Files
oak-editor/app/ui/CMakeLists.txt
T
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00

33 lines
996 B
CMake

# Olive - Non-Linear Video Editor
# Copyright (C) 2022 Olive Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
add_subdirectory(cursors)
add_subdirectory(icons)
add_subdirectory(graphics)
add_subdirectory(style)
set(OLIVE_RESOURCES
${OLIVE_RESOURCES}
PARENT_SCOPE
)
set(OLIVE_SOURCES
${OLIVE_SOURCES}
ui/humanstrings.cpp
ui/humanstrings.h
PARENT_SCOPE
)