303 lines
8.8 KiB
C++
303 lines
8.8 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2021 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef DECODER_H
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#define DECODER_H
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extern "C" {
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#include <libswresample/swresample.h>
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}
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#include <QFileInfo>
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#include <QMutex>
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#include <QObject>
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#include <QWaitCondition>
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#include <stdint.h>
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#include "codec/frame.h"
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#include "codec/samplebuffer.h"
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#include "codec/waveoutput.h"
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#include "common/rational.h"
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#include "node/project/footage/footage.h"
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#include "node/project/footage/footagedescription.h"
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namespace olive {
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class Decoder;
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using DecoderPtr = std::shared_ptr<Decoder>;
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/**
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* @brief A decoder's is the main class for bringing external media into Olive
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*
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* Its responsibilities are to serve as
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* abstraction from codecs/decoders and provide complete frames. These frames can be video or audio data and are
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* provided as Frame objects in shared pointers to alleviate the responsibility of memory handling.
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*
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* The main function in a decoder is Retrieve() which should return complete image/audio data. A decoder should
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* alleviate all the complexities of codec compression from the rest of the application (i.e. a decoder should never
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* return a partial frame or require other parts of the system to interface directly with the codec). Often this will
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* necessitate pre-emptively caching, indexing, or even fully transcoding media before using it which can be implemented
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* through the Analyze() function.
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*
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* A decoder does NOT perform any pixel/sample format conversion. Frames should pass through the PixelService
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* to be utilized in the rest of the rendering pipeline.
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*/
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class Decoder : public QObject
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{
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Q_OBJECT
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public:
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enum RetrieveState {
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kReady,
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kFailedToOpen,
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kIndexUnavailable
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};
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Decoder();
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/**
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* @brief Unique decoder ID
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*/
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virtual QString id() const = 0;
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virtual bool SupportsVideo(){return false;}
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virtual bool SupportsAudio(){return false;}
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class CodecStream
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{
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public:
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CodecStream() :
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stream_(-1)
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{
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}
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CodecStream(const QString& filename, int stream) :
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filename_(filename),
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stream_(stream)
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{
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}
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bool IsValid() const
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{
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return !filename_.isEmpty() && stream_ >= 0;
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}
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bool Exists() const
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{
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return QFileInfo::exists(filename_);
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}
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void Reset()
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{
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*this = CodecStream();
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}
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bool operator==(const CodecStream& rhs) const
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{
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return filename_ == rhs.filename_ && stream_ == rhs.stream_;
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}
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const QString& filename() const
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{
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return filename_;
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}
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int stream() const
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{
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return stream_;
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}
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private:
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QString filename_;
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int stream_;
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};
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/**
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* @brief Open stream for decoding
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*
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* This function is thread safe.
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*
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* Returns TRUE if stream could be opened successfully. Also returns TRUE if the decoder is
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* already open and the stream == the stream provided. Returns FALSE if the stream couldn't
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* be opened OR if already open and the stream is NOT the same.
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*/
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bool Open(const CodecStream& stream);
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static const rational kAnyTimecode;
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/**
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* @brief Retrieves a video frame from footage
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*
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* This function will always return a valid frame unless a fatal error occurs (in such case,
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* nullptr will return). If the timecode is before the start of the footage, this function should
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* return the first frame. Likewise, if it is after the timecode, this function should return the
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* last frame.
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*
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* This function is thread safe and can only run while the decoder is open. \see Open()
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*/
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FramePtr RetrieveVideo(const rational& timecode, const int& divider);
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/**
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* @brief Retrieve audio data from footage
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*
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* This function will always return a sample buffer unless a fatal error occurs (in such case,
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* nullptr will return). The SampleBuffer should always have enough audio for the range provided.
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*
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* This function is thread safe and can only run while the decoder is open. \see Open()
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*/
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SampleBufferPtr RetrieveAudio(const TimeRange& range, const AudioParams& params, const QString &cache_path, Footage::LoopMode loop_mode, const QAtomicInt *cancelled);
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/**
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* @brief Determine the last time this decoder instance was used in any way
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*/
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qint64 GetLastAccessedTime();
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/**
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* @brief Generate a Footage object from a file
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*
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* If this decoder is able to parse this file, it will return a valid FootagePtr. Otherwise, it
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* will return nullptr.
