31 lines
533 B
C++
31 lines
533 B
C++
#ifndef GLFUNC_H
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#define GLFUNC_H
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#include <QOpenGLShaderProgram>
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#include <QMatrix4x4>
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namespace olive {
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namespace gl {
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/**
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* @brief Draw texture on screen
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*
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* @param pipeline
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*
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* Shader to use for the texture drawing
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*
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* @param flipped
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*
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* Draw the texture vertically flipped (defaults to FALSE)
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*
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* @param matrix
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*
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* Transformation matrix to use when drawing (defaults to no transform)
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*/
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void Blit(QOpenGLShaderProgram* pipeline, bool flipped = false, QMatrix4x4 matrix = QMatrix4x4());
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}
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}
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#endif // GLFUNC_H
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