Files
oak-editor/app/shaders/crossdissolve.frag
T
itsmattkc ae62750d9d various: fix broken transition creation
It's now possible to create transitions! But they're still broken in
a multitude of other ways so plenty more work to do hahahahahahahahaha
2020-07-14 22:31:11 +10:00

27 lines
533 B
GLSL

#version 150
uniform sampler2D out_block_in;
uniform sampler2D in_block_in;
uniform bool out_block_in_enabled;
uniform bool in_block_in_enabled;
uniform float ove_tprog_all;
in vec2 ove_texcoord;
out vec4 fragColor;
void main(void) {
vec4 composite = vec4(0.0);
if (out_block_in_enabled) {
composite += texture(out_block_in, ove_texcoord) * (1.0 - ove_tprog_all);
}
if (in_block_in_enabled) {
composite += texture(in_block_in, ove_texcoord) * ove_tprog_all;
}
fragColor = composite;
}