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oak-editor/app/node/block/block.cpp
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "block.h"
#include <QDebug>
#include "transition/transition.h"
Block::Block() :
previous_(nullptr),
next_(nullptr)
{
name_input_ = new NodeInput("name_in", NodeParam::kString);
name_input_->SetConnectable(false);
name_input_->set_is_keyframable(false);
AddInput(name_input_);
length_input_ = new NodeInput("length_in", NodeParam::kRational);
length_input_->SetConnectable(false);
length_input_->set_is_keyframable(false);
AddInput(length_input_);
connect(length_input_, SIGNAL(ValueChanged(const rational&, const rational&)), this, SLOT(LengthInputChanged()));
media_in_input_ = new NodeInput("media_in_in", NodeParam::kRational);
media_in_input_->SetConnectable(false);
media_in_input_->set_is_keyframable(false);
AddInput(media_in_input_);
speed_input_ = new NodeInput("speed_in", NodeParam::kRational);
speed_input_->set_standard_value(QVariant::fromValue(rational(1)));
speed_input_->SetConnectable(false);
speed_input_->set_is_keyframable(false);
AddInput(speed_input_);
// A block's length must be greater than 0
set_length_and_media_out(1);
}
QString Block::Category() const
{
return tr("Block");
}
const rational &Block::in() const
{
return in_point_;
}
const rational &Block::out() const
{
return out_point_;
}
void Block::set_in(const rational &in)
{
in_point_ = in;
}
void Block::set_out(const rational &out)
{
out_point_ = out;
}
rational Block::length() const
{
return length_input_->get_standard_value().value<rational>();
}
void Block::set_length_and_media_out(const rational &length)
{
Q_ASSERT(length > 0);
if (length == this->length()) {
return;
}
length_input_->set_standard_value(QVariant::fromValue(length));
}
void Block::set_length_and_media_in(const rational &length)
{
Q_ASSERT(length > 0);
if (length == this->length()) {
return;
}
// Calculate media_in adjustment
set_media_in(media_in() + (this->length() - length) * speed());
// Set the length without setting media out
set_length_and_media_out(length);
}
Block *Block::previous()
{
return previous_;
}
Block *Block::next()
{
return next_;
}
void Block::set_previous(Block *previous)
{
previous_ = previous;
}
void Block::set_next(Block *next)
{
next_ = next;
}
rational Block::media_in() const
{
return media_in_input_->get_standard_value().value<rational>();
}
void Block::set_media_in(const rational &media_in)
{
media_in_input_->set_standard_value(QVariant::fromValue(media_in));
}
rational Block::media_out() const
{
return media_in() + length() * speed();
}
rational Block::speed() const
{
return speed_input_->get_standard_value().value<rational>();
}
void Block::set_speed(const rational &speed)
{
speed_input_->set_standard_value(QVariant::fromValue(speed));
}
bool Block::is_still() const
{
return speed() == 0;
}
bool Block::is_reversed() const
{
return speed() < 0;
}
QString Block::block_name() const
{
return name_input_->get_standard_value().toString();
}
void Block::set_block_name(const QString &name)
{
name_input_->set_standard_value(name);
// FIXME: Signal the name has changed to update UI objects
}
rational Block::SequenceToMediaTime(const rational &sequence_time) const
{
// These constants are not considered "values" per se, so we don't modify them
if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
return sequence_time;
}
return (sequence_time - in()) * speed() + media_in();
}
rational Block::MediaToSequenceTime(const rational &media_time) const
{
// These constants are not considered "values" per se, so we don't modify them
if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
return media_time;
}
return (media_time - media_in()) / speed() + in();
}
void Block::LengthInputChanged()
{
emit LengthChanged(length());
}
bool Block::Link(Block *a, Block *b)
{
if (a == b || !a || !b) {
return false;
}
// Prevent duplicate link entries (assume that we only need to check one clip since this should be the only function
// that adds to the linked array)
if (Block::AreLinked(a, b)) {
return false;
}
a->linked_clips_.append(b);
b->linked_clips_.append(a);
emit a->LinksChanged();
emit b->LinksChanged();
return true;
}
void Block::Link(const QList<Block*>& blocks)
{
foreach (Block* a, blocks) {
foreach (Block* b, blocks) {
Link(a, b);
}
}
}
bool Block::Unlink(Block *a, Block *b)
{
if (a == b || !a || !b) {
return false;
}
if (!Block::AreLinked(a, b)) {
return false;
}
a->linked_clips_.removeOne(b);
b->linked_clips_.removeOne(a);
emit a->LinksChanged();
emit b->LinksChanged();
return true;
}
void Block::Unlink(const QList<Block *> &blocks)
{
foreach (Block* a, blocks) {
foreach (Block* b, blocks) {
Unlink(a, b);
}
}
}
bool Block::AreLinked(Block *a, Block *b)
{
return a->linked_clips_.contains(b);
}
const QVector<Block*> &Block::linked_clips()
{
return linked_clips_;
}
bool Block::HasLinks()
{
return !linked_clips_.isEmpty();
}
bool Block::IsBlock() const
{
return true;
}
void Block::Retranslate()
{
Node::Retranslate();
length_input_->set_name(tr("Length"));
media_in_input_->set_name(tr("Media In"));
}
NodeInput *Block::length_input() const
{
return length_input_;
}
NodeInput *Block::media_in_input() const
{
return media_in_input_;
}
NodeInput *Block::speed_input() const
{
return speed_input_;
}
void Block::InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from)
{
// We ignore length changes since they don't have an effect on our frames
if (from == length_input_) {
return;
}
Node::InvalidateCache(start_range, end_range, from);
}