());
}
TimeRange NodeInput::get_range_affected_by_keyframe(NodeKeyframe *key) const
{
int keyframe_index = FindIndexOfKeyframeFromRawPtr(key);
TimeRange range = get_range_around_index(keyframe_index, key->track());
// If a previous key exists and it's a hold, we don't need to invalidate those frames
if (keyframes().size() > 1
&& keyframe_index > 0
&& keyframes_.at(key->track()).at(keyframe_index - 1)->type() == NodeKeyframe::kHold) {
range.set_in(key->time());
}
return range;
}
TimeRange NodeInput::get_range_around_index(int index, int track) const
{
rational range_begin = RATIONAL_MIN;
rational range_end = RATIONAL_MAX;
if (keyframes_.size() > 1) {
if (index > 0) {
// If this is not the first key, we'll need to limit it to the key just before
range_begin = keyframes_.at(track).at(index - 1)->time();
}
if (index < keyframes_.size() - 1) {
// If this is not the last key, we'll need to limit it to the key just after
range_end = keyframes_.at(track).at(index + 1)->time();
}
}
return TimeRange(range_begin, range_end);
}
void NodeInput::emit_time_range(const TimeRange &range)
{
emit ValueChanged(range.in(), range.out());
}
void NodeInput::emit_range_affected_by_keyframe(NodeKeyframe *key)
{
emit_time_range(get_range_affected_by_keyframe(key));
}
bool NodeInput::has_keyframe_at_time(const rational &time) const
{
// If we aren't keyframing, there definitely isn't a keyframe at a given time
if (is_using_standard_value()) {
return false;
}
// Loop through keyframes to see if any match
foreach (const QList<NodeKeyframePtr>& track, keyframes_) {
foreach (NodeKeyframePtr key, track) {
if (key->time() == time) {
return true;
}
}
}
// None match
return false;
}
bool NodeInput::is_keyframing() const
{
return keyframing_;
}
void NodeInput::set_is_keyframing(bool k)
{
keyframing_ = k;
emit KeyframeEnableChanged(keyframing_);
}
bool NodeInput::is_keyframable() const
{
return keyframable_;
}
const QVariant &NodeInput::get_standard_value() const
{
return standard_value_;
}
void NodeInput::set_standard_value(const QVariant &value)
{
standard_value_ = value;
if (is_using_standard_value()) {
// If this standard value is being used, we need to send a value changed signal
emit ValueChanged(RATIONAL_MIN, RATIONAL_MAX);
}
}
const QVector< QList<NodeKeyframePtr> > &NodeInput::keyframes() const
{
return keyframes_;
}
void NodeInput::set_is_keyframable(bool k)
{
keyframable_ = k;
}
const QVariant &NodeInput::minimum() const
{
return minimum_;
}
bool NodeInput::has_minimum() const
{
return has_minimum_;
}
void NodeInput::set_minimum(const QVariant &min)
{
minimum_ = min;
has_minimum_ = true;
}
const QVariant &NodeInput::maximum() const
{
return maximum_;
}
bool NodeInput::has_maximum() const
{
return has_maximum_;
}
void NodeInput::set_maximum(const QVariant &max)
{
maximum_ = max;
has_maximum_ = true;
}
void NodeInput::CopyValues(NodeInput *source, NodeInput *dest, bool include_connections, bool lock_connections)
{
Q_ASSERT(source->id() == dest->id());
// Copy standard value
dest->standard_value_ = source->standard_value_;
// Copy keyframes
for (int i=0;i<source->keyframes_.size();i++) {
dest->keyframes_[i].clear();
foreach (NodeKeyframePtr key, source->keyframes_.at(i)) {
dest->keyframes_[i].append(key->copy());
}
}
// Copy keyframing state
dest->set_is_keyframing(source->is_keyframing());
// Copy connections
if (include_connections && source->get_connected_output() != nullptr) {
ConnectEdge(source->get_connected_output(), dest, lock_connections);
}
// If these inputs are an array, copy the subparams too
if (dest->IsArray()) {
NodeInputArray* src_array = static_cast<NodeInputArray*>(source);
NodeInputArray* dst_array = static_cast<NodeInputArray*>(dest);
dst_array->SetSize(src_array->GetSize(), lock_connections);
for (int i=0;i<dst_array->GetSize();i++) {
CopyValues(src_array->At(i), dst_array->At(i), include_connections);
}
}
emit dest->ValueChanged(RATIONAL_MIN, RATIONAL_MAX);
}