204 lines
5.7 KiB
C++
204 lines
5.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "histogram.h"
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#include <QPainter>
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#include <QtMath>
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#include "common/qtutils.h"
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#include "node/node.h"
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#include "render/backend/opengl/openglrenderfunctions.h"
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OLIVE_NAMESPACE_ENTER
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HistogramScope::HistogramScope(QWidget* parent) :
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ScopeBase(parent)
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{
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}
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HistogramScope::~HistogramScope()
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{
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CleanUp();
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if (context()) {
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disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this,
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&HistogramScope::CleanUp);
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}
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}
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void HistogramScope::initializeGL()
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{
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ScopeBase::initializeGL();
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pipeline_secondary_ = CreateSecondaryShader();
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connect(context(), &QOpenGLContext::aboutToBeDestroyed, this,
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&HistogramScope::CleanUp, Qt::DirectConnection);
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}
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void HistogramScope::AssertAdditionalTextures()
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{
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if (!texture_row_sums_.IsCreated()
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|| texture_row_sums_.width() != width()
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|| texture_row_sums_.height() != height()) {
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texture_row_sums_.Destroy();
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texture_row_sums_.Create(context(), VideoParams(width(),
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height(), managed_tex().format()));
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}
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}
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void HistogramScope::CleanUp()
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{
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makeCurrent();
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pipeline_secondary_ = nullptr;
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texture_row_sums_.Destroy();
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doneCurrent();
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}
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OpenGLShaderPtr HistogramScope::CreateShader()
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{
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OpenGLShaderPtr pipeline = OpenGLShader::Create();
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pipeline->create();
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pipeline->addShaderFromSourceCode(QOpenGLShader::Vertex,
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OpenGLShader::CodeDefaultVertex());
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pipeline->addShaderFromSourceCode(QOpenGLShader::Fragment,
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Node::ReadFileAsString(":/shaders/rgbhistogram.frag"));
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pipeline->link();
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return pipeline;
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}
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OpenGLShaderPtr HistogramScope::CreateSecondaryShader()
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{
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OpenGLShaderPtr shader = OpenGLShader::Create();
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shader->create();
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shader->addShaderFromSourceCode(QOpenGLShader::Vertex,
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Node::ReadFileAsString(":/shaders/rgbhistogram.vert"));
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shader->addShaderFromSourceCode(QOpenGLShader::Fragment,
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Node::ReadFileAsString(":/shaders/rgbhistogram_secondary.frag"));
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shader->link();
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return shader;
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}
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void HistogramScope::DrawScope()
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{
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float histogram_scale = 0.80f;
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// This value is eyeballed for usefulness. Until we have a geometry
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// shader approach, it is impossible to normalize against a peak
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// sum of image values.
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float histogram_base = 2.5f;
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float histogram_power = 1.0f / histogram_base;
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pipeline()->bind();
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pipeline()->setUniformValue("ove_resolution", managed_tex().width(),
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managed_tex().height());
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pipeline()->setUniformValue("ove_viewport", width(), height());
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pipeline()->setUniformValue("histogram_scale", histogram_scale);
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pipeline()->release();
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AssertAdditionalTextures();
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framebuffer().Attach(&texture_row_sums_, true);
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framebuffer().Bind();
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managed_tex().Bind();
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OpenGLRenderFunctions::Blit(pipeline());
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managed_tex().Release();
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framebuffer().Release();
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framebuffer().Detach();
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pipeline_secondary_->bind();
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pipeline_secondary_->setUniformValue("ove_resolution",
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texture_row_sums_.width(), texture_row_sums_.height());
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pipeline_secondary_->setUniformValue("ove_viewport", width(), height());
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pipeline_secondary_->setUniformValue("histogram_scale", histogram_scale);
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pipeline_secondary_->setUniformValue("histogram_power", histogram_power);
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pipeline_secondary_->release();
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texture_row_sums_.Bind();
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OpenGLRenderFunctions::Blit(pipeline_secondary_);
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texture_row_sums_.Release();
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// Draw line overlays
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QPainter p(this);
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QFont font = p.font();
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font.setPixelSize(10);
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QFontMetrics font_metrics = QFontMetrics(font);
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QString label;
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std::vector<float> histogram_increments = {
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0.00,
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0.25,
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0.50,
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1.0
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};
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int histogram_steps = histogram_increments.size();
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QVector<QLine> histogram_lines(histogram_steps + 1);
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int font_x_offset = 0;
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int font_y_offset = font_metrics.capHeight() / 2.0f;
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p.setCompositionMode(QPainter::CompositionMode_Plus);
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p.setPen(QColor(0.0, 0.6 * 255.0, 0.0));
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p.setFont(font);
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float histogram_dim_x = ceil((width() - 1.0) * histogram_scale);
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float histogram_dim_y = ceil((height() - 1.0) * histogram_scale);
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float histogram_start_dim_x =
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((width() - 1.0) - histogram_dim_x) / 2.0f;
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float histogram_start_dim_y =
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((height() - 1.0) - histogram_dim_y) / 2.0f;
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float histogram_end_dim_x = (width() - 1.0) - histogram_start_dim_x;
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// for (int i=0; i <= histogram_steps; i++) {
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for(std::vector<float>::iterator it = histogram_increments.begin();
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it != histogram_increments.end(); it++) {
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histogram_lines[it - histogram_increments.begin()].setLine(
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histogram_start_dim_x,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y,
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histogram_end_dim_x,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y);
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label = QString::number(
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*it * 100, 'f', 1) + "%";
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font_x_offset = QFontMetricsWidth(font_metrics, label) + 4;
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p.drawText(
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histogram_start_dim_x - font_x_offset,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y + font_y_offset, label);
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}
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p.drawLines(histogram_lines);
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}
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OLIVE_NAMESPACE_EXIT
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