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*
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* For sub-classes, this function should be effectively static. We can't do virtual static
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* functions in C++, but it should hold and access no state during its run.
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*
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* This function is re-entrant.
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*/
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virtual FootageDescription Probe(const QString& filename, const QAtomicInt* cancelled) const = 0;
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/**
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* @brief Closes media/deallocates memory
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*
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* This function is thread safe and can only run while the decoder is open. \see Open()
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*/
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void Close();
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/**
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* @brief Create a Decoder instance using a Decoder ID
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*
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* @return
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*
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* A Decoder instance or nullptr if a Decoder with this ID does not exist
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*/
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static DecoderPtr CreateFromID(const QString& id);
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static QString TransformImageSequenceFileName(const QString& filename, const int64_t& number);
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static int GetImageSequenceDigitCount(const QString& filename);
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static int64_t GetImageSequenceIndex(const QString& filename);
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static QVector<DecoderPtr> ReceiveListOfAllDecoders();
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protected:
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/**
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* @brief Internal open function
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*
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* Sub-classes must override this function. Function will already be mutexed, so there is no need
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* to worry about thread safety. Also many other sanity checks will be done before this, so
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* sub-classes only need to worry about their own opening functions. It is guaranteed that the
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* decoder is not open yet and that the footage stream was from that sub-classes probe function.
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*
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* Return TRUE if everything opened successfully and the decoder is ready to work. Otherwise,
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* return FALSE. If this function returns false, Decoder will call CloseInternal to clean any
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* memory allocated during OpenInternal.
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*/
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virtual bool OpenInternal() = 0;
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/**
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* @brief Internal close function
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*
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* Sub-classes must override this function. Function should be able to safely clear all allocated
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* memory. It may be called even if Open() didn't complete or RetrieveVideo() was never called.
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*/
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virtual void CloseInternal() = 0;
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/**
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* @brief Internal frame retrieval function
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*
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* Sub-classes must override this function IF they support video. Function is already mutexed
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* so sub-classes don't need to worry about thread safety.
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*/
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virtual FramePtr RetrieveVideoInternal(const rational& timecode, const int& divider);
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virtual bool ConformAudioInternal(const QString& filename, const AudioParams ¶ms, const QAtomicInt* cancelled);
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void SignalProcessingProgress(int64_t ts, int64_t duration);
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/**
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* @brief Get the destination filename of an audio stream conformed to a set of parameters
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*/
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QString GetConformedFilename(const QString &cache_path, const AudioParams ¶ms);
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struct CurrentlyConforming {
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CodecStream stream;
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AudioParams params;
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bool operator==(const CurrentlyConforming& rhs) const
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{
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return this->stream == rhs.stream && this->params == rhs.params;
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}
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};
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/**
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* @brief Return currently open stream
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*
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* This function is NOT thread safe and should therefore only be called by thread safe functions.
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*/
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const CodecStream& stream() const
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{
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return stream_;
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}
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static int64_t GetTimeInTimebaseUnits(const rational& time, const rational& timebase, int64_t start_time);
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static QMutex currently_conforming_mutex_;
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static QWaitCondition currently_conforming_wait_cond_;
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static QVector<CurrentlyConforming> currently_conforming_;
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signals:
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/**
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* @brief While indexing, this signal will provide progress as a percentage (0-100 inclusive) if
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* available
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*/
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void IndexProgress(double);
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private:
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void UpdateLastAccessed();
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SampleBufferPtr RetrieveAudioFromConform(const QString& conform_filename, const TimeRange &range, Footage::LoopMode loop_mode);
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CodecStream stream_;
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QMutex mutex_;
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qint64 last_accessed_;
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};
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uint qHash(Decoder::CodecStream stream, uint seed = 0);
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}
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Q_DECLARE_METATYPE(olive::Decoder::RetrieveState)
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#endif // DECODER_H
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