Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
/*
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* Oak Video Editor - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//
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// Created by mikesolar on 25-10-1.
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//
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#ifndef OAK_OLIVECLIP_H
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#define OAK_OLIVECLIP_H
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#include "image.h"
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#include "ofxCore.h"
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#include "ofxhClip.h"
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#include "render/texture.h"
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#include "render/videoparams.h"
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#include <QMap>
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#include <memory>
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namespace olive
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{
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namespace plugin
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{
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class OliveClipInstance : public OFX::Host::ImageEffect::ClipInstance {
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public:
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OliveClipInstance(OFX::Host::ImageEffect::Instance *effect_instance,
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OFX::Host::ImageEffect::ClipDescriptor &desc,
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VideoParams ¶ms)
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: ClipInstance(effect_instance, desc)
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, params_(params)
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, defaultRegionOfDefinitions_{ 0, 0, 0, 0 }
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, name_(desc.getName())
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{
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}
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OFX::Host::ImageEffect::Image *getOutputImage(OfxTime time);
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const std::string &getUnmappedBitDepth() const override;
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const std::string &getUnmappedComponents() const override;
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const std::string &getPremult() const override;
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double getAspectRatio() const override;
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double getFrameRate() const override;
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void getFrameRange(double &start_frame, double &end_frame) const override;
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const std::string &getFieldOrder() const override;
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bool getConnected() const override;
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double getUnmappedFrameRate() const override;
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void getUnmappedFrameRange(double &start_frame,
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double &end_frame) const override;
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bool getContinuousSamples() const override;
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OFX::Host::ImageEffect::Image *
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getImage(OfxTime time, const OfxRectD *optional_bounds) override;
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OfxRectD getRegionOfDefinition(OfxTime time) const override;
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void setRegionOfDefinition(OfxRectD region_of_definition, OfxTime time);
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void setDefaultRegionOfDefinition(OfxRectD region_of_definition);
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void setParams(const VideoParams ¶ms);
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#ifdef OFX_SUPPORTS_OPENGLRENDER
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OFX::Host::ImageEffect::Texture *
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loadTexture(OfxTime time, const char *format,
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const OfxRectD *optional_bounds) override;
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#endif
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void setInputTexture(TexturePtr texture, OfxTime time,
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bool readback_cpu = true);
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void setOutputTexture(TexturePtr texture, OfxTime time);
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// Get the plugin-preferred VideoParams based on base class _pixelDepth/_components
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VideoParams getPluginPreferredParams() const;
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// Prune old entries from the images_ cache to prevent unbounded growth.
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// Output clip images are not pruned (they are typically single-frame).
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void prune_images_cache();
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static constexpr int k_max_input_image_cache = 8;
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private:
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VideoParams params_;
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QMap<OfxTime, OfxRectD> regionOfDefinitions_;
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OfxRectD defaultRegionOfDefinitions_;
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std::string name_;
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QMap<OfxTime, Image *> images_;
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#ifdef OFX_SUPPORTS_OPENGLRENDER
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QMap<OfxTime, TexturePtr> input_textures_;
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QMap<OfxTime, TexturePtr> output_textures_;
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#endif
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};
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}
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}
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#endif //OAK_OLIVECLIP_H
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