Files
oak-editor/app/render/backend/renderworker.h
T
itsmattkc 5c5f09a20c renderer: added generate job
For nodes that produce an image on the CPU before sending it to the GPU.
2020-06-13 03:01:23 +10:00

198 lines
4.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef RENDERWORKER_H
#define RENDERWORKER_H
#include <QMatrix4x4>
#include "decodercache.h"
#include "node/traverser.h"
#include "node/output/viewer/viewer.h"
#include "renderticket.h"
OLIVE_NAMESPACE_ENTER
class RenderBackend;
class RenderWorker : public QObject, public NodeTraverser
{
Q_OBJECT
public:
RenderWorker(RenderBackend* parent);
bool IsAvailable() const
{
return available_;
}
void SetAvailable(bool a)
{
available_ = a;
}
void SetVideoParams(const VideoParams& params)
{
video_params_ = params;
}
void SetAudioParams(const AudioParams& params)
{
audio_params_ = params;
}
void SetVideoDownloadMatrix(const QMatrix4x4& mat)
{
video_download_matrix_ = mat;
}
void SetAudioModeIsPreview(bool audio_mode_is_preview)
{
audio_mode_is_preview_ = audio_mode_is_preview;
}
void SetCopyMap(QHash<Node*, Node*>* copy_map)
{
copy_map_ = copy_map;
}
void SetRenderMode(const RenderMode::Mode& mode)
{
render_mode_ = mode;
}
void EnablePreviewGeneration(AudioPlaybackCache* cache, qint64 job_time)
{
preview_cache_ = cache;
preview_job_time_ = job_time;
}
/**
* @brief Return a unique ID for the image generated at this time
*
* This hash should always be unique to this image and can therefore be used to match existing
* cached frames.
*
* @return
*
* SHA-1 hash or empty QByteArray if no viewer node is set.
*/
void Hash(RenderTicketPtr ticket, ViewerOutput *viewer, const QList<rational>& times);
/**
* @brief Render the frame at this time
*
* Produces a fully rendered frame from the connected viewer at this time.
*
* @return
*
* A frame corresponding to the set video parameters. If no nodes are active at the time, this
* function will still return a blank frame with the same parameters. If no viewer node is set,
* nullptr is returned.
*/
void RenderFrame(RenderTicketPtr ticket, ViewerOutput* viewer, const rational &time);
void RenderAudio(RenderTicketPtr ticket, ViewerOutput* viewer, const TimeRange& range);
protected:
virtual void TextureToFrame(const QVariant& texture, FramePtr frame, const QMatrix4x4 &mat) const = 0;
virtual QVariant FootageFrameToTexture(StreamPtr stream, FramePtr frame) const = 0;
virtual QVariant CachedFrameToTexture(FramePtr frame) const = 0;
virtual NodeValueTable GenerateBlockTable(const TrackOutput *track, const TimeRange &range) override;
virtual QVariant ProcessVideoFootage(StreamPtr stream, const rational &input_time) override;
virtual QVariant ProcessAudioFootage(StreamPtr stream, const TimeRange &input_time) override;
virtual QVariant ProcessSamples(const Node *node, const TimeRange &range, const SampleJob &job) override;
virtual QVariant ProcessFrameGeneration(const Node *node, const GenerateJob& job) override;
virtual QVariant GetCachedFrame(const Node *node, const rational &time) override;
virtual bool TextureHasAlpha(const QVariant& v) const = 0;
const VideoParams& video_params() const
{
return video_params_;
}
const AudioParams& audio_params() const
{
return audio_params_;
}
const RenderMode::Mode& render_mode() const
{
return render_mode_;
}
signals:
void AudioConformUnavailable(StreamPtr stream, TimeRange range,
rational stream_time, AudioParams params);
void FinishedJob();
void WaveformGenerated(OLIVE_NAMESPACE::TrackOutput* track, OLIVE_NAMESPACE::AudioVisualWaveform samples, OLIVE_NAMESPACE::TimeRange start);
private:
DecoderPtr ResolveDecoderFromInput(StreamPtr stream);
RenderBackend* parent_;
VideoParams video_params_;
AudioParams audio_params_;
struct CachedStill {
QVariant texture;
QString colorspace;
bool alpha_is_associated;
int divider;
rational time;
};
QHash<Stream*, CachedStill> still_image_cache_;
QMatrix4x4 video_download_matrix_;
DecoderCache decoder_cache_;
TimeRange audio_render_time_;
bool available_;
bool audio_mode_is_preview_;
AudioPlaybackCache* preview_cache_;
qint64 preview_job_time_;
QHash<Node*, Node*>* copy_map_;
RenderMode::Mode render_mode_;
};
OLIVE_NAMESPACE_EXIT
#endif // RENDERWORKER_H