Files
oak-editor/effects/crossdissolvetransition.cpp
T

35 lines
958 B
C++

#include "transition.h"
#include <QOpenGLFunctions>
CrossDissolveTransition::CrossDissolveTransition() : Transition(VIDEO_DISSOLVE_TRANSITION) {}
void CrossDissolveTransition::process_transition(double progress) {
float color[4];
glGetFloatv(GL_CURRENT_COLOR, color);
glColor4f(1.0, 1.0, 1.0, color[3]*progress);
}
void CrossDissolveTransition::process_audio(double range_start, double range_end, quint8* samples, int nb_samples, bool reverse) {
double interval = (range_end - range_start) / nb_samples;
for (int i=0;i<nb_samples;i+=2) {
qint16 samp = (qint16) (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF));
if (reverse) {
samp *= 1 - (range_start + (interval * i));
} else {
samp *= range_start + (interval * i);
}
samples[i+1] = (quint8) (samp >> 8);
samples[i] = (quint8) samp;
}
}
Transition* CrossDissolveTransition::copy() {
Transition* t = new CrossDissolveTransition();
t->length = length;
return t;
}