284 lines
7.5 KiB
C++
284 lines
7.5 KiB
C++
/***
|
|
|
|
Olive - Non-Linear Video Editor
|
|
Copyright (C) 2019 Olive Team
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
***/
|
|
|
|
#include "timeline.h"
|
|
|
|
#include <QDebug>
|
|
|
|
#include "node/blend/alphaover/alphaover.h"
|
|
#include "node/block/gap/gap.h"
|
|
#include "node/graph.h"
|
|
#include "panel/timeline/timeline.h"
|
|
|
|
TimelineOutput::TimelineOutput()
|
|
{
|
|
track_input_ = new NodeInput("track_in");
|
|
track_input_->add_data_input(NodeParam::kTrack);
|
|
AddParameter(track_input_);
|
|
|
|
length_output_ = new NodeOutput("length_out");
|
|
length_output_->set_data_type(NodeParam::kRational);
|
|
AddParameter(length_output_);
|
|
|
|
connect(this, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackConnectionAdded(NodeEdgePtr)));
|
|
connect(this, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackConnectionRemoved(NodeEdgePtr)));
|
|
}
|
|
|
|
QString TimelineOutput::Name()
|
|
{
|
|
return tr("Timeline");
|
|
}
|
|
|
|
QString TimelineOutput::id()
|
|
{
|
|
return "org.olivevideoeditor.Olive.timeline";
|
|
}
|
|
|
|
QString TimelineOutput::Category()
|
|
{
|
|
return tr("Output");
|
|
}
|
|
|
|
QString TimelineOutput::Description()
|
|
{
|
|
return tr("Node for communicating between a Timeline panel and the node graph.");
|
|
}
|
|
|
|
const rational &TimelineOutput::Timebase()
|
|
{
|
|
return timebase_;
|
|
}
|
|
|
|
NodeInput *TimelineOutput::track_input()
|
|
{
|
|
return track_input_;
|
|
}
|
|
|
|
NodeOutput *TimelineOutput::length_output()
|
|
{
|
|
return length_output_;
|
|
}
|
|
|
|
const QVector<TrackOutput *> &TimelineOutput::Tracks()
|
|
{
|
|
return track_cache_;
|
|
}
|
|
|
|
TrackOutput *TimelineOutput::TrackAt(int index)
|
|
{
|
|
return track_cache_.at(index);
|
|
}
|
|
|
|
QVariant TimelineOutput::Value(NodeOutput *output, const rational &time)
|
|
{
|
|
if (output == length_output_) {
|
|
Q_UNUSED(time)
|
|
|
|
rational length;
|
|
|
|
// Retrieve each track's end point and return the longest of the tracks
|
|
foreach (TrackOutput* track, track_cache_) {
|
|
length = qMax(track->in(), length);
|
|
}
|
|
|
|
return QVariant::fromValue(length);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
rational TimelineOutput::GetSequenceLength()
|
|
{
|
|
rational length = 0;
|
|
|
|
foreach (TrackOutput* track, track_cache_) {
|
|
length = qMax(length, track->in());
|
|
}
|
|
|
|
return length;
|
|
}
|
|
|
|
TrackOutput *TimelineOutput::attached_track()
|
|
{
|
|
return ValueToPtr<TrackOutput>(track_input_->get_value(0));
|
|
}
|
|
|
|
void TimelineOutput::AttachTrack(TrackOutput *track)
|
|
{
|
|
TrackOutput* current_track = track;
|
|
|
|
// Traverse through Tracks caching and connecting them
|
|
while (current_track != nullptr) {
|
|
connect(current_track, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackEdgeAdded(NodeEdgePtr)));
|
|
connect(current_track, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackEdgeRemoved(NodeEdgePtr)));
|
|
connect(current_track, SIGNAL(BlockAdded(Block*)), this, SLOT(TrackAddedBlock(Block*)));
|
|
connect(current_track, SIGNAL(BlockRemoved(Block*)), this, SLOT(TrackRemovedBlock(Block*)));
|
|
|
|
current_track->SetIndex(track_cache_.size());
|
|
|
|
track_cache_.append(current_track);
|
|
|
|
// This function must be called after the track is added to track_cache_, since it uses track_cache_ to determine
|
|
// the track's index
|
|
emit TrackAdded(current_track);
|
|
|
|
current_track = current_track->next_track();
|
|
}
|
|
}
|
|
|
|
void TimelineOutput::DetachTrack(TrackOutput *track)
|
|
{
|
|
TrackOutput* current_track = track;
|
|
|
|
// Traverse through Tracks uncaching and disconnecting them
|
|
while (current_track != nullptr) {
|
|
emit TrackRemoved(current_track);
|
|
|
|
current_track->SetIndex(-1);
|
|
|
|
disconnect(current_track, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackEdgeAdded(NodeEdgePtr)));
