Files
oak-editor/app/render/renderinstance.h
T

95 lines
2.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef GLINSTANCE_H
#define GLINSTANCE_H
#include <QMatrix4x4>
#include <QOffscreenSurface>
#include <QOpenGLContext>
#include "render/gl/shaderptr.h"
#include "render/renderframebuffer.h"
#include "render/rendermodes.h"
/**
* @brief An object containing all resources necessary for each thread to support hardware accelerated rendering
*
* RenderInstance contains everything that Nodes will need to draw with on a per-thread basis.
*
* In OpenGL,
*/
class RenderInstance : public QObject
{
public:
RenderInstance(const int& width,
const int& height,
const int& divider,
const olive::PixelFormat& format,
const olive::RenderMode& mode);
void SetShareContext(QOpenGLContext* share);
bool Start();
void Stop();
bool IsStarted();
RenderFramebuffer* buffer();
QOpenGLContext* context();
const int& width() const;
const int& height() const;
const int& divider() const;
const olive::PixelFormat& format() const;
const olive::RenderMode& mode() const;
ShaderPtr default_pipeline() const;
private:
QOpenGLContext* ctx_;
QOpenGLContext* share_ctx_;
QOffscreenSurface surface_;
RenderFramebuffer buffer_;
int width_;
int height_;
olive::PixelFormat format_;
olive::RenderMode mode_;
int divider_;
ShaderPtr default_pipeline_;
};
#endif // GLINSTANCE_H