I'll be honest, this probably makes no noticeable difference at all. It should be faster and more efficient, but whether that translates into any tangible improvement is yet to be seen.
74 lines
1.8 KiB
C++
74 lines
1.8 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2021 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef EXPORTTASK_H
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#define EXPORTTASK_H
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#include "exportparams.h"
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#include "node/output/viewer/viewer.h"
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#include "render/colorprocessor.h"
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#include "task/render/render.h"
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#include "task/task.h"
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namespace olive {
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class ExportTask : public RenderTask
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{
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Q_OBJECT
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public:
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ExportTask(ViewerOutput *viewer_node, ColorManager *color_manager, const ExportParams ¶ms);
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protected:
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virtual bool Run() override;
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virtual void FrameDownloaded(FramePtr frame, const QByteArray& hash, const QVector<rational>& times, qint64 job_time) override;
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virtual void AudioDownloaded(const TimeRange& range, SampleBufferPtr samples, qint64 job_time) override;
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virtual bool TwoStepFrameRendering() const override
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{
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return false;
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}
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private:
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void WriteAudioLoop(const TimeRange &time, SampleBufferPtr samples);
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QHash<rational, FramePtr> time_map_;
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QHash<TimeRange, SampleBufferPtr> audio_map_;
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ColorManager* color_manager_;
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ExportParams params_;
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Encoder* encoder_;
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ColorProcessorPtr color_processor_;
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int64_t frame_time_;
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rational audio_time_;
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};
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}
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#endif // EXPORTTASK_H
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