|
|
disconnect(current_track, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackEdgeRemoved(NodeEdgePtr)));
|
|
disconnect(current_track, SIGNAL(BlockAdded(Block*)), this, SLOT(TrackAddedBlock(Block*)));
|
|
disconnect(current_track, SIGNAL(BlockRemoved(Block*)), this, SLOT(TrackRemovedBlock(Block*)));
|
|
|
|
track_cache_.removeAll(current_track);
|
|
|
|
current_track = current_track->next_track();
|
|
}
|
|
}
|
|
|
|
void TimelineOutput::SetTimebase(const rational &timebase)
|
|
{
|
|
timebase_ = timebase;
|
|
|
|
emit TimebaseChanged(timebase_);
|
|
}
|
|
|
|
void TimelineOutput::AddTrack()
|
|
{
|
|
TrackOutput* track = new TrackOutput();
|
|
static_cast<NodeGraph*>(parent())->AddNode(track);
|
|
|
|
if (track_cache_.isEmpty()) {
|
|
// Connect this track directly to this output
|
|
NodeParam::ConnectEdge(track->track_output(), track_input());
|
|
} else {
|
|
TrackOutput* current_last_track = track_cache_.last();
|
|
|
|
// Connect this track to the current last track
|
|
NodeParam::ConnectEdge(track->track_output(), current_last_track->track_input());
|
|
|
|
// FIXME: Test code only
|
|
AlphaOverBlend* blend = new AlphaOverBlend();
|
|
static_cast<NodeGraph*>(parent())->AddNode(blend);
|
|
|
|
NodeParam::ConnectEdge(track->texture_output(), blend->blend_input());
|
|
NodeParam::ConnectEdge(current_last_track->texture_output(), blend->base_input());
|
|
NodeParam::ConnectEdge(blend->texture_output(), current_last_track->texture_output()->edges().first()->input());
|
|
// End test code
|
|
}
|
|
}
|
|
|
|
void TimelineOutput::RemoveTrack()
|
|
{
|
|
if (track_cache_.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
TrackOutput* track = track_cache_.last();
|
|
|
|
static_cast<NodeGraph*>(parent())->TakeNode(track);
|
|
|
|
delete track;
|
|
}
|
|
|
|
TrackOutput *TimelineOutput::TrackFromBlock(Block *block)
|
|
{
|
|
Block* n = block;
|
|
|
|
// Find last valid block in Sequence and assume its a track
|
|
while (n->next() != nullptr) {
|
|
n = n->next();
|
|
}
|
|
|
|
// Downside of this approach is the usage of dynamic_cast, alternative would be looping through all known tracks and
|
|
// seeing if the contain the Block, but this seems slower
|
|
return dynamic_cast<TrackOutput*>(n);
|
|
}
|
|
|
|
void TimelineOutput::TrackConnectionAdded(NodeEdgePtr edge)
|
|
{
|
|
if (edge->input() != track_input()) {
|
|
return;
|
|
}
|
|
|
|
AttachTrack(attached_track());
|
|
|
|
// FIXME: Is this necessary?
|
|
emit TimebaseChanged(timebase_);
|
|
}
|
|
|
|
void TimelineOutput::TrackConnectionRemoved(NodeEdgePtr edge)
|
|
{
|
|
if (edge->input() != track_input()) {
|
|
return;
|
|
}
|
|
|
|
DetachTrack(ValueToPtr<TrackOutput>(edge->output()->get_value(0)));
|
|
|
|
emit TimelineCleared();
|
|
}
|
|
|
|
void TimelineOutput::TrackAddedBlock(Block *block)
|
|
{
|
|
emit BlockAdded(block, static_cast<TrackOutput*>(sender())->Index());
|
|
}
|
|
|
|
void TimelineOutput::TrackRemovedBlock(Block *block)
|
|
{
|
|
emit BlockRemoved(block);
|
|
}
|
|
|
|
void TimelineOutput::TrackEdgeAdded(NodeEdgePtr edge)
|
|
{
|
|
// Assume this signal was sent from a TrackOutput
|
|
TrackOutput* track = static_cast<TrackOutput*>(sender());
|
|
|
|
// If this edge pertains to the track's track input, all the tracks just added need attaching
|
|
if (edge->input() == track->track_input()) {
|
|
TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value(0));
|
|
|
|
AttachTrack(added_track);
|
|
}
|
|
}
|
|
|
|
void TimelineOutput::TrackEdgeRemoved(NodeEdgePtr edge)
|
|
{
|
|
// Assume this signal was sent from a TrackOutput
|
|
TrackOutput* track = static_cast<TrackOutput*>(sender());
|
|
|
|
// If this edge pertains to the track's track input, all the tracks just added need attaching
|
|
if (edge->input() == track->track_input()) {
|
|
TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value(0));
|
|
|
|
DetachTrack(added_track);
|
|
}
|
|
}
|