Files
oak-editor/effects/fields/boolfield.cpp
T
2019-03-15 09:59:31 +11:00

77 lines
1.7 KiB
C++

#include "boolfield.h"
#include <QCheckBox>
BoolField::BoolField(EffectRow *parent, const QString &id) :
EffectField(parent, id, EFFECT_FIELD_BOOL)
{}
bool BoolField::GetBoolAt(double timecode)
{
return GetValueAt(timecode).toBool();
}
QWidget *BoolField::CreateWidget(QWidget *existing)
{
QCheckBox* cb;
if (existing == nullptr) {
cb = new QCheckBox();
cb->setEnabled(IsEnabled());
} else {
cb = static_cast<QCheckBox*>(existing);
}
connect(cb, SIGNAL(toggled(bool)), this, SLOT(UpdateFromWidget(bool)));
connect(this, SIGNAL(EnabledChanged(bool)), cb, SLOT(setEnabled(bool)));
connect(cb, SIGNAL(toggled(bool)), this, SIGNAL(Toggled(bool)));
return cb;
}
void BoolField::UpdateWidgetValue(QWidget *widget, double timecode)
{
QCheckBox* cb = static_cast<QCheckBox*>(widget);
// Setting the checked state on the checkbox below normally triggers a change() signal that will then trickle back
// to setting a value on this field. Therefore we block its signals while we're setting this.
cb->blockSignals(true);
if (qIsNaN(timecode)) {
cb->setTristate(true);
cb->setCheckState(Qt::PartiallyChecked);
} else {
cb->setTristate(false);
cb->setChecked(GetBoolAt(timecode));
}
cb->blockSignals(false);
emit Toggled(cb->isChecked());
}
QVariant BoolField::ConvertStringToValue(const QString &s)
{
return (s == "1");
}
QString BoolField::ConvertValueToString(const QVariant &v)
{
return QString::number(v.toBool());
}
void BoolField::UpdateFromWidget(bool b)
{
KeyframeDataChange* kdc = new KeyframeDataChange(this);
SetValueAt(Now(), b);
kdc->SetNewKeyframes();
olive::UndoStack.push(kdc);
}