Automated with clang-tidy readability-identifier-naming (config added to .clang-tidy) plus scripted passes, per the updated rules now documented in CONTRIBUTING.md: - types (class/struct/enum/alias/template params): PascalCase - functions, variables, members: snake_case (incl. rational -> Rational) - private/protected members: trailing underscore; static member variables likewise (instance_, available_themes_) - constants and enum values: snake_case (kLinear -> k_linear, F32P -> f32p); ALL_CAPS reserved for macros - macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG -> OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE, include guards -> OAK_*) - file names: all lowercase (Current/Plugin/OliveHost/OliveClip/ OlivePluginInstance -> current/plugin/olivehost/oliveclip/ oliveplugininstance) - getters share the member name sans underscore, setters set_foo() - Qt and third-party (OpenFX) virtual overrides and framework callbacks keep their original names (exempt in .clang-tidy) Manual follow-ups required where automation could not reach: - string-based QMetaObject/SIGNAL/SLOT references updated to renamed methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...) - macro bodies referencing renamed methods (OLIVE_CONFIG, NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*) - self-shadowing locals renamed where signals/methods became same-named (size_changed, worker_count, selected_items, import param, filters) - third_party OFX member/namespace usages restored (OFX::Host::*, _created, _clipPrefsDirty, createInstance, clearPersistentMessage) - STL protocol aliases restored (const_iterator) with .clang-tidy ignore rules; qHash overloads restored Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
/*
|
|
* Oak Video Editor - Non-Linear Video Editor
|
|
* Copyright (C) 2025 Olive CE Team
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "opacityeffect.h"
|
|
|
|
#include "node/math/math/math.h"
|
|
#include "widget/slider/floatslider.h"
|
|
|
|
namespace olive
|
|
{
|
|
|
|
#define super Node
|
|
|
|
const QString OpacityEffect::k_texture_input = QStringLiteral("tex_in");
|
|
const QString OpacityEffect::k_value_input = QStringLiteral("opacity_in");
|
|
|
|
OpacityEffect::OpacityEffect()
|
|
{
|
|
MathNode *math = new MathNode();
|
|
math->setParent(this);
|
|
|
|
math->set_operation(MathNode::k_op_multiply);
|
|
|
|
set_node_position_in_context(math, QPointF(0, 0));
|
|
|
|
add_input(k_texture_input, NodeValue::k_texture,
|
|
InputFlags(k_input_flag_not_keyframable));
|
|
|
|
add_input(k_value_input, NodeValue::k_float, 1.0);
|
|
set_input_property(k_value_input, QStringLiteral("view"),
|
|
FloatSlider::k_percentage);
|
|
set_input_property(k_value_input, QStringLiteral("min"), 0.0);
|
|
set_input_property(k_value_input, QStringLiteral("max"), 1.0);
|
|
|
|
set_flag(k_video_effect);
|
|
set_effect_input(k_texture_input);
|
|
}
|
|
|
|
void OpacityEffect::retranslate()
|
|
{
|
|
super::retranslate();
|
|
|
|
set_input_name(k_texture_input, tr("Texture"));
|
|
set_input_name(k_value_input, tr("Opacity"));
|
|
}
|
|
|
|
ShaderCode OpacityEffect::get_shader_code(const ShaderRequest &request) const
|
|
{
|
|
if (request.id == QStringLiteral("rgbmult")) {
|
|
return ShaderCode(
|
|
FileFunctions::read_file_as_string(":/shaders/opacity_rgb.frag"));
|
|
} else {
|
|
return ShaderCode(
|
|
FileFunctions::read_file_as_string(":/shaders/opacity.frag"));
|
|
}
|
|
}
|
|
|
|
void OpacityEffect::value(const NodeValueRow &value, const NodeGlobals &globals,
|
|
NodeValueTable *table) const
|
|
{
|
|
// If there's no texture, no need to run an operation
|
|
if (TexturePtr tex = value[k_texture_input].to_texture()) {
|
|
if (TexturePtr opacity_tex = value[k_value_input].to_texture()) {
|
|
ShaderJob job(value);
|
|
job.set_shader_id(QStringLiteral("rgbmult"));
|
|
table->push(NodeValue::k_texture, tex->to_job(job), this);
|
|
} else if (!qFuzzyCompare(value[k_value_input].to_double(), 1.0)) {
|
|
table->push(NodeValue::k_texture, tex->to_job(ShaderJob(value)),
|
|
this);
|
|
} else {
|
|
// 1.0 float is a no-op, so just push the texture
|
|
table->push(value[k_texture_input]);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|