Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_ADDTIMELINETOOL_H
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#define OAK_ADDTIMELINETOOL_H
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#include "beam.h"
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namespace olive
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{
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class AddTool : public BeamTool {
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public:
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AddTool(TimelineWidget *parent);
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virtual void mouse_press(TimelineViewMouseEvent *event) override;
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virtual void mouse_move(TimelineViewMouseEvent *event) override;
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virtual void mouse_release(TimelineViewMouseEvent *event) override;
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static Node *create_addable_clip(void *command,
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Sequence *sequence,
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const Track::Reference &track,
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const Rational &in, const Rational &length,
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const QRectF &rect = QRectF());
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protected:
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void mouse_move_internal(const Rational &cursor_frame, bool outwards);
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TimelineViewGhostItem *ghost_;
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Rational drag_start_point_;
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};
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}
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#endif // OAK_ADDTIMELINETOOL_H
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