Each class is responsible for its own saving and loading from the XML data in order to reduce the complexity of the save code.
94 lines
2.3 KiB
C++
94 lines
2.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef NODEGRAPH_H
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#define NODEGRAPH_H
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#include <QObject>
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#include "node/node.h"
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/**
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* @brief A collection of nodes
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*/
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class NodeGraph : public QObject
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{
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Q_OBJECT
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public:
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/**
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* @brief NodeGraph Constructor
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*/
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NodeGraph();
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/**
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* @brief Destructively destroys all nodes in the graph
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*/
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void Clear();
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/**
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* @brief Add a node to this graph
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*
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* The node will get added to this graph. It is not automatically connected to anything, any connections will need to
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* be made manually after the node is added. The graph takes ownership of the Node.
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*/
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void AddNode(Node* node);
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/**
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* @brief Removes a Node from the graph BUT doesn't destroy it. Ownership is passed to `new_parent`.
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*/
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void TakeNode(Node* node, QObject* new_parent = nullptr);
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/**
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* @brief Retrieve a complete list of the nodes belonging to this graph
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*/
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const QList<Node*>& nodes() const;
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/**
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* @brief Returns whether a certain Node is in the graph or not
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*/
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bool ContainsNode(Node* n) const;
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signals:
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/**
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* @brief Signal emitted when a Node is added to the graph
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*/
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void NodeAdded(Node* node);
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/**
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* @brief Signal emitted when a Node is removed from the graph
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*/
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void NodeRemoved(Node* node);
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/**
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* @brief Signal emitted when a member node of this graph has been connected to another (creating an "edge")
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*/
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void EdgeAdded(NodeEdgePtr edge);
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/**
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* @brief Signal emitted when a member node of this graph has been disconnected from another (removing an "edge")
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*/
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void EdgeRemoved(NodeEdgePtr edge);
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private:
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QList<Node*> node_children_;
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};
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#endif // NODEGRAPH_H
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