- App no longer depends on the oakengine rlib: build.rs links the built liboakengine.dylib (+rpath, -export_dynamic, IOSurface) and src/oakui/ffi.rs declares the pure-C surface; RealEngine calls only the frozen oakengine_* C ABI - host_syms.rs provides the oakcore_*/fb_* host symbols the dylib imports via dynamic lookup - Fix Preferences dialog crash (spawn_modal reentrancy) with a regression test - Timeline toolbar and viewer transport render C++-era icons (16px grid, dark/light themes) with localized tooltips - i18n: complete en-US table, add untranslated-key detection test - New dialogs module (preferences, export, progress)
121 lines
4.2 KiB
Rust
121 lines
4.2 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! Offscreen screenshot capture for the app window.
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//!
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//! Renders the full [`OakApp`] shell at 1600×900 (2× = 3200×1866 px) in an
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//! offscreen macOS window and writes the PNG to
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//! `app/rust/docs/screenshot-window.png`, using the same
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//! [`VisualTestAppContext`] machinery the gpui visual tests use. The window
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//! is created at `(-10000, -10000)` so nothing flickers on screen.
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//!
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//! Run it on the macOS main thread (examples run on the main thread, unlike
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//! `#[test]` harness threads):
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//!
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//! ```text
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//! cargo run --example screenshot # 1600×900 → docs/screenshot-window.png
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//! cargo run --example screenshot -- 1100 900 # any size (still overwrites the same file)
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//! ```
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use gpui::{px, size, AnyWindowHandle, AppContext, Result, VisualTestAppContext};
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use gpui_platform::current_platform;
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use oakapp::app::OakApp;
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use oakapp::oakui::MockEngine;
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const DEFAULT_WIDTH: f32 = 1600.0;
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const DEFAULT_HEIGHT: f32 = 900.0;
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const OUT: &str = concat!(env!("CARGO_MANIFEST_DIR"), "/docs/screenshot-window.png");
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fn main() -> Result<()> {
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let args: Vec<String> = std::env::args().skip(1).collect();
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let width = args
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.first()
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.and_then(|s| s.parse().ok())
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.unwrap_or(DEFAULT_WIDTH);
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let height = args
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.get(1)
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.and_then(|s| s.parse().ok())
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.unwrap_or(DEFAULT_HEIGHT);
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let mut cx = VisualTestAppContext::new(current_platform(false));
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cx.update(|app| app.init_colors());
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let window = cx.open_offscreen_window(size(px(width), px(height)), |window, cx| {
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cx.new(|cx| OakApp::<MockEngine>::new(window, None, cx))
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})?;
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let handle: AnyWindowHandle = window.into();
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// Draw enough frames for the layout to settle and the async toolbar-icon
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// assets to decode: the node editor fits its graph once the canvas size
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// is known, the viewers upload their first CPU frame, and the PNG
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// toolbar icons load through the background executor on the frame after
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// the asset future resolves.
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for _ in 0..16 {
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cx.run_until_parked();
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cx.update_window(handle, |_root, window, app| {
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let _ = window.draw(app);
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})?;
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}
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cx.run_until_parked();
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for _ in 0..16 {
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cx.run_until_parked();
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cx.update_window(handle, |_root, window, app| {
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let _ = window.draw(app);
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})?;
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}
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cx.run_until_parked();
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let image = cx.capture_screenshot(handle)?;
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// The timeline toolbar's tool icons (16px at 2× = 32px on 48px pitch)
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// must render: the toolbar is the 31px row at the top of the bottom dock
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// panel. Scan the bottom strip for the 8 tool cells and require most of
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// them to contain bright glyph pixels, so a broken icon load fails the
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// capture loudly instead of shipping an empty toolbar.
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let th = height * 2.0;
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let mut rendered = 0usize;
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for (index, cell_x) in [24u32, 88, 152, 216, 280, 344, 408, 472].iter().enumerate() {
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let mut bright = 0u32;
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for dy in 0..80i32 {
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for dx in 0..32i32 {
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let x = (*cell_x as i32 + dx) as u32;
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let y = (th as i32 - 320 + dy).max(0) as u32;
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if x >= image.width() || y >= image.height() {
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continue;
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}
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let p = image.get_pixel(x, y);
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if p[0] > 150 && p[1] > 150 && p[2] > 150 {
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bright += 1;
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}
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}
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}
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println!("[screenshot] toolbar tool {index} bright pixels: {bright}");
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if bright > 20 {
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rendered += 1;
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}
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}
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assert!(
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rendered >= 6,
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"timeline toolbar icons did not render (only {rendered}/8 tool cells had pixels)"
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);
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std::fs::create_dir_all(std::path::Path::new(OUT).parent().unwrap())?;
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image.save(OUT)?;
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println!("wrote {OUT} ({}×{})", image.width(), image.height());
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Ok(())
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}
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