Files
oak-editor/build.rs
T
Mike-Solar 063837446d feat(app): link liboakengine.dylib via frozen C ABI; UI fixes
- App no longer depends on the oakengine rlib: build.rs links the
  built liboakengine.dylib (+rpath, -export_dynamic, IOSurface) and
  src/oakui/ffi.rs declares the pure-C surface; RealEngine calls only
  the frozen oakengine_* C ABI
- host_syms.rs provides the oakcore_*/fb_* host symbols the dylib
  imports via dynamic lookup
- Fix Preferences dialog crash (spawn_modal reentrancy) with a
  regression test
- Timeline toolbar and viewer transport render C++-era icons (16px
  grid, dark/light themes) with localized tooltips
- i18n: complete en-US table, add untranslated-key detection test
- New dialogs module (preferences, export, progress)
2026-08-11 00:25:20 +08:00

117 lines
5.0 KiB
Rust

// Oak Video Editor - Non-Linear Video Editor
// Copyright (C) 2026 Oak Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//! Build-time link configuration for the `oakapp` crate.
//!
//! The app does NOT depend on the `oakengine` crate as an rlib: the real
//! engine binding ([`RealEngine`](crate::oakui::real)) calls only the
//! frozen `oakengine_*` C ABI, which lives in the built
//! `liboakengine.dylib` (crates/oakengine, crate-type `cdylib`). This
//! script points the linker at that dylib and arranges for `cargo run` to
//! find it at runtime without any environment variables.
//!
//! The dylib is built by cargo before this script runs (the `oakengine`
//! entry in `[build-dependencies]` below guarantees the build order). Cargo
//! puts it at:
//!
//! * `target/<profile>/deps/liboakengine.dylib` — when built as a
//! dependency of the app (the normal case),
//! * `target/<profile>/liboakengine.dylib` — when built as a workspace
//! member (`cargo build -p oakengine`).
//!
//! Both copies carry the same Mach-O install name pointing back into
//! `target/<profile>/deps/`, so dyld finds the dylib by that absolute path
//! at load time; the `-rpath` flag covers configurations where the install
//! name is `@rpath`-relative instead.
//!
//! # Host symbols (`-export_dynamic`)
//!
//! The dylib is linked with `-Wl,-undefined,dynamic_lookup` (see
//! crates/oakengine/build.rs), so its remaining undefined imports — the
//! C++ host symbols `oakcore_audioparams_*`, `oakcore_rational_*` and
//! `fb_*` that [`host_syms`](crate::oakui::host_syms) provides — are
//! resolved at runtime from the app binary. `-Wl,-export_dynamic` makes
//! the binary's own symbols visible to dyld for that resolution.
//!
//! macOS-specific: this is the only platform the app targets (the dylib
//! mechanism is a Mach-O feature); on any other target the script does
//! nothing.
use std::path::PathBuf;
fn main() {
if std::env::var("CARGO_CFG_TARGET_OS").as_deref() != Ok("macos") {
return;
}
let target_dir = std::env::var("CARGO_TARGET_DIR")
.map(PathBuf::from)
.unwrap_or_else(|_| PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("target"));
let profile = std::env::var("PROFILE").unwrap_or_else(|_| "debug".to_string());
let profile_dir = target_dir.join(&profile);
let deps_dir = profile_dir.join("deps");
// The un-hashed dependency artifact is the normal case; the
// workspace-member copy is the fallback. If only the hashed artifact
// exists (liboakengine-<hash>.dylib), link it by full path.
if deps_dir.join("liboakengine.dylib").exists() {
link_search(&deps_dir);
} else if profile_dir.join("liboakengine.dylib").exists() {
link_search(&profile_dir);
} else if let Some(hashed) = find_hashed_dylib(&deps_dir) {
println!("cargo:rustc-link-arg={}", hashed.display());
println!("cargo:rustc-link-arg=-Wl,-rpath,{}", deps_dir.display());
println!("cargo:rustc-link-arg=-Wl,-export_dynamic");
} else {
panic!(
"liboakengine.dylib not found under {}: build the workspace from the repo root \
(cargo build -p oakengine) so the liboakengine cdylib is produced before the app links",
profile_dir.display()
);
}
}
/// Emits the link-search path plus `-loakengine`, the runtime `-rpath` and
/// the host-symbol export flag (see the module docs).
fn link_search(dir: &std::path::Path) {
println!("cargo:rustc-link-search=native={}", dir.display());
println!("cargo:rustc-link-lib=dylib=oakengine");
println!("cargo:rustc-link-arg=-Wl,-rpath,{}", dir.display());
println!("cargo:rustc-link-arg=-Wl,-export_dynamic");
// gpui_macos reaches the IOSurface API through the `core-video` crate,
// which depends on `io-surface` with `default-features = false` — that
// disables io-surface's `link` feature, so nothing adds the
// IOSurface.framework to the final link and the binary fails with
// undefined `_IOSurface*` symbols. The app's build script is the
// single place that configures the macOS link, so link the framework
// here.
println!("cargo:rustc-link-lib=framework=IOSurface");
}
/// Finds `liboakengine-<hash>.dylib` in `deps/` (some cargo configurations
/// name dependency cdylibs with a hash suffix).
fn find_hashed_dylib(deps_dir: &std::path::Path) -> Option<PathBuf> {
let entries = std::fs::read_dir(deps_dir).ok()?;
for entry in entries.flatten() {
let name = entry.file_name();
let name = name.to_string_lossy();
if name.starts_with("liboakengine-") && name.ends_with(".dylib") {
return Some(entry.path());
}
}
None
}